Add basic plugin version checking functionality
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1 changed files with 74 additions and 5 deletions
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@ -1,10 +1,79 @@
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using System;
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namespace GamecraftModdingAPI
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using IllusionInjector;
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using IllusionPlugin;
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namespace GamecraftModdingAPI.Utility
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{
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public class Dependency
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/// <summary>
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/// Simple plugin interaction operations
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/// </summary>
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public static class Dependency
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{
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public Dependency()
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{
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}
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/// <summary>
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/// Find a plugin by name
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/// </summary>
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/// <returns>The plugin.</returns>
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/// <param name="name">The plugin's name.</param>
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public static IPlugin GetPlugin(string name)
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{
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foreach(IPlugin plugin in PluginManager.Plugins)
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{
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if (plugin.Name == name)
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{
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return plugin;
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}
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}
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return null;
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}
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/// <summary>
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/// Gets the plugin version.
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/// This gives priority to the plugin's Version string but falls back to the Assembly's version
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/// </summary>
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/// <returns>The plugin's version.</returns>
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/// <param name="name">The plugin's name.</param>
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public static Version GetPluginVersion(string name)
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{
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IPlugin plugin = GetPlugin(name);
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if (plugin != null) {
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try
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{
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return new Version(plugin.Version);
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} catch (Exception e) when (
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e is ArgumentException
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|| e is ArgumentNullException
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|| e is ArgumentOutOfRangeException
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|| e is FormatException
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|| e is OverflowException) {}
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return plugin.GetType().Assembly.GetName().Version;
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}
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return null;
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}
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// (I'm leaving the auto-generated version)
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// <summary>
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// Hell the specified name and version.
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// </summary>
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// <returns>The hell.</returns>
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// <param name="name">Name.</param>
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// <param name="version">Version.</param>
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/// <summary>
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/// Detect if you're in dependency hell with respect to the plugin.
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/// ie Check if the plugin doesn't exist or is out of date.
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/// When version is null, this only checks if the plugin exists.
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/// The version is retrieved using GetPluginVersion(string name).
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/// </summary>
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/// <returns>Are you in dependency hell?</returns>
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/// <param name="name">The plugin's name'</param>
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/// <param name="version">The target version.</param>
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public static bool Hell(string name, Version version = null)
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{
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Version pluginVersion = GetPluginVersion(name);
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if (version == null) {
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return pluginVersion == null;
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}
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return (pluginVersion == null || pluginVersion < version);
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}
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}
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}
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