Add start of Engine class, removed nonexistent blocks
Not all engine properties are added (yet) The old block types can be brought back when/if they come back, potentially with different properties
This commit is contained in:
parent
e9df67f462
commit
b3f7dcd36d
13 changed files with 37 additions and 842 deletions
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@ -86,22 +86,11 @@ namespace TechbloxModdingAPI
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remove => BlockEventsEngine.Removed -= value;
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}
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private static readonly Dictionary<ExclusiveBuildGroup, Func<EGID, Block>> GroupToConstructor =
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internal static readonly Dictionary<ExclusiveBuildGroup, Func<EGID, Block>> GroupToConstructor =
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new Dictionary<ExclusiveBuildGroup, Func<EGID, Block>>
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{
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{CommonExclusiveGroups.LOGIC_BLOCK_GROUP, id => new LogicGate(id)},
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{CommonExclusiveGroups.MOTOR_BLOCK_GROUP, id => new Motor(id)},
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{CommonExclusiveGroups.MUSIC_BLOCK_GROUP, id => new MusicBlock(id)},
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{CommonExclusiveGroups.OBJID_BLOCK_GROUP, id => new ObjectIdentifier(id)},
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{CommonExclusiveGroups.PISTON_BLOCK_GROUP, id => new Piston(id)},
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{CommonExclusiveGroups.SERVO_BLOCK_GROUP, id => new Servo(id)},
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{CommonExclusiveGroups.SPAWNPOINT_BLOCK_GROUP, id => new SpawnPoint(id)},
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{CommonExclusiveGroups.BUILDINGSPAWN_BLOCK_GROUP, id => new SpawnPoint(id)},
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{CommonExclusiveGroups.SIMPLESFX_BLOCK_GROUP, id => new SfxBlock(id)},
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{CommonExclusiveGroups.LOOPEDSFX_BLOCK_GROUP, id => new SfxBlock(id)},
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{CommonExclusiveGroups.DAMPEDSPRING_BLOCK_GROUP, id => new DampedSpring(id)},
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{CommonExclusiveGroups.TEXT_BLOCK_GROUP, id => new TextBlock(id)},
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{CommonExclusiveGroups.TIMER_BLOCK_GROUP, id => new Timer(id)}
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{CommonExclusiveGroups.ENGINE_BLOCK_BUILD_GROUP, id => new Engine(id)}
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};
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internal static Block New(EGID egid)
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@ -156,23 +156,6 @@ namespace TechbloxModdingAPI.Blocks
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return ret.ToArray();
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}
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public ObjectIdentifier[] GetObjectIDsFromID(byte id, bool sim)
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{
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var ret = new FasterList<ObjectIdentifier>(4);
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var oide = entitiesDB.QueryEntities<ObjectIdEntityStruct>();
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foreach (var ((oids, count), _) in oide)
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{
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for (int i = 0; i < count; i++)
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{
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ref ObjectIdEntityStruct oid = ref oids[i];
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if (sim ? oid.simObjectId == id : oid.objectId == id)
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ret.Add(new ObjectIdentifier(oid.ID));
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}
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}
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return ret.ToArray();
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}
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public SimBody[] GetConnectedSimBodies(uint id)
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{
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var joints = entitiesDB.QueryEntities<JointEntityStruct>(MachineSimulationGroups.JOINTS_GROUP).ToBuffer();
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35
TechbloxModdingAPI/Blocks/Engine.cs
Normal file
35
TechbloxModdingAPI/Blocks/Engine.cs
Normal file
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@ -0,0 +1,35 @@
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using RobocraftX.Common;
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using Svelto.ECS;
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using Techblox.EngineBlock;
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namespace TechbloxModdingAPI.Blocks
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{
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public class Engine : SignalingBlock
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{
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public Engine(EGID id) : base(id)
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{
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}
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public Engine(uint id) : base(new EGID(id, CommonExclusiveGroups.ENGINE_BLOCK_BUILD_GROUP))
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{
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}
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public bool On
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{
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get => BlockEngine.GetBlockInfo<EngineBlockComponent>(this).engineOn;
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set => BlockEngine.GetBlockInfo<EngineBlockComponent>(this).engineOn = value;
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}
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public int TorqueDirection
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{
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get => BlockEngine.GetBlockInfo<EngineBlockComponent>(this).torqueDirection;
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set => BlockEngine.GetBlockInfo<EngineBlockComponent>(this).torqueDirection = value;
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}
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public int CurrentGear
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{
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get => BlockEngine.GetBlockInfo<EngineBlockComponent>(this).currentGear;
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set => BlockEngine.GetBlockInfo<EngineBlockComponent>(this).currentGear = value;
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}
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}
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}
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@ -1,16 +0,0 @@
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using RobocraftX.Common;
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using Svelto.ECS;
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namespace TechbloxModdingAPI.Blocks
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{
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public class LogicGate : SignalingBlock
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{
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public LogicGate(EGID id) : base(id)
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{
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}
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public LogicGate(uint id) : base(new EGID(id, CommonExclusiveGroups.LOGIC_BLOCK_GROUP))
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{
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}
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}
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}
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@ -1,72 +0,0 @@
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using System;
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using RobocraftX.Blocks;
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using RobocraftX.Common;
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using Svelto.ECS;
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using Unity.Mathematics;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI.Blocks
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{
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public class Motor : SignalingBlock
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{
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public Motor(EGID id) : base(id)
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{
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}
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public Motor(uint id): base(new EGID(id, CommonExclusiveGroups.MOTOR_BLOCK_GROUP))
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{
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}
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// custom motor properties
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/// <summary>
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/// The motor's maximum rotational velocity.
