From a6b69d94c92d8139732ca3c9040903373d42340f Mon Sep 17 00:00:00 2001 From: NorbiPeti Date: Sat, 10 Apr 2021 02:02:47 +0200 Subject: [PATCH] Start compatibility with Techblox Added some TODOs as well --- Automation/gen_csproj.py | 2 +- GamecraftModdingAPI/App/GameGameEngine.cs | 6 +- GamecraftModdingAPI/App/GameMenuEngine.cs | 12 +- GamecraftModdingAPI/Block.cs | 11 - .../Blocks/BlockCloneEngine.cs | 2 - GamecraftModdingAPI/Blocks/BlockEngine.cs | 6 +- GamecraftModdingAPI/Blocks/BlockEngineInit.cs | 2 +- GamecraftModdingAPI/Blocks/ConsoleBlock.cs | 75 - GamecraftModdingAPI/Blocks/CustomBlock.cs | 4 +- GamecraftModdingAPI/Blocks/MovementEngine.cs | 4 +- GamecraftModdingAPI/Blocks/PlacementEngine.cs | 42 +- GamecraftModdingAPI/Blocks/RotationEngine.cs | 4 +- GamecraftModdingAPI/Blocks/SignalEngine.cs | 4 +- .../GamecraftModdingAPI.csproj | 1730 +++++++++-------- .../Interface/IMGUI/IMGUIManager.cs | 9 +- .../Persistence/SimpleEntitySerializer.cs | 4 +- GamecraftModdingAPI/Players/PlayerEngine.cs | 4 +- 17 files changed, 942 insertions(+), 979 deletions(-) delete mode 100644 GamecraftModdingAPI/Blocks/ConsoleBlock.cs diff --git a/Automation/gen_csproj.py b/Automation/gen_csproj.py index d0f18c4..af00dd1 100755 --- a/Automation/gen_csproj.py +++ b/Automation/gen_csproj.py @@ -32,7 +32,7 @@ if __name__ == "__main__": args = parser.parse_args() print("Building Assembly references") - asmXml = buildReferencesXml("../ref/Gamecraft_Data/Managed") + asmXml = buildReferencesXml("../ref/TechbloxPreview_Data/Managed") # print(asmXml) with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile: diff --git a/GamecraftModdingAPI/App/GameGameEngine.cs b/GamecraftModdingAPI/App/GameGameEngine.cs index 85fb672..da270cc 100644 --- a/GamecraftModdingAPI/App/GameGameEngine.cs +++ b/GamecraftModdingAPI/App/GameGameEngine.cs @@ -13,6 +13,7 @@ using Svelto.Tasks.Lean; using GamecraftModdingAPI.Blocks; using GamecraftModdingAPI.Engines; using GamecraftModdingAPI.Utility; +using RobocraftX.Blocks; namespace GamecraftModdingAPI.App { @@ -97,7 +98,7 @@ namespace GamecraftModdingAPI.App public EGID[] GetAllBlocksInGame(BlockIDs filter = BlockIDs.Invalid) { - var allBlocks = entitiesDB.QueryEntities(); + var allBlocks = entitiesDB.QueryEntities(); List blockEGIDs = new List(); if (filter == BlockIDs.Invalid) { @@ -118,7 +119,8 @@ namespace GamecraftModdingAPI.App for (var index = 0; index < array.capacity; index++) { var block = array[index]; - if (block.DBID == (ulong) filter) + uint dbid = entitiesDB.QueryEntity(block.ID).DBID; + if (dbid == (ulong) filter) blockEGIDs.Add(block.ID); } } diff --git a/GamecraftModdingAPI/App/GameMenuEngine.cs b/GamecraftModdingAPI/App/GameMenuEngine.cs index efcb73e..67b159b 100644 --- a/GamecraftModdingAPI/App/GameMenuEngine.cs +++ b/GamecraftModdingAPI/App/GameMenuEngine.cs @@ -44,7 +44,7 @@ namespace GamecraftModdingAPI.App public bool CreateMyGame(EGID id, string path = "", uint thumbnailId = 0, string gameName = "", string creatorName = "", string description = "", long createdDate = 0L) { - EntityComponentInitializer eci = Factory.BuildEntity(id); + EntityInitializer eci = Factory.BuildEntity(id); eci.Init(new MyGameDataEntityStruct { SavedGamePath = new ECSString(path), @@ -93,7 +93,7 @@ namespace GamecraftModdingAPI.App { if (!ExistsGameInfo(id)) return false; GetGameInfo(id).GameName.Set(name); - GetGameViewInfo(id).MyGamesSlotComponent.GameName = StringUtil.SanitiseString(name); + //GetGameViewInfo(id).MyGamesSlotComponent.GameName = StringUtil.SanitiseString(name); - TODO: Input field struct return true; } @@ -101,7 +101,7 @@ namespace GamecraftModdingAPI.App { if (!ExistsGameInfo(id)) return false; GetGameInfo(id).GameDescription.Set(name); - GetGameViewInfo(id).MyGamesSlotComponent.GameDescription = StringUtil.SanitiseString(name); + //GetGameViewInfo(id).MyGamesSlotComponent.GameDescription = StringUtil.SanitiseString(name); - TODO return true; } @@ -115,7 +115,7 @@ namespace GamecraftModdingAPI.App return ref GetComponent(id); } - public ref MyGamesSlotEntityViewStruct GetGameViewInfo(EGID id) + /*public ref MyGamesSlotEntityViewStruct GetGameViewInfo(EGID id) { EntityCollection entities = entitiesDB.QueryEntities(MyGamesScreenExclusiveGroups.GameSlotGuiEntities); @@ -128,8 +128,8 @@ namespace GamecraftModdingAPI.App } } MyGamesSlotEntityViewStruct[] defRef = new MyGamesSlotEntityViewStruct[1]; - return ref defRef[0]; - } + return ref defRef[0]; - TODO: The struct is internal now + }*/ public ref T GetComponent(EGID id) where T: unmanaged, IEntityComponent { diff --git a/GamecraftModdingAPI/Block.cs b/GamecraftModdingAPI/Block.cs index 513ad5e..607213d 100644 --- a/GamecraftModdingAPI/Block.cs +++ b/GamecraftModdingAPI/Block.cs @@ -117,7 +117,6 @@ namespace GamecraftModdingAPI private static Dictionary typeToGroup = new Dictionary { - {typeof(ConsoleBlock), new[] {CommonExclusiveGroups.CONSOLE_BLOCK_GROUP}}, {typeof(LogicGate), new [] {CommonExclusiveGroups.LOGIC_BLOCK_GROUP}}, {typeof(Motor), new[] {CommonExclusiveGroups.MOTOR_BLOCK_GROUP}}, {typeof(MusicBlock), new[] {CommonExclusiveGroups.MUSIC_BLOCK_GROUP}}, @@ -436,16 +435,6 @@ namespace GamecraftModdingAPI { var block = PlaceNew(Type, Position, Rotation, Color.Color, Color.Darkness, UniformScale, Scale); block.copiedFrom = Id; - if (Type == BlockIDs.ConsoleBlock - && (this is ConsoleBlock srcCB || (srcCB = Specialise()) != null) - && (block is ConsoleBlock dstCB || (dstCB = block.Specialise()) != null)) - { - //Console block properties are set by a separate engine in the game - dstCB.Arg1 = srcCB.Arg1; - dstCB.Arg2 = srcCB.Arg2; - dstCB.Arg3 = srcCB.Arg3; - dstCB.Command = srcCB.Command; - } return block; } diff --git a/GamecraftModdingAPI/Blocks/BlockCloneEngine.cs b/GamecraftModdingAPI/Blocks/BlockCloneEngine.cs index 0acf44d..1c9c91c 100644 --- a/GamecraftModdingAPI/Blocks/BlockCloneEngine.cs +++ b/GamecraftModdingAPI/Blocks/BlockCloneEngine.cs @@ -48,7 +48,6 @@ namespace GamecraftModdingAPI.Blocks var oldStruct = pickedBlock; pickedBlock.pickedBlockEntityID = sourceID; pickedBlock.placedBlockEntityID = targetID; - pickedBlock.placedBlockTweaksCopied = false; pickedBlock.placedBlockTweaksMustCopy = true; if (entitiesDB.Exists(pickedBlock.pickedBlockEntityID) && entitiesDB.Exists(pickedBlock.placedBlockEntityID)) @@ -66,7 +65,6 @@ namespace GamecraftModdingAPI.Blocks copyWireToBlock.Invoke(Patch.createWireEngine, new object[] {group, pickedBlock.ID}); pickedBlock.placedBlockTweaksMustCopy = false; - pickedBlock.placedBlockTweaksCopied = false; } pickedBlock = oldStruct; //Make sure to not interfere with the game - Although that might not be the case with the wire copying diff --git a/GamecraftModdingAPI/Blocks/BlockEngine.cs b/GamecraftModdingAPI/Blocks/BlockEngine.cs