NGnius (Graham)
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9cb6917d28
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Create custom error types and error catching
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2020-05-15 17:42:04 -04:00 |
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NGnius (Graham)
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42b21bc16d
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Rework engine inheritance structure
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2020-05-15 17:42:04 -04:00 |
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NGnius (Graham)
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1f35b2a434
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Upgrade to Harmony v2.0.0
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2020-05-15 17:42:04 -04:00 |
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NGnius (Graham)
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934b542ea1
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Fix build errors from GC update
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2020-05-14 12:42:48 -04:00 |
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83427b806e
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Update to Gamecraft 2020.04.27.14.21
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2020-04-28 15:59:22 +02:00 |
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NGnius
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d1c0556b9c
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Update to Gamecraft 2020.04.06.14.50
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2020-04-07 13:05:00 -04:00 |
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NGnius
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d00bdc80ed
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Improve type safety of event types and version bump
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2020-04-02 13:08:05 -04:00 |
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b4e70fcebe
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Update to GC 2020.03.11.11.02
Fixed compile issues and added new blocks
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2020-03-12 23:38:32 +01:00 |
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NGnius
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7ac5120ef5
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Add Simulation and Build switch to events
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2020-02-25 22:19:22 -05:00 |
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NGnius
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907b52de44
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Version 0.1.3.0
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2020-02-23 17:02:11 -05:00 |
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NGnius
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8145c6c23f
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Fix GameSwitchedTo event with some statefulness
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2020-02-18 13:59:02 -05:00 |
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eba490fbe8
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Fix issues and add new block IDs
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2020-02-08 22:05:16 +01:00 |
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NGnius
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2f5064a41d
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Make engines get registered ASAP instead of on next engine root switch
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2020-01-26 14:28:57 -05:00 |
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NGnius
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bc3dc81338
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Fix CommandPatch properly
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2020-01-26 13:49:51 -05:00 |
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NGnius (Graham)
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2df8da1af5
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Add mostly reliable signal & channel API support
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2019-12-25 14:25:53 -05:00 |
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NGnius (Graham)
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f13d634a2c
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Fix breaking changes in Gamecraft v2019.12.17.15.48
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2019-12-19 11:46:32 -05:00 |
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NGnius (Graham)
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0357728f0e
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Implement some common block operations
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2019-12-16 20:55:52 -05:00 |
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NGnius (Graham)
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c55454e4a3
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Add general purpose engine management & cleanup
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2019-12-15 16:35:59 -08:00 |
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NGnius (Graham)
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047f0bb344
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Add command support
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2019-12-14 23:20:20 -08:00 |
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NGnius (Graham)
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fae054b72b
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Implement missing events
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2019-12-14 10:52:24 -08:00 |
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NGnius (Graham)
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864efca755
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Add event handling framework
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2019-12-13 20:42:55 -08:00 |
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