Fixes, move command patch out of the test class

Removed some command line engines that shouldn't be registered
Fixed registering custom commands - registering it with the existing ones
This commit is contained in:
Norbi Peti 2021-04-25 02:06:47 +02:00
parent 6a2459b3e7
commit eb7a09ed22
No known key found for this signature in database
GPG key ID: DBA4C4549A927E56
2 changed files with 85 additions and 126 deletions

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@ -1,38 +1,105 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System;
using System.Reflection;
using HarmonyLib;
using Svelto.Context;
using Svelto.ECS;
using RobocraftX;
using GamecraftModdingAPI.Utility;
using RobocraftX.CR.MainGame;
using RobocraftX.Multiplayer;
using RobocraftX.StateSync;
namespace GamecraftModdingAPI.Commands
{
/// <summary>
/// Patch of RobocraftX.GUI.CommandLine.CommandLineCompositionRoot.Compose<T>()
/// Patch of RobocraftX.CR.MainGame.MainGameCompositionRoot.DeterministicCompose<T>()
/// Initializes existing and custom commands
/// </summary>
// TODO: fix
[HarmonyPatch]
//[HarmonyPatch(typeof(RobocraftX.GUI.CommandLine.CommandLineCompositionRoot))]
//[HarmonyPatch("Compose")]
//[HarmonyPatch("Compose", new Type[] { typeof(UnityContext<FullGameCompositionRoot>), typeof(EnginesRoot), typeof(World), typeof(Action), typeof(MultiplayerInitParameters), typeof(StateSyncRegistrationHelper)})]
static class CommandPatch
{
public static void Postfix(EnginesRoot enginesRoot)
public static void Postfix(Action reloadGame, MultiplayerInitParameters multiplayerParameters,
StateSyncRegistrationHelper stateSyncReg)
{
// When a game is loaded, register the command engines
/*CommandLineCompositionRoot.Compose(contextHolder, stateSyncReg.enginesRoot, reloadGame, multiplayerParameters,
stateSyncReg); - uREPL C# compilation not supported anymore */
var enginesRoot = stateSyncReg.enginesRoot;
var entityFunctions = enginesRoot.GenerateEntityFunctions();
var entityFactory = enginesRoot.GenerateEntityFactory();
var entitySerializer = enginesRoot.GenerateEntitySerializer();
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetGravityCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsPrecisionCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsFrequencyCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName(
"RobocraftX.GUI.CommandLine.ExecuteClearAllPartsCommandEngine"),
entityFunctions));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteHelpCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName(
"RobocraftX.GUI.CommandLine.ExecuteSetLinearRestingThresholdCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName(
"RobocraftX.GUI.CommandLine.ExecuteSetAngularRestingThresholdCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteEnableVisualProfilerCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetNetworkJitterFramesEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetSendConnectedEntitiesCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetMaxSimFramesEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetDebugDisplayExtraInfoCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetNetSyncBandwidthLimitCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ThrowExceptionCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetPriorityCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterCommandEngine"),
entityFactory));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTextBlockTextCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCharacterRunSpeedCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCameraZoomDistanceCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditLightingSettingsCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditSkySettingsCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditFogSettingsCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterImplementationEngine"),
entityFunctions));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteConnectToServerCommandEngine"),
entityFunctions, entitySerializer, reloadGame, multiplayerParameters));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetInputBroadcastCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetJointInertiaTensorCommandEngine")));
enginesRoot.AddEngine(
(IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTeamCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DamageCharacterCommandEngine"), entityFactory));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DisableCharacterDamageCommandEngine")));
CommandManager.RegisterEngines(enginesRoot);
}
public static MethodBase TargetMethod(Harmony instance)
public static MethodInfo TargetMethod()
{
return typeof(RobocraftX.GUI.CommandLine.CommandLineCompositionRoot).GetMethod("Compose").MakeGenericMethod(typeof(object));
//return func.Method;
return AccessTools.Method(typeof(MainGameCompositionRoot), "DeterministicCompose")
.MakeGenericMethod(typeof(UnityContext<MainGameCompositionRoot>));
}
}
}

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@ -500,114 +500,6 @@ namespace GamecraftModdingAPI.Tests
}
}
[HarmonyPatch]
public static class MainGamePatch
{
public static void Postfix(Transform mainGameTransform)
{
//CommandLineCompositionRoot.Init(mainGameTransform).RunOn(Scheduler.extraLeanRunner); - uREPL C# compilation not supported anymore
}
public static MethodInfo TargetMethod()
{
return AccessTools.Method(typeof(MainGameCompositionRoot), "Init");
}
}
[HarmonyPatch]
public static class MainGamePatch2
{
public static void Postfix(UnityContext<MainGameCompositionRoot> contextHolder,
Action reloadGame, MultiplayerInitParameters multiplayerParameters,
StateSyncRegistrationHelper stateSyncReg)
{
/*CommandLineCompositionRoot.Compose(contextHolder, stateSyncReg.enginesRoot, reloadGame, multiplayerParameters,
stateSyncReg); - uREPL C# compilation not supported anymore */
var enginesRoot = stateSyncReg.enginesRoot;
var entityFunctions = enginesRoot.GenerateEntityFunctions();
var entityFactory = enginesRoot.GenerateEntityFactory();
var entitySerializer = enginesRoot.GenerateEntitySerializer();
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetGravityCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsPrecisionCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetPhysicsFrequencyCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName(
"RobocraftX.GUI.CommandLine.ExecuteClearAllPartsCommandEngine"),
entityFunctions));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteHelpCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName(
"RobocraftX.GUI.CommandLine.ExecuteSetLinearRestingThresholdCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName(
"RobocraftX.GUI.CommandLine.ExecuteSetAngularRestingThresholdCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteEnableVisualProfilerCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetNetworkJitterFramesEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetSendConnectedEntitiesCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetMaxSimFramesEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetDebugDisplayExtraInfoCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetNetSyncBandwidthLimitCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ThrowExceptionCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetPriorityCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterCommandEngine"),
entityFactory));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTextBlockTextCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCharacterRunSpeedCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetCameraZoomDistanceCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditLightingSettingsCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditSkySettingsCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.EditFogSettingsCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.TeleportCharacterImplementationEngine"),
entityFunctions));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteConnectToServerCommandEngine"),
entityFunctions, entitySerializer, reloadGame, multiplayerParameters));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.SetInputBroadcastCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteSetJointInertiaTensorCommandEngine")));
enginesRoot.AddEngine(
(IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.CommandLineInputEngine")));
stateSyncReg.AddDeterministicEngine(
(IDeterministicEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ExecuteCommandEngine")));
enginesRoot.AddEngine(
(IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.ChangeTeamCommandEngine")));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DamageCharacterCommandEngine"), entityFactory));
enginesRoot.AddEngine((IEngine) Activator.CreateInstance(
AccessTools.TypeByName("RobocraftX.GUI.CommandLine.DisableCharacterDamageCommandEngine")));
}
public static MethodInfo TargetMethod()
{
return AccessTools.Method(typeof(MainGameCompositionRoot), "DeterministicCompose")
.MakeGenericMethod(typeof(UnityContext<MainGameCompositionRoot>));
}
}
[CustomBlock("customCatalog.json", "Assets/Prefabs/Cube.prefab", "strAluminiumCube", SortIndex = 12)]
public class TestBlock : CustomBlock
{