Fix an issue with the new generator, switch to using entity references
This commit is contained in:
parent
27218aeb8d
commit
bf08b61788
33 changed files with 133 additions and 101 deletions
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@ -8,7 +8,7 @@
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<PackageProjectUrl>https://git.exmods.org/modtainers/GamecraftModdingAPI</PackageProjectUrl>
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<NeutralLanguage>en-CA</NeutralLanguage>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<LangVersion>9</LangVersion>
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<LangVersion>latest</LangVersion>
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<OutputType>Exe</OutputType>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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@ -5,21 +5,23 @@ using System.Linq;
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using System.Linq.Expressions;
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using System.Reflection;
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using Gamecraft.Tweaks;
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using HarmonyLib;
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using Svelto.ECS;
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namespace CodeGenerator
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{
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public class ECSAnalyzer
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public static class ECSAnalyzer
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{
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public static ECSClassInfo AnalyzeEntityDescriptor(Type entityDescriptorType)
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{
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// TODO: Add support for creating/deleting entities (getting an up to date server/client engines root)
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var templateType = typeof(EntityDescriptorTemplate<>).MakeGenericType(entityDescriptorType);
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var getTemplateClass = Expression.Constant(templateType);
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var getDescriptorExpr = Expression.PropertyOrField(getTemplateClass, "descriptor");
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var templateDescriptor = AccessTools.Property(templateType, "descriptor");
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var getDescriptorExpr = Expression.MakeMemberAccess(null, templateDescriptor ?? throw new InvalidOperationException());
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var getTemplateDescriptorExpr =
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Expression.Lambda<Func<IEntityDescriptor>>(getDescriptorExpr);
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var getTemplateDescriptor = getTemplateDescriptorExpr.Compile();
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// TODO: Crashes on constructing the descriptor type. Maybe move the analysis part to a mod.
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var builders = getTemplateDescriptor().componentsToBuild;
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return new ECSClassInfo
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{
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@ -15,7 +15,8 @@ namespace CodeGenerator
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{
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public static void Main(string[] args)
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{
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GenerateBlockClasses();
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//GenerateBlockClasses();
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ECSClassGenerator.Generate(typeof(EngineBlockEntityDescriptor));
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}
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private static void GenerateBlockClasses()
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@ -1,6 +1,6 @@
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using RobocraftX.StateSync;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Jobs;
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using TechbloxModdingAPI.Utility;
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@ -8,13 +8,13 @@ using Svelto.ECS.EntityStructs;
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using RobocraftX.Common;
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using RobocraftX.Blocks;
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using Unity.Mathematics;
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using HarmonyLib;
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using RobocraftX.PilotSeat;
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using RobocraftX.Rendering;
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using Techblox.BlockLabelsServer;
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using TechbloxModdingAPI.Blocks;
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using TechbloxModdingAPI.Blocks.Engines;
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using TechbloxModdingAPI.Client.App;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using TechbloxModdingAPI.Tests;
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using TechbloxModdingAPI.Utility;
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@ -9,8 +9,8 @@ using UnityEngine;
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using TechbloxModdingAPI.Blocks;
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using TechbloxModdingAPI.Blocks.Engines;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI
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{
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@ -5,11 +5,9 @@ using Gamecraft.Wires;
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using HarmonyLib;
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using RobocraftX.Blocks;
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using RobocraftX.Character;
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using RobocraftX.Common;
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using Svelto.DataStructures;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Engines;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Blocks.Engines
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{
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@ -18,9 +18,8 @@ using Svelto.ECS.Hybrid;
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using Techblox.BuildingDrone;
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using Techblox.ObjectIDBlockServer;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Mathematics;
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using TechbloxModdingAPI.Engines;
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using TechbloxModdingAPI.Utility;
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using TechbloxModdingAPI.Utility.ECS;
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using PrefabsID = RobocraftX.Common.PrefabsID;
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@ -2,7 +2,7 @@
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using RobocraftX.DOTS;
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using Svelto.ECS;
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using Svelto.ECS.EntityStructs;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Mathematics;
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using Unity.Transforms;
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using TechbloxModdingAPI.Utility;
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@ -12,7 +12,7 @@ using RobocraftX.Rendering;
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using RobocraftX.Rendering.GPUI;
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using Svelto.ECS;
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using Svelto.ECS.EntityStructs;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Mathematics;
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using TechbloxModdingAPI.Utility;
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using TechbloxModdingAPI.Utility.ECS;
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@ -9,12 +9,10 @@ using RobocraftX.StateSync;
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using Svelto.ECS;
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using Svelto.ECS.Native;
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using Techblox.Blocks.Connections;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Collections;
