Start compatibility with Techblox

Added some TODOs as well
This commit is contained in:
Norbi Peti 2021-04-10 02:02:47 +02:00
parent 37e3c6f718
commit a6b69d94c9
No known key found for this signature in database
GPG key ID: DBA4C4549A927E56
17 changed files with 942 additions and 979 deletions

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@ -32,7 +32,7 @@ if __name__ == "__main__":
args = parser.parse_args() args = parser.parse_args()
print("Building Assembly references") print("Building Assembly references")
asmXml = buildReferencesXml("../ref/Gamecraft_Data/Managed") asmXml = buildReferencesXml("../ref/TechbloxPreview_Data/Managed")
# print(asmXml) # print(asmXml)
with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile: with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile:

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@ -13,6 +13,7 @@ using Svelto.Tasks.Lean;
using GamecraftModdingAPI.Blocks; using GamecraftModdingAPI.Blocks;
using GamecraftModdingAPI.Engines; using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility; using GamecraftModdingAPI.Utility;
using RobocraftX.Blocks;
namespace GamecraftModdingAPI.App namespace GamecraftModdingAPI.App
{ {
@ -97,7 +98,7 @@ namespace GamecraftModdingAPI.App
public EGID[] GetAllBlocksInGame(BlockIDs filter = BlockIDs.Invalid) public EGID[] GetAllBlocksInGame(BlockIDs filter = BlockIDs.Invalid)
{ {
var allBlocks = entitiesDB.QueryEntities<DBEntityStruct>(); var allBlocks = entitiesDB.QueryEntities<BlockTagEntityStruct>();
List<EGID> blockEGIDs = new List<EGID>(); List<EGID> blockEGIDs = new List<EGID>();
if (filter == BlockIDs.Invalid) if (filter == BlockIDs.Invalid)
{ {
@ -118,7 +119,8 @@ namespace GamecraftModdingAPI.App
for (var index = 0; index < array.capacity; index++) for (var index = 0; index < array.capacity; index++)
{ {
var block = array[index]; var block = array[index];
if (block.DBID == (ulong) filter) uint dbid = entitiesDB.QueryEntity<DBEntityStruct>(block.ID).DBID;
if (dbid == (ulong) filter)
blockEGIDs.Add(block.ID); blockEGIDs.Add(block.ID);
} }
} }

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@ -44,7 +44,7 @@ namespace GamecraftModdingAPI.App
public bool CreateMyGame(EGID id, string path = "", uint thumbnailId = 0, string gameName = "", string creatorName = "", string description = "", long createdDate = 0L) public bool CreateMyGame(EGID id, string path = "", uint thumbnailId = 0, string gameName = "", string creatorName = "", string description = "", long createdDate = 0L)
{ {
EntityComponentInitializer eci = Factory.BuildEntity<MyGameDataEntityDescriptor_DamnItFJWhyDidYouMakeThisInternal>(id); EntityInitializer eci = Factory.BuildEntity<MyGameDataEntityDescriptor_DamnItFJWhyDidYouMakeThisInternal>(id);
eci.Init(new MyGameDataEntityStruct eci.Init(new MyGameDataEntityStruct
{ {
SavedGamePath = new ECSString(path), SavedGamePath = new ECSString(path),
@ -93,7 +93,7 @@ namespace GamecraftModdingAPI.App
{ {
if (!ExistsGameInfo(id)) return false; if (!ExistsGameInfo(id)) return false;
GetGameInfo(id).GameName.Set(name); GetGameInfo(id).GameName.Set(name);
GetGameViewInfo(id).MyGamesSlotComponent.GameName = StringUtil.SanitiseString(name); //GetGameViewInfo(id).MyGamesSlotComponent.GameName = StringUtil.SanitiseString(name); - TODO: Input field struct
return true; return true;
} }
@ -101,7 +101,7 @@ namespace GamecraftModdingAPI.App
{ {
if (!ExistsGameInfo(id)) return false; if (!ExistsGameInfo(id)) return false;
GetGameInfo(id).GameDescription.Set(name); GetGameInfo(id).GameDescription.Set(name);
GetGameViewInfo(id).MyGamesSlotComponent.GameDescription = StringUtil.SanitiseString(name); //GetGameViewInfo(id).MyGamesSlotComponent.GameDescription = StringUtil.SanitiseString(name); - TODO
return true; return true;
} }
@ -115,7 +115,7 @@ namespace GamecraftModdingAPI.App
return ref GetComponent<MyGameDataEntityStruct>(id); return ref GetComponent<MyGameDataEntityStruct>(id);
} }
public ref MyGamesSlotEntityViewStruct GetGameViewInfo(EGID id) /*public ref MyGamesSlotEntityViewStruct GetGameViewInfo(EGID id)
{ {
EntityCollection<MyGamesSlotEntityViewStruct> entities = EntityCollection<MyGamesSlotEntityViewStruct> entities =
entitiesDB.QueryEntities<MyGamesSlotEntityViewStruct>(MyGamesScreenExclusiveGroups.GameSlotGuiEntities); entitiesDB.QueryEntities<MyGamesSlotEntityViewStruct>(MyGamesScreenExclusiveGroups.GameSlotGuiEntities);
@ -128,8 +128,8 @@ namespace GamecraftModdingAPI.App
} }
} }
MyGamesSlotEntityViewStruct[] defRef = new MyGamesSlotEntityViewStruct[1]; MyGamesSlotEntityViewStruct[] defRef = new MyGamesSlotEntityViewStruct[1];
return ref defRef[0]; return ref defRef[0]; - TODO: The struct is internal now
} }*/
public ref T GetComponent<T>(EGID id) where T: unmanaged, IEntityComponent public ref T GetComponent<T>(EGID id) where T: unmanaged, IEntityComponent
{ {

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@ -117,7 +117,6 @@ namespace GamecraftModdingAPI
private static Dictionary<Type, ExclusiveBuildGroup[]> typeToGroup = private static Dictionary<Type, ExclusiveBuildGroup[]> typeToGroup =
new Dictionary<Type, ExclusiveBuildGroup[]> new Dictionary<Type, ExclusiveBuildGroup[]>
{ {
{typeof(ConsoleBlock), new[] {CommonExclusiveGroups.CONSOLE_BLOCK_GROUP}},
{typeof(LogicGate), new [] {CommonExclusiveGroups.LOGIC_BLOCK_GROUP}}, {typeof(LogicGate), new [] {CommonExclusiveGroups.LOGIC_BLOCK_GROUP}},
{typeof(Motor), new[] {CommonExclusiveGroups.MOTOR_BLOCK_GROUP}}, {typeof(Motor), new[] {CommonExclusiveGroups.MOTOR_BLOCK_GROUP}},
{typeof(MusicBlock), new[] {CommonExclusiveGroups.MUSIC_BLOCK_GROUP}}, {typeof(MusicBlock), new[] {CommonExclusiveGroups.MUSIC_BLOCK_GROUP}},
@ -436,16 +435,6 @@ namespace GamecraftModdingAPI
{ {
var block = PlaceNew<T>(Type, Position, Rotation, Color.Color, Color.Darkness, UniformScale, Scale); var block = PlaceNew<T>(Type, Position, Rotation, Color.Color, Color.Darkness, UniformScale, Scale);
block.copiedFrom = Id; block.copiedFrom = Id;
if (Type == BlockIDs.ConsoleBlock
&& (this is ConsoleBlock srcCB || (srcCB = Specialise<ConsoleBlock>()) != null)
&& (block is ConsoleBlock dstCB || (dstCB = block.Specialise<ConsoleBlock>()) != null))
{
//Console block properties are set by a separate engine in the game
dstCB.Arg1 = srcCB.Arg1;
dstCB.Arg2 = srcCB.Arg2;
dstCB.Arg3 = srcCB.Arg3;
dstCB.Command = srcCB.Command;
}
return block; return block;
} }

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@ -48,7 +48,6 @@ namespace GamecraftModdingAPI.Blocks
var oldStruct = pickedBlock; var oldStruct = pickedBlock;
pickedBlock.pickedBlockEntityID = sourceID; pickedBlock.pickedBlockEntityID = sourceID;
pickedBlock.placedBlockEntityID = targetID; pickedBlock.placedBlockEntityID = targetID;
pickedBlock.placedBlockTweaksCopied = false;
pickedBlock.placedBlockTweaksMustCopy = true; pickedBlock.placedBlockTweaksMustCopy = true;
if (entitiesDB.Exists<DBEntityStruct>(pickedBlock.pickedBlockEntityID) if (entitiesDB.Exists<DBEntityStruct>(pickedBlock.pickedBlockEntityID)
&& entitiesDB.Exists<DBEntityStruct>(pickedBlock.placedBlockEntityID)) && entitiesDB.Exists<DBEntityStruct>(pickedBlock.placedBlockEntityID))
@ -66,7 +65,6 @@ namespace GamecraftModdingAPI.Blocks
copyWireToBlock.Invoke(Patch.createWireEngine, new object[] {group, pickedBlock.ID}); copyWireToBlock.Invoke(Patch.createWireEngine, new object[] {group, pickedBlock.ID});
pickedBlock.placedBlockTweaksMustCopy = false; pickedBlock.placedBlockTweaksMustCopy = false;
pickedBlock.placedBlockTweaksCopied = false;
} }
pickedBlock = oldStruct; //Make sure to not interfere with the game - Although that might not be the case with the wire copying pickedBlock = oldStruct; //Make sure to not interfere with the game - Although that might not be the case with the wire copying

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@ -114,7 +114,7 @@ namespace GamecraftModdingAPI.Blocks
private U GetBlockInitInfo<T, U>(Block block, Func<T, U> getter, U def) where T : struct, IEntityComponent private U GetBlockInitInfo<T, U>(Block block, Func<T, U> getter, U def) where T : struct, IEntityComponent
{ {
if (block.InitData.Group == null) return def; if (block.InitData.Group == null) return def;
var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); var initializer = new EntityInitializer(block.Id, block.InitData.Group);
if (initializer.Has<T>()) if (initializer.Has<T>())
return getter(initializer.Get<T>()); return getter(initializer.Get<T>());
return def; return def;
@ -143,7 +143,7 @@ namespace GamecraftModdingAPI.Blocks
{ {
if (block.InitData.Group != null) if (block.InitData.Group != null)
{ {
var initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); var initializer = new EntityInitializer(block.Id, block.InitData.Group);
T component = initializer.Has<T>() ? initializer.Get<T>() : default; T component = initializer.Has<T>() ? initializer.Get<T>() : default;
ref T structRef = ref component; ref T structRef = ref component;
setter(ref structRef, value); setter(ref structRef, value);
@ -171,7 +171,7 @@ namespace GamecraftModdingAPI.Blocks
return true; return true;
if (block.InitData.Group == null) if (block.InitData.Group == null)
return false; return false;
var init = new EntityComponentInitializer(block.Id, block.InitData.Group); var init = new EntityInitializer(block.Id, block.InitData.Group);
return init.Has<T>(); return init.Has<T>();
} }

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@ -18,7 +18,7 @@ namespace GamecraftModdingAPI.Blocks
} }
internal delegate FasterDictionary<RefWrapperType, ITypeSafeDictionary> GetInitGroup( internal delegate FasterDictionary<RefWrapperType, ITypeSafeDictionary> GetInitGroup(
EntityComponentInitializer initializer); EntityInitializer initializer);
/// <summary> /// <summary>
/// Accesses the group field of the initializer /// Accesses the group field of the initializer