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/// </summary>
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public float TopSpeed
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{
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get
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{
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return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxVelocity;
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}
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set
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{
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BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxVelocity = value;
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}
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}
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/// <summary>
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/// The motor's maximum rotational force.
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/// </summary>
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public float Torque
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{
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get
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{
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return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxForce;
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}
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set
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{
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BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).maxForce = value;
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}
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}
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/// <summary>
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/// The motor's direction.
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/// </summary>
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public bool Reverse
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{
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get
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{
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return BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).reverse;
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}
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set
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{
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BlockEngine.GetBlockInfo<MotorReadOnlyStruct>(this).reverse = value;
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}
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}
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}
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}
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@ -1,136 +0,0 @@
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using System;
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using FMOD.Studio;
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using FMODUnity;
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using Gamecraft.Wires;
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using RobocraftX.Common;
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using RobocraftX.Blocks;
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using Svelto.ECS;
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using Unity.Mathematics;
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using TechbloxModdingAPI;
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using TechbloxModdingAPI.Tests;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI.Blocks
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{
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public class MusicBlock : SignalingBlock
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{
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public MusicBlock(EGID id) : base(id)
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{
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}
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public MusicBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.MUSIC_BLOCK_GROUP))
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{
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}
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public byte TrackIndex
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{
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get
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{
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).trackIndx;
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}
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set
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{
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BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).trackIndx = value;
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}
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}
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public Guid Track
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{
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get
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{
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var msdes = BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
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return msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx);
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}
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set
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{
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ref var msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
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for (byte i = 0; i < msdes.fmod2DEventPaths.Count<Guid>(); i++)
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{
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Guid track = msdes.fmod2DEventPaths.Get<Guid>(i);
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if (track == value)
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{
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msdes.trackIndx = i;
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break;
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}
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}
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}
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}
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public Guid[] Tracks
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{
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get
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{
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var msdes = BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
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Guid[] tracks = new Guid[msdes.fmod2DEventPaths.Count<Guid>()];
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for (byte i = 0; i < tracks.Length; i++)
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{
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tracks[i] = msdes.fmod2DEventPaths.Get<Guid>(i);
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}
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return tracks;
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}
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}
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public float Volume
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{
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get
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{
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).tweakableVolume;
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}
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set
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{
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BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).tweakableVolume = value;
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}
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}
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public ChannelType ChannelType
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{
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get
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{
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//Assert.Log("Block exists: " + Exists);
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return (ChannelType) BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).channelType;
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}
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set
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{
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BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).channelType = (byte) value;
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}
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}
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public bool IsPlaying
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{
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get
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{
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return BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this).isPlaying;
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}
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set
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{
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ref var msdes = ref BlockEngine.GetBlockInfo<MusicBlockDataEntityStruct>(this);
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if (msdes.isPlaying == value) return;
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if (value)
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{
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// start playing
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EventInstance inst = RuntimeManager.CreateInstance(msdes.fmod2DEventPaths.Get<Guid>(msdes.trackIndx));
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inst.setVolume(msdes.tweakableVolume / 100f);
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inst.start();
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msdes.eventHandle = inst.handle;
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}
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else
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{
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// stop playing
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EventInstance inst = default(EventInstance);
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inst.handle = msdes.eventHandle;
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inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
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inst.release();
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}
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msdes.isPlaying = value;
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}
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}
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}
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}
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@ -1,49 +0,0 @@
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using Gamecraft.Wires;
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using RobocraftX.Common;
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using Svelto.ECS;
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namespace TechbloxModdingAPI.Blocks
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{
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public class ObjectIdentifier : Block
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{
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public ObjectIdentifier(EGID id) : base(id)
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{
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}
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public ObjectIdentifier(uint id) : base(new EGID(id, CommonExclusiveGroups.OBJID_BLOCK_GROUP))
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{
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}
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public char Identifier
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{
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get => (char) (BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(this).objectId + 'A');
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set
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{
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BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(this).objectId = (byte) (value - 'A');
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Label = value + ""; //The label isn't updated automatically
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}
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}
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/// <summary>
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/// Simulation-time ID. Assigned by the game starting from 0.