index 53a7254..46afb09 100644 --- a/GamecraftModdingAPI/Blocks/BlockEngine.cs +++ b/GamecraftModdingAPI/Blocks/BlockEngine.cs @@ -114,7 +114,7 @@ namespace GamecraftModdingAPI.Blocks private U GetBlockInitInfo(Block block, Func getter, U def) where T : struct, IEntityComponent { if (block.InitData.Group == null) return def; - var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); + var initializer = new EntityInitializer(block.Id, block.InitData.Group); if (initializer.Has()) return getter(initializer.Get()); return def; @@ -143,7 +143,7 @@ namespace GamecraftModdingAPI.Blocks { if (block.InitData.Group != null) { - var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); + var initializer = new EntityInitializer(block.Id, block.InitData.Group); T component = initializer.Has() ? initializer.Get() : default; ref T structRef = ref component; setter(ref structRef, value); @@ -171,7 +171,7 @@ namespace GamecraftModdingAPI.Blocks return true; if (block.InitData.Group == null) return false; - var init = new EntityComponentInitializer(block.Id, block.InitData.Group); + var init = new EntityInitializer(block.Id, block.InitData.Group); return init.Has(); } diff --git a/GamecraftModdingAPI/Blocks/BlockEngineInit.cs b/GamecraftModdingAPI/Blocks/BlockEngineInit.cs index 1bf6c15..aaed6ef 100644 --- a/GamecraftModdingAPI/Blocks/BlockEngineInit.cs +++ b/GamecraftModdingAPI/Blocks/BlockEngineInit.cs @@ -18,7 +18,7 @@ namespace GamecraftModdingAPI.Blocks } internal delegate FasterDictionary GetInitGroup( - EntityComponentInitializer initializer); + EntityInitializer initializer); /// /// Accesses the group field of the initializer diff --git a/GamecraftModdingAPI/Blocks/ConsoleBlock.cs b/GamecraftModdingAPI/Blocks/ConsoleBlock.cs deleted file mode 100644 index e696fca..0000000 --- a/GamecraftModdingAPI/Blocks/ConsoleBlock.cs +++ /dev/null @@ -1,75 +0,0 @@ -using System; - -using RobocraftX.Blocks; -using RobocraftX.Common; -using Svelto.ECS; -using Unity.Mathematics; - -using GamecraftModdingAPI; -using GamecraftModdingAPI.Utility; - -namespace GamecraftModdingAPI.Blocks -{ - public class ConsoleBlock : SignalingBlock - { - public ConsoleBlock(EGID id): base(id) - { - } - - public ConsoleBlock(uint id): base(new EGID(id, CommonExclusiveGroups.CONSOLE_BLOCK_GROUP)) - { - } - - // custom console block properties - - /// - /// Setting a nonexistent command will crash the game when switching to simulation - /// - public string Command - { - get - { - return BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.commandName); - } - - set - { - BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.commandName.Set(val), - value); - } - } - - public string Arg1 - { - get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg1); - - set - { - BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg1.Set(val), - value); - } - } - - public string Arg2 - { - get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg2); - - set - { - BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg2.Set(val), - value); - } - } - - public string Arg3 - { - get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg3); - - set - { - BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg3.Set(val), - value); - } - } - } -} diff --git a/GamecraftModdingAPI/Blocks/CustomBlock.cs b/GamecraftModdingAPI/Blocks/CustomBlock.cs index bafccc2..62d8ce6 100644 --- a/GamecraftModdingAPI/Blocks/CustomBlock.cs +++ b/GamecraftModdingAPI/Blocks/CustomBlock.cs @@ -6,6 +6,7 @@ using System.Reflection; using HarmonyLib; using DataLoader; +using RobocraftX.Common; using RobocraftX.Rendering; using RobocraftX.Schedulers; using Svelto.ECS; @@ -130,8 +131,7 @@ namespace GamecraftModdingAPI.Blocks CubeDescriptionKey = attr.DescKey, SelectableFaces = new[] {0, 1, 2, 3, 4, 5}, GridScale = new[] {5, 5, 5}, - Mass = attr.Mass, - Material = attr.Material, + DefaultMaterialID = 0, //TODO: Material API scalingPermission = attr.ScalingPermission, SortIndex = attr.SortIndex, DefaultColour = attr.DefaultColor.Index, diff --git a/GamecraftModdingAPI/Blocks/MovementEngine.cs b/GamecraftModdingAPI/Blocks/MovementEngine.cs index fb3aa55..6a9b05e 100644 --- a/GamecraftModdingAPI/Blocks/MovementEngine.cs +++ b/GamecraftModdingAPI/Blocks/MovementEngine.cs @@ -40,7 +40,7 @@ namespace GamecraftModdingAPI.Blocks if (!entitiesDB.Exists(blockID)) { if (data.Group == null) return float3.zero; - var init = new EntityComponentInitializer(blockID, data.Group); + var init = new EntityInitializer(blockID, data.Group); init.GetOrCreate().position = vector; init.GetOrCreate().position = vector; init.GetOrCreate().position = vector; @@ -70,7 +70,7 @@ namespace GamecraftModdingAPI.Blocks if (!entitiesDB.Exists(blockID)) { if (data.Group == null) return float3.zero; - var init = new EntityComponentInitializer(blockID, data.Group); + var init = new EntityInitializer(blockID, data.Group); return init.Has() ? init.Get().position : float3.zero; } ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntity(blockID); diff --git a/GamecraftModdingAPI/Blocks/PlacementEngine.cs b/GamecraftModdingAPI/Blocks/PlacementEngine.cs index b0d1365..506456b 100644 --- a/GamecraftModdingAPI/Blocks/PlacementEngine.cs +++ b/GamecraftModdingAPI/Blocks/PlacementEngine.cs @@ -38,10 +38,10 @@ namespace GamecraftModdingAPI.Blocks } public EntitiesDB entitiesDB { get; set; } - private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine + private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceSingleBlockEngine public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale, - float3 scale, Player player, float3 rotation, out EntityComponentInitializer initializer) + float3 scale, Player player, float3 rotation, out EntityInitializer initializer) { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one if (darkness > 9) throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); @@ -50,7 +50,7 @@ namespace GamecraftModdingAPI.Blocks return initializer.EGID; } - private EntityComponentInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId) + private EntityInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId) { if (_blockEntityFactory == null) throw new BlockException("The factory is null."); @@ -59,32 +59,34 @@ namespace GamecraftModdingAPI.Blocks if (scale.x < 4e-5) scale.x = uscale; if (scale.y < 4e-5) scale.y = uscale; if (scale.z < 4e-5) scale.z = uscale; - uint dbid = block; - if (!PrefabsID.HasPrefabRegistered(dbid, 0)) - throw new BlockException("Block with ID " + dbid + " not found!"); - //RobocraftX.CR.MachineEditing.PlaceBlockEngine + uint resourceId = (uint) PrefabsID.GenerateResourceID(0, block); + if (!PrefabsID.PrefabIDByResourceIDMap.ContainsKey(resourceId)) + throw new BlockException("Block with ID " + block + " not