1f911b1d32
Fix move/rotate during init, add blueprint properties
2020-11-14 18:29:48 +01:00
5e335e78ff
Implement init for position and rotation
2020-07-24 11:11:52 -04:00
f403feb298
Update to Gamecraft 2020.06.17.08.41 (preview)
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Removed BlockIdentifiers.OWNED_BLOCKS as the original got replaced with an array
Added the correct group for each supported functional block
Removed EntityFactory property from IEntitySerializer as it is provided on deserialization
2020-07-11 00:30:58 +02:00
6f8241554d
Add block type and color properties
2020-05-15 17:42:04 -04:00
ff57a16565
Create Block class with existing functionality
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Placement, movement, rotation, removal
Block looked at (in Player class), connected blocks
2020-05-15 17:42:04 -04:00
NGnius (Graham)
42b21bc16d
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
9609187cff
Created a BlockUtility class, changed PlaceBlock return type
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Removed GameState methods from block APIs
Created a BlockUtility class to get the block the player is looking at
Changed the return type of PlaceBlock, returning the ID of the newly placed block or null
2020-04-13 02:21:36 +02:00
b4e70fcebe
Update to GC 2020.03.11.11.02
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Fixed compile issues and added new blocks
2020-03-12 23:38:32 +01:00
878ebdb491
Update to newer Gamecraft version
2020-02-07 01:25:31 +01:00
NGnius (Graham)
b796751420
Fix signal API & docs and improve API Init
2019-12-25 16:16:17 -05:00
NGnius (Graham)
2df8da1af5
Add mostly reliable signal & channel API support
2019-12-25 14:25:53 -05:00
NGnius (Graham)
15a73ecfab
Add missing public accessibility
2019-12-19 15:42:50 -05:00
NGnius (Graham)
f13d634a2c
Fix breaking changes in Gamecraft v2019.12.17.15.48
2019-12-19 11:46:32 -05:00
NGnius (Graham)
0357728f0e
Implement some common block operations
2019-12-16 20:55:52 -05:00