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using Unity.Jobs;
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using Allocator = Unity.Collections.Allocator;
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using TechbloxModdingAPI.Engines;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI.Blocks.Engines
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@ -2,11 +2,9 @@
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using RobocraftX.DOTS;
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using Svelto.ECS;
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using Svelto.ECS.EntityStructs;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Mathematics;
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using UnityEngine;
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using TechbloxModdingAPI.Engines;
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using TechbloxModdingAPI.Utility;
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using TechbloxModdingAPI.Utility.ECS;
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@ -4,10 +4,8 @@ using HarmonyLib;
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using RobocraftX.Common;
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using RobocraftX.DOTS;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using Unity.Entities;
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using TechbloxModdingAPI.Engines;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI.Blocks.Engines
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@ -1,11 +1,7 @@
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using System;
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using Gamecraft.Wires;
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using Svelto.ECS;
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using Svelto.ECS.Experimental;
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using TechbloxModdingAPI.Blocks.Engines;
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using TechbloxModdingAPI.Utility;
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using TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI.Blocks
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{
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@ -3,7 +3,7 @@ using RobocraftX.Multiplayer;
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using Svelto.ECS;
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using Techblox.GameSelection;
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using TechbloxModdingAPI.Client.Game;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI.Client.App;
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@ -1,6 +1,6 @@
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using System;
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using RobocraftX.GUI.MyGamesScreen;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI.Client.Game;
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@ -1,6 +1,7 @@
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using Svelto.ECS;
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using Techblox.Destruction;
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using Techblox.TimeRunning.Clusters;
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using TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI
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{
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Commands
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{
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using System;
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using System.Collections.Generic;
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using System.Linq.Expressions;
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using Svelto.DataStructures;
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using Svelto.ECS;
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using Svelto.ECS.Internal;
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using TechbloxModdingAPI.Common.Engines;
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using TechbloxModdingAPI.Common.Utils;
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using TechbloxModdingAPI.Utility;
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namespace TechbloxModdingAPI
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{
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namespace TechbloxModdingAPI.Common;
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public abstract class EcsObjectBase
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{
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public EGID Id { get; }
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public EGID Id => _engine.GetEgid(Reference);
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/// <summary>
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/// A reference to a specific entity that persists through group swaps and such.
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/// May be an invalid reference, in that case operations do not have any effect.
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/// </summary>
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public EntityReference Reference { get; }
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private static readonly Dictionary<Type, WeakDictionary<EGID, EcsObjectBase>> _instances = new();
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private static readonly Dictionary<Type, WeakDictionary<EntityReference, EcsObjectBase>> _instances = new();
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private static readonly EcsObjectBaseEngine _engine = new();
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internal static WeakDictionary<EGID, EcsObjectBase> GetInstances(Type type)
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private static WeakDictionary<EntityReference, EcsObjectBase> GetInstances(Type type)
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{
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return _instances.TryGetValue(type, out var dict) ? dict : null;
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}
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internal static T GetInstance<T>(EGID egid, Func<EGID, T> constructor, Type type = null) where T : EcsObjectBase
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{
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var instances = GetInstances(type ?? typeof(T));
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if (instances == null || !instances.TryGetValue(egid, out var instance))
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if (instances == null || !instances.TryGetValue(_engine.GetEntityReference(egid), out var instance))
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return constructor(egid); // It will be added by the constructor
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return (T)instance;
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}
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protected EcsObjectBase(EGID id, Type entityDescriptorType)
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protected EcsObjectBase(EGID id, Type entityDescriptorType) : this(_engine.GetEntityReference(id), entityDescriptorType)
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{
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}
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protected EcsObjectBase(EntityReference reference, Type entityDescriptorType)
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{
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if (!_instances.TryGetValue(GetType(), out var dict))
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{
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dict = new WeakDictionary<EGID, EcsObjectBase>();
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dict = new();
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_instances.Add(GetType(), dict);
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}
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if (!dict.ContainsKey(id)) // Multiple instances may be created
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dict.Add(id, this);
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Id = id;
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if (!dict.ContainsKey(reference)) // Multiple instances may be created
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dict.Add(reference, this);
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Reference = reference;
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}