found!"); + //RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale}; Quaternion rotQ = Quaternion.Euler(rot); RotationEntityStruct rotation = new RotationEntityStruct {rotation = rotQ}; GridRotationStruct gridRotation = new GridRotationStruct {position = position, rotation = rotQ}; - DBEntityStruct dbEntity = new DBEntityStruct {DBID = dbid}; + DBEntityStruct dbEntity = new DBEntityStruct {DBID = block}; BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct { blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale }; - EquippedColourStruct colour = new EquippedColourStruct {indexInPalette = color}; - EntityComponentInitializer - structInitializer = - _blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, dbid); //The ghost block index is only used for triggers - if (colour.indexInPalette != byte.MaxValue) + EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, block); //The ghost block index is only used for triggers + if (color != byte.MaxValue) structInitializer.Init(new ColourParameterEntityStruct { - indexInPalette = colour.indexInPalette, + indexInPalette = color, hasNetworkChange = true }); - uint prefabId = PrefabsID.GetPrefabId(dbid, 0); + structInitializer.Init(new CubeMaterialStruct + { + materialId = 0, //TODO + cosmeticallyPaintedOnly = true //TODO + }); + uint prefabId = PrefabsID.GetOrCreatePrefabID(block, 0, 0, false); //TODO structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId)); structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId)); structInitializer.Init(dbEntity); @@ -99,16 +101,16 @@ namespace GamecraftModdingAPI.Blocks structInitializer.Init(new BlockPlacementInfoStruct() { loadedFromDisk = false, - placedBy = playerId + placedBy = playerId, + triggerAutoWiring = false //TODO }); - + /*structInitializer.Init(new CollisionFilterOverride { belongsTo = 32U, collidesWith = 239532U });*/ - PrimaryRotationUtility.InitialisePrimaryDirection(rotation.rotation, ref structInitializer); EGID playerEGID = new EGID(playerId, CharacterExclusiveGroups.OnFootGroup); ref PickedBlockExtraDataStruct pickedBlock = ref entitiesDB.QueryEntity(playerEGID); pickedBlock.placedBlockEntityID = structInitializer.EGID; @@ -118,7 +120,7 @@ namespace GamecraftModdingAPI.Blocks public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine"; - public bool isRemovable => false; + public bool isRemovable => false; [HarmonyPatch] public class FactoryObtainerPatch @@ -131,7 +133,7 @@ namespace GamecraftModdingAPI.Blocks static MethodBase TargetMethod(Harmony instance) { - return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceBlockEngine").GetConstructors()[0]; + return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine").GetConstructors()[0]; } } } diff --git a/GamecraftModdingAPI/Blocks/RotationEngine.cs b/GamecraftModdingAPI/Blocks/RotationEngine.cs index fbf8c98..3322b92 100644 --- a/GamecraftModdingAPI/Blocks/RotationEngine.cs +++ b/GamecraftModdingAPI/Blocks/RotationEngine.cs @@ -40,7 +40,7 @@ namespace GamecraftModdingAPI.Blocks if (!entitiesDB.Exists(blockID)) { if (data.Group == null) return float3.zero; - var init = new EntityComponentInitializer(blockID, data.Group); + var init = new EntityInitializer(blockID, data.Group); init.GetOrCreate().rotation = Quaternion.Euler(vector); init.GetOrCreate().rotation = Quaternion.Euler(vector); init.GetOrCreate().rotation = Quaternion.Euler(vector); @@ -77,7 +77,7 @@ namespace GamecraftModdingAPI.Blocks if (!entitiesDB.Exists(blockID)) { if (data.Group == null) return float3.zero; - var init = new EntityComponentInitializer(blockID, data.Group); + var init = new EntityInitializer(blockID, data.Group); return init.Has() ? (float3) ((Quaternion) init.Get().rotation).eulerAngles : float3.zero; diff --git a/GamecraftModdingAPI/Blocks/SignalEngine.cs b/GamecraftModdingAPI/Blocks/SignalEngine.cs index 0980d79..22865df 100644 --- a/GamecraftModdingAPI/Blocks/SignalEngine.cs +++ b/GamecraftModdingAPI/Blocks/SignalEngine.cs @@ -42,7 +42,7 @@ namespace GamecraftModdingAPI.Blocks public WireEntityStruct CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort) { EGID wireEGID = new EGID(WiresExclusiveGroups.NewWireEntityId, NamedExclusiveGroup.Group); - EntityComponentInitializer wireInitializer = Factory.BuildEntity(wireEGID); + EntityInitializer wireInitializer = Factory.BuildEntity(wireEGID); wireInitializer.Init(new WireEntityStruct { sourceBlockEGID = startBlock, @@ -399,7 +399,7 @@ namespace GamecraftModdingAPI.Blocks exists = false; return ref defRef[0]; } - EntityComponentInitializer initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); + EntityInitializer initializer = new EntityInitializer(block.Id, block.InitData.Group); if (initializer.Has()) { exists = true; diff --git a/GamecraftModdingAPI/GamecraftModdingAPI.csproj b/GamecraftModdingAPI/GamecraftModdingAPI.csproj index 8b6404c..bd4135c 100644 --- a/GamecraftModdingAPI/GamecraftModdingAPI.csproj +++ b/GamecraftModdingAPI/GamecraftModdingAPI.csproj @@ -28,1012 +28,1060 @@ - ..\ref\Gamecraft_Data\Managed\IllusionInjector.dll - ..\..\ref\Gamecraft_Data\Managed\IllusionInjector.dll + ..\ref\TechbloxPreview_Data\Managed\IllusionInjector.dll + ..\..\ref\TechbloxPreview_Data\Managed\IllusionInjector.dll - ..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll - ..\..\ref\Gamecraft_Data\Managed\IllusionPlugin.dll + ..\ref\TechbloxPreview_Data\Managed\IllusionPlugin.dll + ..\..\ref\TechbloxPreview_Data\Managed\IllusionPlugin.dll - ..\ref\Gamecraft_Data\Managed\Analytics.dll - ..\..\ref\Gamecraft_Data\Managed\Analytics.dll + ..\ref\TechbloxPreview_Data\Managed\Analytics.dll + ..\..\ref\TechbloxPreview_Data\Managed\Analytics.dll - ..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll - ..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp-firstpass.dll + ..\ref\TechbloxPreview_Data\Managed\Assembly-CSharp-firstpass.dll + ..\..\ref\TechbloxPreview_Data\Managed\Assembly-CSharp-firstpass.dll - ..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll - ..\..\ref\Gamecraft_Data\Managed\Assembly-CSharp.dll + ..\ref\TechbloxPreview_Data\Managed\Assembly-CSharp.dll + ..\..\ref\TechbloxPreview_Data\Managed\Assembly-CSharp.dll - - ..\ref\Gamecraft_Data\Managed\Authentication.dll - ..\..\ref\Gamecraft_Data\Managed\Authentication.dll + + ..\ref\TechbloxPreview_Data\Managed\BevelEffect.dll + ..\..\ref\TechbloxPreview_Data\Managed\BevelEffect.dll - ..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll - ..\..\ref\Gamecraft_Data\Managed\Blocks.HUDFeedbackBlocks.dll + ..\ref\TechbloxPreview_Data\Managed\Blocks.HUDFeedbackBlocks.dll + ..\..\ref\TechbloxPreview_Data\Managed\Blocks.HUDFeedbackBlocks.dll - ..\ref\Gamecraft_Data\Managed\CommandLine.dll - ..\..\ref\Gamecraft_Data\Managed\CommandLine.dll + ..\ref\TechbloxPreview_Data\Managed\CommandLine.dll + ..\..\ref\TechbloxPreview_Data\Managed\CommandLine.dll - ..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll - ..\..\ref\Gamecraft_Data\Managed\CommandLineCompositionRoot.dll - - - ..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll - ..\..\ref\Gamecraft_Data\Managed\ConsoleBlockComposotionRoot.dll - - - ..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll - ..\..\ref\Gamecraft_Data\Managed\ConsoleCommand.dll + ..\ref\TechbloxPreview_Data\Managed\CommandLineCompositionRoot.dll + ..\..\ref\TechbloxPreview_Data\Managed\CommandLineCompositionRoot.dll - ..\ref\Gamecraft_Data\Managed\DataLoader.dll - ..\..\ref\Gamecraft_Data\Managed\DataLoader.dll + ..\ref\TechbloxPreview_Data\Managed\DataLoader.dll + ..\..\ref\TechbloxPreview_Data\Managed\DataLoader.dll - ..\ref\Gamecraft_Data\Managed\DDNA.dll - ..\..\ref\Gamecraft_Data\Managed\DDNA.dll + ..\ref\TechbloxPreview_Data\Managed\DDNA.dll + ..\..\ref\TechbloxPreview_Data\Managed\DDNA.dll - ..\ref\Gamecraft_Data\Managed\FMODUnity.dll - ..\..\ref\Gamecraft_Data\Managed\FMODUnity.dll + ..\ref\TechbloxPreview_Data\Managed\FMODUnity.dll + ..\..\ref\TechbloxPreview_Data\Managed\FMODUnity.dll - - ..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll - ..\..\ref\Gamecraft_Data\Managed\Facepunch.Steamworks.Win64.dll + + ..\ref\TechbloxPreview_Data\Managed\FMODUnityResonance.dll + ..\..\ref\TechbloxPreview_Data\Managed\FMODUnityResonance.dll - ..\ref\Gamecraft_Data\Managed\FullGame.dll - ..\..\ref\Gamecraft_Data\Managed\FullGame.dll + ..\ref\TechbloxPreview_Data\Managed\FullGame.dll + ..\..\ref\TechbloxPreview_Data\Managed\FullGame.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.AudioBlocks.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.AudioBlocks.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.AudioBlocks.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockEntityFactory.dll - - - ..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.BlockGroups.dll - - - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.ConsoleBlock.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.BlockEntityFactory.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.BlockEntityFactory.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.DamagingSurfaceBlock.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.DestructionBlocks.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.GenericPhysicsBlocks.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LightBlock.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LightBlock.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.LightBlock.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.LightBlock.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.LogicBlock.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.LogicBlock.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.LogicBlock.dll - ..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll - ..\..\ref\Gamecraft_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll + ..\ref\TechbloxPreview_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll + ..\..\ref\TechbloxPreview_Data\Managed\GameCraft.Blocks.ProjectileBlock.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll + ..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll + ..\..\ref\TechbloxPreview_Data\Managed\Gamecraft.Blocks.TextBlock.CompositionRoot.dll - ..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll - ..\..\ref\Gamecraft_Data\Managed\Gamecraft.Blocks.TimerBlock.dll + 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..\ref\TechbloxPreview_Data\Managed\UnityEngine.XRModule.dll + ..\..\ref\TechbloxPreview_Data\Managed\UnityEngine.XRModule.dll + + + ..\ref\TechbloxPreview_Data\Managed\uREPL.dll + ..\..\ref\TechbloxPreview_Data\Managed\uREPL.dll + + + ..\ref\TechbloxPreview_Data\Managed\VisualProfiler.dll + ..\..\ref\TechbloxPreview_Data\Managed\VisualProfiler.dll diff --git a/GamecraftModdingAPI/Interface/IMGUI/IMGUIManager.cs b/GamecraftModdingAPI/Interface/IMGUI/IMGUIManager.cs index e75f8f2..a4bb6d2 100644 --- a/GamecraftModdingAPI/Interface/IMGUI/IMGUIManager.cs +++ b/GamecraftModdingAPI/Interface/IMGUI/IMGUIManager.cs @@ -22,7 +22,7 @@ namespace GamecraftModdingAPI.Interface.IMGUI { internal static OnGuiRunner ImguiScheduler = new OnGuiRunner("GamecraftModdingAPI_IMGUIScheduler"); - private static FasterDictionary _activeElements = new FasterDictionary(); + private static Dictionary _activeElements = new Dictionary(); /// /// Add an UIElement instance to be managed by IMGUIManager. @@ -85,11 +85,10 @@ namespace GamecraftModdingAPI.Interface.IMGUI private static void OnGUI() { - UIElement[] elements = _activeElements.GetValuesArray(out uint count); - for(uint i = 0; i < count; i++) + foreach (var element in _activeElements.Values) { - if (elements[i].Enabled) - elements[i].OnGUI(); + if (element.Enabled) + element.OnGUI(); /*try { if (elements[i].Enabled) diff --git a/GamecraftModdingAPI/Persistence/SimpleEntitySerializer.cs b/GamecraftModdingAPI/Persistence/SimpleEntitySerializer.cs index 3e136ae..59fd9fd 100644 --- a/GamecraftModdingAPI/Persistence/SimpleEntitySerializer.cs +++ b/GamecraftModdingAPI/Persistence/SimpleEntitySerializer.cs @@ -23,9 +23,9 @@ namespace GamecraftModdingAPI.Persistence public EntitiesDB entitiesDB { set; protected get; } - public EntityComponentInitializer BuildDeserializedEntity(EGID egid, ISerializationData serializationData, ISerializableEntityDescriptor entityDescriptor, int serializationType, IEntitySerialization entitySerialization, IEntityFactory factory, bool enginesRootIsDeserializationOnly) + public EntityInitializer BuildDeserializedEntity(EGID egid, ISerializationData serializationData, ISerializableEntityDescriptor entityDescriptor, int serializationType, IEntitySerialization entitySerialization, IEntityFactory factory, bool enginesRootIsDeserializationOnly) { - EntityComponentInitializer esi = factory.BuildEntity(egid); + EntityInitializer esi = factory.BuildEntity(egid); entitySerialization.DeserializeEntityComponents(serializationData, entityDescriptor, ref esi, serializationType); return esi; } diff --git a/GamecraftModdingAPI/Players/PlayerEngine.cs b/GamecraftModdingAPI/Players/PlayerEngine.cs index e253eac..189b3a8 100644 --- a/GamecraftModdingAPI/Players/PlayerEngine.cs +++ b/GamecraftModdingAPI/Players/PlayerEngine.cs @@ -10,10 +10,10 @@ using RobocraftX.Common.Input; using RobocraftX.CR.MachineEditing.BoxSelect; using RobocraftX.Physics; using RobocraftX.Blocks.Ghost; -using RobocraftX.Character.Camera; -using RobocraftX.Character.Factories; using Gamecraft.GUI.HUDFeedbackBlocks; using Svelto.ECS; +using Techblox.Camera; +using Techblox.FlyCam; using Unity.Mathematics; using Unity.Physics; using UnityEngine;