Fix assembly editing and add more of it
- It breaks the game atm, not sure why exactly but it's probably not a good thing
This commit is contained in:
parent
23439abde3
commit
e0cd7f6aec
9 changed files with 1641 additions and 40 deletions
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@ -20,7 +20,6 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.0.4" />
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<PackageReference Include="Mono.Cecil" Version="0.11.4" />
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<PackageReference Include="System.CodeDom" Version="7.0.0-preview.2.22152.2" />
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</ItemGroup>
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<ItemGroup>
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@ -1,36 +0,0 @@
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using System;
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using System.IO;
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using System.Reflection.Metadata;
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using System.Text.RegularExpressions;
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using Mono.Cecil;
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using ModuleDefinition = Mono.Cecil.ModuleDefinition;
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namespace CodeGenerator
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{
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public class MakeEverythingPublicInGame
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{
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public void Start()
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{
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Console.WriteLine("Starting assembly editing...");
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var fileRegex =
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new Regex(".*(Techblox|Gamecraft|RobocraftX|FullGame|RobocraftECS|DataLoader|RCX|GameState)[^/]*(\\.dll)");
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foreach (var file in Directory.EnumerateFiles(@"../../../../../ref/Techblox_Data/Managed"))
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{
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if (!fileRegex.IsMatch(file)) continue;
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Console.WriteLine(file);
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ProcessAssembly(file);
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}
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}
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public void ProcessAssembly(string path)
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{
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var mod = ModuleDefinition.ReadModule(path, new(ReadingMode.Immediate) { ReadWrite = true });
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foreach (var typeDefinition in mod.Types)
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{
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typeDefinition.Attributes |= TypeAttributes.Public;
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}
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mod.Write();
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}
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}
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}
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@ -1,7 +1,10 @@
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using System.Collections.Generic;
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using HarmonyLib;
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using RobocraftX.Blocks;
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using RobocraftX.Common;
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using RobocraftX.GroupTags;
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using RobocraftX.PilotSeat;
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using Svelto.ECS;
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using Techblox.EngineBlock;
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using Techblox.ServoBlocksServer;
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using Techblox.WheelRigBlock;
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@ -13,8 +16,6 @@ namespace CodeGenerator
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public static void Main(string[] args)
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{
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GenerateBlockClasses();
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var mepig = new MakeEverythingPublicInGame();
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mepig.Start();
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}
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private static void GenerateBlockClasses()
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1574
MakeEverythingPublicInGame/MakeEverythingPublicInGame.csproj
Normal file
1574
MakeEverythingPublicInGame/MakeEverythingPublicInGame.csproj
Normal file
File diff suppressed because it is too large
Load diff
25
MakeEverythingPublicInGame/Program.cs
Normal file
25
MakeEverythingPublicInGame/Program.cs
Normal file
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@ -0,0 +1,25 @@
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using System.Text.RegularExpressions;
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using Mono.Cecil;
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Console.WriteLine("Starting assembly editing...");
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var fileRegex =
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new Regex(".*(Techblox|Gamecraft|RobocraftX|FullGame|RobocraftECS|DataLoader|RCX|GameState|Svelto\\.ECS)[^/]*(\\.dll)");
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foreach (var file in Directory.EnumerateFiles(@"../../../../../ref/Techblox_Data/Managed"))
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{
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if (!fileRegex.IsMatch(file)) continue;
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Console.WriteLine(file);
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ProcessAssembly(file);
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}
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void ProcessAssembly(string path)
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{
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var mod = ModuleDefinition.ReadModule(path, new(ReadingMode.Immediate) { ReadWrite = true });
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foreach (var typeDefinition in mod.Types)
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{
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typeDefinition.IsPublic = true;
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foreach (var method in typeDefinition.Methods) method.IsPublic = true;
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foreach (var field in typeDefinition.Fields) field.IsPublic = true;
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}
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mod.Write();
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}
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@ -7,6 +7,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TechbloxModdingAPI", "Techb
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeGenerator", "CodeGenerator\CodeGenerator.csproj", "{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MakeEverythingPublicInGame", "MakeEverythingPublicInGame\MakeEverythingPublicInGame.csproj", "{391A3107-E5C6-4A04-9467-6D868AA9A8B4}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Release|Any CPU.Build.0 = Release|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Test|Any CPU.ActiveCfg = Debug|Any CPU
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{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Test|Any CPU.Build.0 = Debug|Any CPU
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{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Release|Any CPU.Build.0 = Release|Any CPU
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{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Test|Any CPU.ActiveCfg = Debug|Any CPU
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{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Test|Any CPU.Build.0 = Debug|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -1,5 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using HarmonyLib;
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using Svelto.DataStructures;
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using Svelto.ECS;
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using Svelto.Tasks;
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using Svelto.Tasks.Lean;
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@ -79,7 +82,6 @@ namespace TechbloxModdingAPI.Utility
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public static void PublishEntityChangeDelayed<T>(this EntitiesDB entitiesDB, EGID id, int limit = 80)
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where T : unmanaged, IEntityComponent
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{
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//TODO: Doesn't seem to help
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if (!ChangesToPublish.ContainsKey(typeof(T)))
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ChangesToPublish.Add(typeof(T), (0, new HashSet<EGID>()));
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var changes = ChangesToPublish[typeof(T)].Changes;
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@ -94,6 +96,30 @@ namespace TechbloxModdingAPI.Utility
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yield return Yield.It;
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while (ChangesToPublish[typeof(T)].PublishedCount >= limit)
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yield return Yield.It;
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if (!entitiesDB._entityStream._streams.TryGetValue(TypeRefWrapper<T>.wrapper, out var result))
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yield break; // There is no entity stream for this type
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var consumers = (result as EntityStream<T>)?._consumers;
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if (consumers == null)
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{
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Console.WriteLine("Consumers is null");
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yield break;
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}
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bool waitForConsumers;
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do
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{
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waitForConsumers = false;
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for (int i = 0; i < consumers.count; i++)
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{
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var buffer = consumers[i]._ringBuffer;
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if (buffer.Count + 1 <= buffer.Capacity) continue;
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waitForConsumers = true;
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Console.WriteLine($"Gonna have to wait for a consumer (capacity: {buffer.Capacity} count: {buffer.Count}");
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break;
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}
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if (waitForConsumers) yield return Yield.It;
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} while (waitForConsumers);
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entitiesDB.PublishEntityChange<T>(id);
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var (count, changes) = ChangesToPublish[typeof(T)];
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changes.Remove(id);
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@ -21,6 +21,7 @@ namespace TechbloxModdingAPI.Utility
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this.index = index;
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this.entityId = entityId;
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initializer = default;
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managedArray = default;
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}
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public OptionalRef(MB<T> array, uint index, EGID entityId = default)
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}
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array = default;
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index = default;
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managedArray = default;
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}
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/// <summary>
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@ -34,6 +34,8 @@ namespace TechbloxModdingAPI.Utility
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this.nativeIDs = nativeIDs;
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this.group = group;
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managed = false;
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managedArray = default;
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managedIDs = default;
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}
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public Enumerator GetEnumerator() => new(this);
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