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#region ECS initializer stuff
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private static readonly GetInitGroupFunc GetInitGroup = Reflections.CreateAccessor<GetInitGroupFunc>("_group");
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#endregion
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public static void Init()
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{
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EngineManager.AddEngine(_engine, ApiEngineType.Build, ApiEngineType.Menu, ApiEngineType.PlayClient, ApiEngineType.PlayServer);
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}
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}
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26
TechbloxModdingAPI/Common/EcsObjectBaseEngine.cs
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26
TechbloxModdingAPI/Common/EcsObjectBaseEngine.cs
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using Svelto.ECS;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Common;
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public class EcsObjectBaseEngine : IApiEngine
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{
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public void Ready()
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{
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}
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public EntitiesDB entitiesDB { get; set; }
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public void Dispose()
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{
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}
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public EntityReference GetEntityReference(EGID egid)
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{
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return entitiesDB is not null && egid != default ? egid.ToEntityReference(entitiesDB) : EntityReference.Invalid;
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}
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public EGID GetEgid(EntityReference reference)
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{
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return entitiesDB is not null && reference.ToEGID(entitiesDB, out var egid) ? egid : default;
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}
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}
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using System;
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using Svelto.ECS;
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namespace TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI.Common.Engines;
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/// <summary>
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/// Base engine interface used by all TechbloxModdingAPI engines
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namespace TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI.Common.Engines;
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public interface INamedApiEngine : IApiEngine
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{
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@ -1,5 +1,5 @@
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Engines
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{
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using System.Collections;
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using System.Threading.Tasks;
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using RobocraftX.Schedulers;
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using Svelto.ECS;
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using Svelto.Tasks;
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using Svelto.Tasks.ExtraLean;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Common.Utils;
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using RobocraftX.Common.Input;
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using RobocraftX.Players;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Input
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{
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@ -13,9 +13,9 @@ using Techblox.Camera;
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using Techblox.Character;
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using TechbloxModdingAPI.Blocks;
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using TechbloxModdingAPI.Client.App;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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using TechbloxModdingAPI.Players;
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using TechbloxModdingAPI.Utility;
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using UnityEngine;
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namespace TechbloxModdingAPI
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@ -2,7 +2,7 @@ using RobocraftX.Character;
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using RobocraftX.Character.Movement;
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using RobocraftX.Common.Input;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Players
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{
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@ -2,11 +2,10 @@
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using Svelto.ECS;
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using Unity.Mathematics;
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using UnityEngine;
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using Gamecraft.Damage;
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using RobocraftX.Common;
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using RobocraftX.Physics;
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using Techblox.TimeRunning.Clusters;
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using TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI
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{
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@ -5,7 +5,7 @@ using System.Reflection.Emit;
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using System.Text;
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using HarmonyLib;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Utility
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{
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@ -1,5 +1,6 @@
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using Svelto.ECS;
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using Svelto.ECS.Hybrid;
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using TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI.Utility.ECS
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{
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@ -1,9 +1,9 @@
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using System;
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using System.Collections.Generic;
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using Svelto.DataStructures;
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using Svelto.ECS;
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using Svelto.Tasks;
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using Svelto.Tasks.Lean;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Tasks;
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namespace TechbloxModdingAPI.Utility.ECS
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@ -1,6 +1,6 @@
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using Svelto.ECS;
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using RobocraftX.SimulationModeState;
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using TechbloxModdingAPI.Common;
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using TechbloxModdingAPI.Common.Engines;
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namespace TechbloxModdingAPI.Utility
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{
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@ -1,6 +1,7 @@
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using System;
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using Svelto.DataStructures;
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using Svelto.ECS;
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using TechbloxModdingAPI.Common;
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namespace TechbloxModdingAPI.Utility
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{
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