Fixes, move command patch out of the test class
Removed some command line engines that shouldn't be registered Fixed registering custom commands - registering it with the existing ones
This commit is contained in:
parent
6a2459b3e7
commit
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2 changed files with 85 additions and 126 deletions
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@ -1,38 +1,105 @@
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using System.Collections.Generic;
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using System;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Reflection;
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using System.Reflection;
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using HarmonyLib;
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using HarmonyLib;
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using Svelto.Context;
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using Svelto.Context;
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using Svelto.ECS;
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using Svelto.ECS;
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using RobocraftX;
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using RobocraftX.CR.MainGame;
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using RobocraftX.Multiplayer;
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using GamecraftModdingAPI.Utility;
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using RobocraftX.StateSync;
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namespace GamecraftModdingAPI.Commands
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namespace GamecraftModdingAPI.Commands
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{
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{
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/// <summary>
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/// <summary>
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/// Patch of RobocraftX.GUI.CommandLine.CommandLineCompositionRoot.Compose<T>()
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/// Patch of RobocraftX.CR.MainGame.MainGameCompositionRoot.DeterministicCompose<T>()
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/// Initializes existing and custom commands
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/// </summary>
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/// </summary>
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// TODO: fix
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[HarmonyPatch]
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[HarmonyPatch]
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//[HarmonyPatch(typeof(RobocraftX.GUI.CommandLine.CommandLineCompositionRoot))]
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//[HarmonyPatch("Compose")]
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//[HarmonyPatch("Compose", new Type[] { typeof(UnityContext<FullGameCompositionRoot>), typeof(EnginesRoot), typeof(World), typeof(Action), typeof(MultiplayerInitParameters), typeof(StateSyncRegistrationHelper)})]
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static class CommandPatch
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static class CommandPatch
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{
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{
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public static void Postfix(EnginesRoot enginesRoot)
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public static void Postfix(Action reloadGame, MultiplayerInitParameters multiplayerParameters,
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StateSyncRegistrationHelper stateSyncReg)
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{
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{
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// When a game is loaded, register the command engines
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/*CommandLineCompositionRoot.Compose(contextHolder, stateSyncReg.enginesRoot, reloadGame, multiplayerParameters,
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stateSyncReg); - uREPL C# compilation not supported anymore */
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var enginesRoot = stateSyncReg.enginesRoot;
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var entityFunctions = enginesRoot.GenerateEntityFunctions();
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var entityFactory = enginesRoot.GenerateEntityFactory();
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var entitySerializer = enginesRoot.GenerateEntitySerializer();
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetGravityCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsPrecisionCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsFrequencyCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName(
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"RobocraftX.GUI.CommandLine.ExecuteClearAllPartsCommandEngine"),
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entityFunctions));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteHelpCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName(
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"RobocraftX.GUI.CommandLine.ExecuteSetLinearRestingThresholdCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName(
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"RobocraftX.GUI.CommandLine.ExecuteSetAngularRestingThresholdCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteEnableVisualProfilerCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetNetworkJitterFramesEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetSendConnectedEntitiesCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetMaxSimFramesEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetDebugDisplayExtraInfoCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetNetSyncBandwidthLimitCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ThrowExceptionCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetPriorityCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterCommandEngine"),
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entityFactory));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTextBlockTextCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCharacterRunSpeedCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCameraZoomDistanceCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditLightingSettingsCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditSkySettingsCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditFogSettingsCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterImplementationEngine"),
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entityFunctions));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteConnectToServerCommandEngine"),
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entityFunctions, entitySerializer, reloadGame, multiplayerParameters));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetInputBroadcastCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetJointInertiaTensorCommandEngine")));
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enginesRoot.AddEngine(
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(IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTeamCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DamageCharacterCommandEngine"), entityFactory));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DisableCharacterDamageCommandEngine")));
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CommandManager.RegisterEngines(enginesRoot);
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CommandManager.RegisterEngines(enginesRoot);
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}
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}
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public static MethodBase TargetMethod(Harmony instance)
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public static MethodInfo TargetMethod()
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{
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{