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/// </summary>
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public byte SimID
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{
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get => BlockEngine.GetBlockInfo<ObjectIdEntityStruct>(this).simObjectId;
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}
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/// <summary>
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/// Finds the identifier blocks with the given ID.
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/// </summary>
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/// <param name="id">The ID to look for</param>
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/// <returns>An array that may be empty</returns>
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public static ObjectIdentifier[] GetByID(char id) => BlockEngine.GetObjectIDsFromID((byte) (id - 'A'), false);
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/// <summary>
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/// Finds the identifier blocks with the given simulation-time ID. This ID is assigned by the game starting from 0.
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/// </summary>
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/// <param name="id"></param>
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/// <returns></returns>
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public static ObjectIdentifier[] GetBySimID(byte id) => BlockEngine.GetObjectIDsFromID(id, true);
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}
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}
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@ -1,50 +0,0 @@
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using System;
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using RobocraftX.Blocks;
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using Svelto.ECS;
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using Unity.Mathematics;
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using TechbloxModdingAPI.Utility;
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using RobocraftX.Common;
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namespace TechbloxModdingAPI.Blocks
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{
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public class Piston : SignalingBlock
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{
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public Piston(EGID id) : base(id)
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{
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}
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public Piston(uint id) : base(new EGID(id, CommonExclusiveGroups.PISTON_BLOCK_GROUP))
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{
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}
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// custom piston properties
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/// <summary>
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/// The piston's max extension distance.
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/// </summary>
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public float MaximumExtension
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{
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get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).maxDeviation;
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set
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{
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BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).maxDeviation = value;
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}
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}
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/// <summary>
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/// The piston's max extension force.
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/// </summary>
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public float MaximumForce
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{
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get => BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).pistonVelocity;
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set
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{
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BlockEngine.GetBlockInfo<PistonReadOnlyStruct>(this).pistonVelocity = value;
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}
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}
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}
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}
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@ -1,76 +0,0 @@
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using System;
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using RobocraftX.Blocks;
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using RobocraftX.Common;
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using Svelto.ECS;
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using Unity.Mathematics;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI.Blocks
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{
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public class Servo : SignalingBlock
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{
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public Servo(EGID id) : base(id)
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{
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}
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public Servo(uint id) : base(new EGID(id, CommonExclusiveGroups.SERVO_BLOCK_GROUP))
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{
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}
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// custom servo properties
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/// <summary>
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/// The servo's minimum angle.
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/// </summary>
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public float MinimumAngle
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).minDeviation;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).minDeviation = value;
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}
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}
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/// <summary>
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/// The servo's maximum angle.
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/// </summary>
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public float MaximumAngle
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).maxDeviation;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).maxDeviation = value;
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}
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}
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/// <summary>
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/// The servo's maximum force.
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/// </summary>
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public float MaximumForce
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).servoVelocity;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).servoVelocity = value;
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}
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}
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/// <summary>
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/// The servo's direction.