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@ -1,75 +0,0 @@
using System;
using RobocraftX.Blocks;
using RobocraftX.Common;
using Svelto.ECS;
using Unity.Mathematics;
using GamecraftModdingAPI;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Blocks
{
public class ConsoleBlock : SignalingBlock
{
public ConsoleBlock(EGID id): base(id)
{
}
public ConsoleBlock(uint id): base(new EGID(id, CommonExclusiveGroups.CONSOLE_BLOCK_GROUP))
{
}
// custom console block properties
/// <summary>
/// Setting a nonexistent command will crash the game when switching to simulation
/// </summary>
public string Command
{
get
{
return BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.commandName);
}
set
{
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.commandName.Set(val),
value);
}
}
public string Arg1
{
get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg1);
set
{
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg1.Set(val),
value);
}
}
public string Arg2
{
get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg2);
set
{
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg2.Set(val),
value);
}
}
public string Arg3
{
get => BlockEngine.GetBlockInfo(this, (ConsoleBlockEntityStruct st) => st.arg3);
set
{
BlockEngine.SetBlockInfo(this, (ref ConsoleBlockEntityStruct st, string val) => st.arg3.Set(val),
value);
}
}
}
}

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@ -6,6 +6,7 @@ using System.Reflection;
using HarmonyLib; using HarmonyLib;
using DataLoader; using DataLoader;
using RobocraftX.Common;
using RobocraftX.Rendering; using RobocraftX.Rendering;
using RobocraftX.Schedulers; using RobocraftX.Schedulers;
using Svelto.ECS; using Svelto.ECS;
@ -130,8 +131,7 @@ namespace GamecraftModdingAPI.Blocks
CubeDescriptionKey = attr.DescKey, CubeDescriptionKey = attr.DescKey,
SelectableFaces = new[] {0, 1, 2, 3, 4, 5}, SelectableFaces = new[] {0, 1, 2, 3, 4, 5},
GridScale = new[] {5, 5, 5}, GridScale = new[] {5, 5, 5},
Mass = attr.Mass, DefaultMaterialID = 0, //TODO: Material API
Material = attr.Material,
scalingPermission = attr.ScalingPermission, scalingPermission = attr.ScalingPermission,
SortIndex = attr.SortIndex, SortIndex = attr.SortIndex,
DefaultColour = attr.DefaultColor.Index, DefaultColour = attr.DefaultColor.Index,

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@ -40,7 +40,7 @@ namespace GamecraftModdingAPI.Blocks
if (!entitiesDB.Exists<PositionEntityStruct>(blockID)) if (!entitiesDB.Exists<PositionEntityStruct>(blockID))
{ {
if (data.Group == null) return float3.zero; if (data.Group == null) return float3.zero;
var init = new EntityComponentInitializer(blockID, data.Group); var init = new EntityInitializer(blockID, data.Group);
init.GetOrCreate<PositionEntityStruct>().position = vector; init.GetOrCreate<PositionEntityStruct>().position = vector;
init.GetOrCreate<GridRotationStruct>().position = vector; init.GetOrCreate<GridRotationStruct>().position = vector;
init.GetOrCreate<LocalTransformEntityStruct>().position = vector; init.GetOrCreate<LocalTransformEntityStruct>().position = vector;
@ -70,7 +70,7 @@ namespace GamecraftModdingAPI.Blocks
if (!entitiesDB.Exists<PositionEntityStruct>(blockID)) if (!entitiesDB.Exists<PositionEntityStruct>(blockID))
{ {
if (data.Group == null) return float3.zero; if (data.Group == null) return float3.zero;
var init = new EntityComponentInitializer(blockID, data.Group); var init = new EntityInitializer(blockID, data.Group);
return init.Has<PositionEntityStruct>() ? init.Get<PositionEntityStruct>().position : float3.zero; return init.Has<PositionEntityStruct>() ? init.Get<PositionEntityStruct>().position : float3.zero;
} }
ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntity<PositionEntityStruct>(blockID); ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntity<PositionEntityStruct>(blockID);