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return typeof(RobocraftX.GUI.CommandLine.CommandLineCompositionRoot).GetMethod("Compose").MakeGenericMethod(typeof(object));
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return AccessTools.Method(typeof(MainGameCompositionRoot), "DeterministicCompose")
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//return func.Method;
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.MakeGenericMethod(typeof(UnityContext<MainGameCompositionRoot>));
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}
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}
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}
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}
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}
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}
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@ -500,114 +500,6 @@ namespace GamecraftModdingAPI.Tests
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}
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}
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}
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}
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[HarmonyPatch]
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public static class MainGamePatch
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{
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public static void Postfix(Transform mainGameTransform)
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{
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//CommandLineCompositionRoot.Init(mainGameTransform).RunOn(Scheduler.extraLeanRunner); - uREPL C# compilation not supported anymore
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}
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public static MethodInfo TargetMethod()
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{
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return AccessTools.Method(typeof(MainGameCompositionRoot), "Init");
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}
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}
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[HarmonyPatch]
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public static class MainGamePatch2
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{
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public static void Postfix(UnityContext<MainGameCompositionRoot> contextHolder,
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Action reloadGame, MultiplayerInitParameters multiplayerParameters,
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StateSyncRegistrationHelper stateSyncReg)
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{
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/*CommandLineCompositionRoot.Compose(contextHolder, stateSyncReg.enginesRoot, reloadGame, multiplayerParameters,
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stateSyncReg); - uREPL C# compilation not supported anymore */
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var enginesRoot = stateSyncReg.enginesRoot;
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var entityFunctions = enginesRoot.GenerateEntityFunctions();
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var entityFactory = enginesRoot.GenerateEntityFactory();
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var entitySerializer = enginesRoot.GenerateEntitySerializer();
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetGravityCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsPrecisionCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsFrequencyCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName(
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"RobocraftX.GUI.CommandLine.ExecuteClearAllPartsCommandEngine"),
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entityFunctions));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteHelpCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName(
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"RobocraftX.GUI.CommandLine.ExecuteSetLinearRestingThresholdCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName(
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"RobocraftX.GUI.CommandLine.ExecuteSetAngularRestingThresholdCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteEnableVisualProfilerCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetNetworkJitterFramesEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetSendConnectedEntitiesCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetMaxSimFramesEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetDebugDisplayExtraInfoCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetNetSyncBandwidthLimitCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ThrowExceptionCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetPriorityCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterCommandEngine"),
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entityFactory));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTextBlockTextCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCharacterRunSpeedCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCameraZoomDistanceCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditLightingSettingsCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditSkySettingsCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditFogSettingsCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterImplementationEngine"),
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entityFunctions));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteConnectToServerCommandEngine"),
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entityFunctions, entitySerializer, reloadGame, multiplayerParameters));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetInputBroadcastCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetJointInertiaTensorCommandEngine")));
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enginesRoot.AddEngine(
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(IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.CommandLineInputEngine")));
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stateSyncReg.AddDeterministicEngine(
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(IDeterministicEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteCommandEngine")));
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enginesRoot.AddEngine(
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(IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTeamCommandEngine")));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DamageCharacterCommandEngine"), entityFactory));
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enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
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AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DisableCharacterDamageCommandEngine")));
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}
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public static MethodInfo TargetMethod()
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{
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return AccessTools.Method(typeof(MainGameCompositionRoot), "DeterministicCompose")
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.MakeGenericMethod(typeof(UnityContext<MainGameCompositionRoot>));
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}
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}
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[CustomBlock("customCatalog.json", "Assets/Prefabs/Cube.prefab", "strAluminiumCube", SortIndex = 12)]
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[CustomBlock("customCatalog.json", "Assets/Prefabs/Cube.prefab", "strAluminiumCube", SortIndex = 12)]
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public class TestBlock : CustomBlock
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public class TestBlock : CustomBlock
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{
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{
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