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/// </summary>
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public bool Reverse
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{
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get => BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).reverse;
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set
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{
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BlockEngine.GetBlockInfo<ServoReadOnlyStruct>(this).reverse = value;
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}
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}
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}
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}
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@ -1,202 +0,0 @@
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using System;
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using FMOD.Studio;
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using FMODUnity;
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using Gamecraft.Wires;
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using RobocraftX.Blocks;
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using RobocraftX.Common;
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using Svelto.ECS;
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namespace TechbloxModdingAPI.Blocks
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{
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public class SfxBlock : SignalingBlock
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{
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public SfxBlock(EGID id) : base(id)
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{
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}
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public SfxBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.SIMPLESFX_BLOCK_GROUP /* This could also be BUILD_LOOPEDSFX_BLOCK_GROUP */))
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{
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}
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public float Volume
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{
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get
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{
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return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakableVolume;
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}
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set
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{
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BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakableVolume = value;
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}
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}
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public float Pitch
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{
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get
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{
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return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakablePitch;
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}
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set
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{
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BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).tweakablePitch = value;
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}
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}
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public bool Is3D
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{
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get
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{
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||||
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).is3D;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).is3D = value;
|
||||
}
|
||||
}
|
||||
|
||||
public ChannelType ChannelType
|
||||
{
|
||||
get
|
||||
{
|
||||
return (ChannelType) BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).channelType;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).channelType = (byte) value;
|
||||
}
|
||||
}
|
||||
|
||||
public byte TrackIndex
|
||||
{
|
||||
get
|
||||
{
|
||||
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).soundEffectIndex;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).soundEffectIndex = value;
|
||||
}
|
||||
}
|
||||
|
||||
// track
|
||||
public Guid Track
|
||||
{
|
||||
get
|
||||
{
|
||||
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
|
||||
return obj.is3D
|
||||
? obj.fmod3DEventPaths.Get<Guid>(obj.soundEffectIndex)
|
||||
: obj.fmod2DEventPaths.Get<Guid>(obj.soundEffectIndex);
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
|
||||
for (byte i = 0; i < obj.fmod2DEventPaths.Count<Guid>(); i++)
|
||||
{
|
||||
Guid track = obj.fmod2DEventPaths.Get<Guid>(i);
|
||||
if (track == value)
|
||||
{
|
||||
obj.soundEffectIndex = i;
|
||||
obj.is3D = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
for (byte i = 0; i < obj.fmod3DEventPaths.Count<Guid>(); i++)
|
||||
{
|
||||
Guid track = obj.fmod3DEventPaths.Get<Guid>(i);
|
||||
if (track == value)
|
||||
{
|
||||
obj.soundEffectIndex = i;
|
||||
obj.is3D = true;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// all tracks
|
||||
public Guid[] Tracks2D
|
||||
{
|
||||
get
|
||||
{
|
||||
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
|
||||
Guid[] tracks = new Guid[obj.fmod2DEventPaths.Count<Guid>()];
|
||||
for (byte i = 0; i < tracks.Length; i++)
|
||||
{
|
||||
tracks[i] = obj.fmod2DEventPaths.Get<Guid>(i);
|
||||
}
|
||||
|
||||
return tracks;
|
||||
}
|
||||
}
|
||||
|
||||
public Guid[] Tracks3D
|
||||
{
|
||||
get
|
||||
{
|
||||
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
|
||||
Guid[] tracks = new Guid[obj.fmod3DEventPaths.Count<Guid>()];
|
||||
for (byte i = 0; i < tracks.Length; i++)
|
||||
{
|
||||
tracks[i] = obj.fmod2DEventPaths.Get<Guid>(i);
|
||||
}
|
||||
|
||||
return tracks;
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsLooped
|
||||
{
|
||||
get
|
||||
{
|
||||
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).isLoopedBlock;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).isLoopedBlock = value;
|
||||
}
|
||||
}
|
||||
|
||||
public bool IsPlaying
|
||||
{
|
||||
get
|
||||
{
|
||||
return BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this).isPlaying;
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
var obj = BlockEngine.GetBlockInfo<SoundSfxBlockDataEntityStruct>(this);
|
||||
if (obj.isPlaying == value) return;
|
||||
if (value)
|
||||
{
|
||||
// start playing
|
||||
EventInstance inst = RuntimeManager.CreateInstance(obj.is3D
|
||||
? obj.fmod3DEventPaths.Get<Guid>(obj.soundEffectIndex)
|
||||
: obj.fmod2DEventPaths.Get<Guid>(obj.soundEffectIndex));
|
||||
inst.setVolume(obj.tweakableVolume / 100f);
|
||||
inst.start();
|
||||
obj.eventHandle = inst.handle;
|
||||
}
|
||||
else
|
||||
{
|
||||
// stop playing
|
||||
EventInstance inst = default(EventInstance);
|
||||
inst.handle = obj.eventHandle;
|
||||
inst.stop(FMOD.Studio.STOP_MODE.ALLOWFADEOUT);
|
||||
inst.release();
|
||||
}
|
||||
|
||||
obj.isPlaying = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,78 +0,0 @@
|
|||
using System;
|
||||
|
||||
using RobocraftX.Blocks;
|
||||
using RobocraftX.Common;
|
||||
using Gamecraft.CharacterVulnerability;
|
||||
using Svelto.ECS;
|
||||
using Unity.Mathematics;
|
||||
|
||||
using TechbloxModdingAPI;
|
||||
using TechbloxModdingAPI.Utility;
|
||||
|
||||
namespace TechbloxModdingAPI.Blocks
|
||||
{
|
||||
public class SpawnPoint : Block
|
||||
{
|
||||
public SpawnPoint(EGID id) : base(id)
|
||||
{
|
||||
}
|
||||
|
||||
public SpawnPoint(uint id) : base(new EGID(id, CommonExclusiveGroups.SPAWNPOINT_BLOCK_GROUP))
|
||||
{
|
||||
}
|
||||
|
||||
// custom spawn point properties
|
||||
|
||||
/// <summary>
|
||||
/// The lives the player spawns in with.