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@ -38,10 +38,10 @@ namespace GamecraftModdingAPI.Blocks
} }
public EntitiesDB entitiesDB { get; set; } public EntitiesDB entitiesDB { get; set; }
private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceBlockEngine private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceSingleBlockEngine
public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale, public EGID PlaceBlock(BlockIDs block, BlockColors color, byte darkness, float3 position, int uscale,
float3 scale, Player player, float3 rotation, out EntityComponentInitializer initializer) float3 scale, Player player, float3 rotation, out EntityInitializer initializer)
{ //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one
if (darkness > 9) if (darkness > 9)
throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)");
@ -50,7 +50,7 @@ namespace GamecraftModdingAPI.Blocks
return initializer.EGID; return initializer.EGID;
} }
private EntityComponentInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId) private EntityInitializer BuildBlock(ushort block, byte color, float3 position, int uscale, float3 scale, float3 rot, uint playerId)
{ {
if (_blockEntityFactory == null) if (_blockEntityFactory == null)
throw new BlockException("The factory is null."); throw new BlockException("The factory is null.");
@ -59,32 +59,34 @@ namespace GamecraftModdingAPI.Blocks
if (scale.x < 4e-5) scale.x = uscale; if (scale.x < 4e-5) scale.x = uscale;
if (scale.y < 4e-5) scale.y = uscale; if (scale.y < 4e-5) scale.y = uscale;
if (scale.z < 4e-5) scale.z = uscale; if (scale.z < 4e-5) scale.z = uscale;
uint dbid = block; uint resourceId = (uint) PrefabsID.GenerateResourceID(0, block);
if (!PrefabsID.HasPrefabRegistered(dbid, 0)) if (!PrefabsID.PrefabIDByResourceIDMap.ContainsKey(resourceId))
throw new BlockException("Block with ID " + dbid + " not found!"); throw new BlockException("Block with ID " + block + " not found!");
//RobocraftX.CR.MachineEditing.PlaceBlockEngine //RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine
ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale}; ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale};
Quaternion rotQ = Quaternion.Euler(rot); Quaternion rotQ = Quaternion.Euler(rot);
RotationEntityStruct rotation = new RotationEntityStruct {rotation = rotQ}; RotationEntityStruct rotation = new RotationEntityStruct {rotation = rotQ};
GridRotationStruct gridRotation = new GridRotationStruct GridRotationStruct gridRotation = new GridRotationStruct
{position = position, rotation = rotQ}; {position = position, rotation = rotQ};
DBEntityStruct dbEntity = new DBEntityStruct {DBID = dbid}; DBEntityStruct dbEntity = new DBEntityStruct {DBID = block};
BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct
{ {
blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale
}; };
EquippedColourStruct colour = new EquippedColourStruct {indexInPalette = color};
EntityComponentInitializer EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, block); //The ghost block index is only used for triggers
structInitializer = if (color != byte.MaxValue)
_blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, dbid); //The ghost block index is only used for triggers
if (colour.indexInPalette != byte.MaxValue)
structInitializer.Init(new ColourParameterEntityStruct structInitializer.Init(new ColourParameterEntityStruct
{ {
indexInPalette = colour.indexInPalette, indexInPalette = color,
hasNetworkChange = true hasNetworkChange = true
}); });
uint prefabId = PrefabsID.GetPrefabId(dbid, 0); structInitializer.Init(new CubeMaterialStruct
{
materialId = 0, //TODO
cosmeticallyPaintedOnly = true //TODO
});
uint prefabId = PrefabsID.GetOrCreatePrefabID(block, 0, 0, false); //TODO
structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId)); structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId));
structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId)); structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId));
structInitializer.Init(dbEntity); structInitializer.Init(dbEntity);
@ -99,7 +101,8 @@ namespace GamecraftModdingAPI.Blocks
structInitializer.Init(new BlockPlacementInfoStruct() structInitializer.Init(new BlockPlacementInfoStruct()
{ {
loadedFromDisk = false, loadedFromDisk = false,
placedBy = playerId placedBy = playerId,
triggerAutoWiring = false //TODO
}); });
/*structInitializer.Init(new CollisionFilterOverride /*structInitializer.Init(new CollisionFilterOverride
@ -108,7 +111,6 @@ namespace GamecraftModdingAPI.Blocks
collidesWith = 239532U collidesWith = 239532U
});*/ });*/
PrimaryRotationUtility.InitialisePrimaryDirection(rotation.rotation, ref structInitializer);
EGID playerEGID = new EGID(playerId, CharacterExclusiveGroups.OnFootGroup); EGID playerEGID = new EGID(playerId, CharacterExclusiveGroups.OnFootGroup);
ref PickedBlockExtraDataStruct pickedBlock = ref entitiesDB.QueryEntity<PickedBlockExtraDataStruct>(playerEGID); ref PickedBlockExtraDataStruct pickedBlock = ref entitiesDB.QueryEntity<PickedBlockExtraDataStruct>(playerEGID);
pickedBlock.placedBlockEntityID = structInitializer.EGID; pickedBlock.placedBlockEntityID = structInitializer.EGID;
@ -131,7 +133,7 @@ namespace GamecraftModdingAPI.Blocks
static MethodBase TargetMethod(Harmony instance) static MethodBase TargetMethod(Harmony instance)
{ {
return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceBlockEngine").GetConstructors()[0]; return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine").GetConstructors()[0];
} }
} }
} }

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@ -40,7 +40,7 @@ namespace GamecraftModdingAPI.Blocks
if (!entitiesDB.Exists<RotationEntityStruct>(blockID)) if (!entitiesDB.Exists<RotationEntityStruct>(blockID))
{ {
if (data.Group == null) return float3.zero; if (data.Group == null) return float3.zero;
var init = new EntityComponentInitializer(blockID, data.Group); var init = new EntityInitializer(blockID, data.Group);
init.GetOrCreate<RotationEntityStruct>().rotation = Quaternion.Euler(vector); init.GetOrCreate<RotationEntityStruct>().rotation = Quaternion.Euler(vector);
init.GetOrCreate<GridRotationStruct>().rotation = Quaternion.Euler(vector); init.GetOrCreate<GridRotationStruct>().rotation = Quaternion.Euler(vector);
init.GetOrCreate<LocalTransformEntityStruct>().rotation = Quaternion.Euler(vector); init.GetOrCreate<LocalTransformEntityStruct>().rotation = Quaternion.Euler(vector);
@ -77,7 +77,7 @@ namespace GamecraftModdingAPI.Blocks
if (!entitiesDB.Exists<RotationEntityStruct>(blockID)) if (!entitiesDB.Exists<RotationEntityStruct>(blockID))
{ {
if (data.Group == null) return float3.zero; if (data.Group == null) return float3.zero;
var init = new EntityComponentInitializer(blockID, data.Group); var init = new EntityInitializer(blockID, data.Group);
return init.Has<RotationEntityStruct>() return init.Has<RotationEntityStruct>()
? (float3) ((Quaternion) init.Get<RotationEntityStruct>().rotation).eulerAngles ? (float3) ((Quaternion) init.Get<RotationEntityStruct>().rotation).eulerAngles
: float3.zero; : float3.zero;

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@ -42,7 +42,7 @@ namespace GamecraftModdingAPI.Blocks
public WireEntityStruct CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort) public WireEntityStruct CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort)
{ {
EGID wireEGID = new EGID(WiresExclusiveGroups.NewWireEntityId, NamedExclusiveGroup<WiresGroup>.Group); EGID wireEGID = new EGID(WiresExclusiveGroups.NewWireEntityId, NamedExclusiveGroup<WiresGroup>.Group);
EntityComponentInitializer wireInitializer = Factory.BuildEntity<WireEntityDescriptor>(wireEGID); EntityInitializer wireInitializer = Factory.BuildEntity<WireEntityDescriptor>(wireEGID);
wireInitializer.Init(new WireEntityStruct wireInitializer.Init(new WireEntityStruct
{ {
sourceBlockEGID = startBlock, sourceBlockEGID = startBlock,
@ -399,7 +399,7 @@ namespace GamecraftModdingAPI.Blocks
exists = false; exists = false;
return ref defRef[0]; return ref defRef[0];
} }
EntityComponentInitializer initializer = new EntityComponentInitializer(block.Id, block.InitData.Group); EntityInitializer initializer = new EntityInitializer(block.Id, block.InitData.Group);
if (initializer.Has<T>()) if (initializer.Has<T>())
{ {
exists = true; exists = true;

File diff suppressed because it is too large Load diff

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@ -22,7 +22,7 @@ namespace GamecraftModdingAPI.Interface.IMGUI
{ {
internal static OnGuiRunner ImguiScheduler = new OnGuiRunner("GamecraftModdingAPI_IMGUIScheduler"); internal static OnGuiRunner ImguiScheduler = new OnGuiRunner("GamecraftModdingAPI_IMGUIScheduler");
private static FasterDictionary<string, UIElement> _activeElements = new FasterDictionary<string,UIElement>(); private static Dictionary<string, UIElement> _activeElements = new Dictionary<string,UIElement>();
/// <summary> /// <summary>
/// Add an UIElement instance to be managed by IMGUIManager. /// Add an UIElement instance to be managed by IMGUIManager.
@ -85,11 +85,10 @@ namespace GamecraftModdingAPI.Interface.IMGUI
private static void OnGUI() private static void OnGUI()
{ {
UIElement[] elements = _activeElements.GetValuesArray(out uint count); foreach (var element in _activeElements.Values)
for(uint i = 0; i < count; i++)
{ {
if (elements[i].Enabled) if (element.Enabled)
elements[i].OnGUI(); element.OnGUI();
/*try /*try
{ {
if (elements[i].Enabled) if (elements[i].Enabled)

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@ -23,9 +23,9 @@ namespace GamecraftModdingAPI.Persistence
public EntitiesDB entitiesDB { set; protected get; } public EntitiesDB entitiesDB { set; protected get; }
public EntityComponentInitializer BuildDeserializedEntity(EGID egid, ISerializationData serializationData, ISerializableEntityDescriptor entityDescriptor, int serializationType, IEntitySerialization entitySerialization, IEntityFactory factory, bool enginesRootIsDeserializationOnly) public EntityInitializer BuildDeserializedEntity(EGID egid, ISerializationData serializationData, ISerializableEntityDescriptor entityDescriptor, int serializationType, IEntitySerialization entitySerialization, IEntityFactory factory, bool enginesRootIsDeserializationOnly)
{ {
EntityComponentInitializer esi = factory.BuildEntity<Descriptor>(egid); EntityInitializer esi = factory.BuildEntity<Descriptor>(egid);
entitySerialization.DeserializeEntityComponents(serializationData, entityDescriptor, ref esi, serializationType); entitySerialization.DeserializeEntityComponents(serializationData, entityDescriptor, ref esi, serializationType);
return esi; return esi;
} }

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@ -10,10 +10,10 @@ using RobocraftX.Common.Input;
using RobocraftX.CR.MachineEditing.BoxSelect; using RobocraftX.CR.MachineEditing.BoxSelect;
using RobocraftX.Physics; using RobocraftX.Physics;
using RobocraftX.Blocks.Ghost; using RobocraftX.Blocks.Ghost;
using RobocraftX.Character.Camera;
using RobocraftX.Character.Factories;
using Gamecraft.GUI.HUDFeedbackBlocks; using Gamecraft.GUI.HUDFeedbackBlocks;
using Svelto.ECS; using Svelto.ECS;
using Techblox.Camera;
using Techblox.FlyCam;
using Unity.Mathematics; using Unity.Mathematics;
using Unity.Physics; using Unity.Physics;
using UnityEngine; using UnityEngine;