|
||||
/// </summary>
|
||||
public uint Lives
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).lives;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).lives = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the spawned player can take damage.
|
||||
/// </summary>
|
||||
public bool Damageable
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).canTakeDamage;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).canTakeDamage = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether the game over screen will be displayed
|
||||
/// </summary>
|
||||
public bool GameOverEnabled
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).gameOverScreen;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SpawnPointStatsEntityStruct>(this).gameOverScreen = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The team id for players who spawn here.
|
||||
/// </summary>
|
||||
public byte Team
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(this).teamId;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<SpawnPointIdsEntityStruct>(this).teamId = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,55 +0,0 @@
|
|||
using System;
|
||||
|
||||
using Gamecraft.Blocks.GUI;
|
||||
using RobocraftX.Common;
|
||||
using Svelto.ECS;
|
||||
using Unity.Mathematics;
|
||||
|
||||
using TechbloxModdingAPI;
|
||||
using TechbloxModdingAPI.Utility;
|
||||
|
||||
namespace TechbloxModdingAPI.Blocks
|
||||
{
|
||||
public class TextBlock : SignalingBlock
|
||||
{
|
||||
public TextBlock(EGID id) : base(id)
|
||||
{
|
||||
}
|
||||
|
||||
public TextBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.TEXT_BLOCK_GROUP))
|
||||
{
|
||||
}
|
||||
|
||||
// custom text block properties
|
||||
|
||||
/// <summary>
|
||||
/// The text block's current text.
|
||||
/// </summary>
|
||||
public string Text
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<TextBlockDataStruct>(this).textCurrent;
|
||||
|
||||
set
|
||||
{
|
||||
if (value == null) value = "";
|
||||
var tbds = BlockEngine.GetBlockInfo<TextBlockDataStruct>(this);
|
||||
tbds.textCurrent.Set(value);
|
||||
tbds.textStored.Set(value, true);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The text block's current text block ID (used in ChangeTextBlockCommand).
|
||||
/// </summary>
|
||||
public string TextBlockId
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<TextBlockDataStruct>(this).textBlockID;
|
||||
|
||||
set
|
||||
{
|
||||
if (value == null) value = "";
|
||||
BlockEngine.GetBlockInfo<TextBlockDataStruct>(this).textBlockID.Set(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,78 +0,0 @@
|
|||
using System;
|
||||
|
||||
using RobocraftX.Blocks;
|
||||
using RobocraftX.Common;
|
||||
using Gamecraft.Blocks.TimerBlock;
|
||||
using Svelto.ECS;
|
||||
using Unity.Mathematics;
|
||||
|
||||
using TechbloxModdingAPI;
|
||||
using TechbloxModdingAPI.Utility;
|
||||
|
||||
namespace TechbloxModdingAPI.Blocks
|
||||
{
|
||||
public class Timer : SignalingBlock
|
||||
{
|
||||
public Timer(EGID id) : base(id)
|
||||
{
|
||||
}
|
||||
|
||||
public Timer(uint id) : base(new EGID(id, CommonExclusiveGroups.TIMER_BLOCK_GROUP))
|
||||
{
|
||||
}
|
||||
|
||||
// custom timer properties
|
||||
|
||||
/// <summary>
|
||||
/// The player-specified start time.
|
||||
/// </summary>
|
||||
public float Start
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).startTime;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).startTime = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The player-specified end time.
|
||||
/// </summary>
|
||||
public float End
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).endTime;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).endTime = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Whether to display time with millisecond precision.
|
||||
/// </summary>
|
||||
public bool DisplayMilliseconds
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).outputFormatHasMS;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<TimerBlockDataStruct>(this).outputFormatHasMS = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Current time (as of the last video frame), in milliseconds.
|
||||
/// </summary>
|
||||
public int CurrentTime
|
||||
{
|
||||
get => BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(this).timeLastRenderFrameMS;
|
||||
|
||||
set
|
||||
{
|
||||
BlockEngine.GetBlockInfo<TimerBlockLabelCacheEntityStruct>(this).timeLastRenderFrameMS = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue