d238c97906
Remove block info getters and setters
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Regex is great
GetBlockInfo\(this, \((\w+) (\w+)\) ?=> ?\2(.+)\);
GetBlockInfo<$1>(this)$3;
SetBlockInfo\(this, \(ref (\w+) (\w+), \w+ (\w+)\) ?=> \2(.*) = \3,\s*value\);
GetBlockInfo<$1>(this)$4 = value;
2021-05-10 23:08:15 +02:00
61184145a9
Start using new extension methods, code cleanup
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Removed all of the different block property getter methods
2021-05-10 22:45:07 +02:00
2d99d1d478
Generalize optional references and init data
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Added extension methods to query data from ECS objects
Added base class for ECS objects
Added support for representing in-construction ECS objects with an OptionalRef<T>
2021-05-10 02:04:59 +02:00
78ee3b3bcd
Fix block type check on placement
2021-05-10 01:38:15 +02:00
aea3ef3623
Remove AsyncUtils, fix FlyCam and GetThingLookedAt()
2021-05-03 01:25:26 +02:00
62afd3b780
Some file renames that were missing
2021-05-03 00:17:49 +02:00
5172b13b7c
Update readme and version
2021-05-02 02:08:22 +02:00
c914b5b393
Renamed all references of Gamecraft to Techblox
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Except those that actually refer to the game's code
2021-05-02 01:56:20 +02:00
a6f52070ee
Rename to TechbloxModdingAPI
2021-05-02 01:08:25 +02:00
807470e289
Add new block types and improve listing them
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Now it prints them ordered and mostly suitable to be used in code (it only needs a couple replaces)
2021-05-01 00:38:27 +02:00
df6a2e84e1
Update to Techblox 2021.04.29.18.37
2021-04-30 22:36:54 +02:00
6e03847ab0
FlyCam additions, improve struct
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Added property to get the camera from the player
Removed pointer magic
2021-04-27 01:52:54 +02:00
55b38f1678
Start working on FlyCam and create an overcomplicated struct
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Just some native code that's totally unnecessary
2021-04-26 03:12:22 +02:00
eb7a09ed22
Fixes, move command patch out of the test class
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Removed some command line engines that shouldn't be registered
Fixed registering custom commands - registering it with the existing ones
2021-04-25 02:07:31 +02:00
6a2459b3e7
Attempts to bring console commands back (test)
2021-04-24 03:41:37 +02:00
cc4850a073
Fix fake input
2021-04-20 01:23:39 +02:00
677c8b0907
Add constructor for placing block, remove most PlaceNew args
2021-04-19 19:32:14 +02:00
1f688195af
Add support for flipped blocks and auto-wiring, other fixes
2021-04-19 03:13:00 +02:00
9a4ff858f3
Improve color API and add material API
2021-04-16 01:40:30 +02:00
124ef410c7
Attempt to bring console back and update block ID list
2021-04-13 02:05:16 +02:00
98e00de642
Fix all startup errors
2021-04-12 17:37:51 +02:00
2d41026a05
Turned the rest of the errors into TODOs
2021-04-11 02:36:00 +02:00
a6b69d94c9
Start compatibility with Techblox
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Added some TODOs as well
2021-04-10 02:02:47 +02:00
NGnius (Graham)
37e3c6f718
Remove debug FMOD patches
2020-12-28 13:47:08 -05:00
NGnius (Graham)
0ef875b6b2
Document undocumented IMGUI element classes
2020-12-27 18:57:23 -05:00
d954060a5a
Add ability to change properties of existing blocks
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And not storing custom block data for now
2020-12-27 21:13:49 +01:00
fdc47832f4
Store custom block IDs in save files
2020-12-26 01:59:06 +01:00
NGnius (Graham)
95574a50f8
Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
2020-12-21 16:57:32 -05:00
NGnius (Graham)
1c014e36ac
Add IMGUI styling and initial OOP implementation
2020-12-21 16:31:57 -05:00
879901f4b9
Add new block IDs, a property, 2 tests and fixes
2020-12-20 00:05:02 +01:00
6a90739197
Attempt to use custom cube category
2020-12-19 21:43:49 +01:00
9c5c980c0b
Merge pull request 'Add custom block support to the API and update to latest GC version' ( #6 ) from customblocks into master
2020-12-17 21:21:18 +00:00
712ece86db
Add custom block registration functionality and a test
2020-12-17 20:20:46 +01:00
a7f6a16231
Update to Gamecraft 2020.12.16.14.19 and custom block stuff
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- Fixed the crash on second time start
- Tweaked more stuff about the block
Breaking changes coming from FMOD 2.0:
- Audio[int index] changed to Audio[PARAMETER_ID index]
- Audio.Parameters removed
2020-12-17 02:34:36 +01:00
4e16f251ee
Don't use the intended method to create a CubeListData
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It adds it with its ID as key but the ID hasn't been set at that point
It works until the second simulation start now
2020-12-13 20:21:46 +01:00
78f0ea0162
Use the intended method to create a CubeListData
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The block can be selected but not placed
2020-12-12 23:08:56 +01:00
5dfb01ef0b
Use the console block's material again - IT WORKS
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It shows up in the inventory but crashes when selected
2020-12-12 16:59:52 +01:00
432d6bcf96
Use the same (physics) componentts and attempt to use custom material
2020-12-12 02:28:42 +01:00
NGnius (Graham)
be7d8ba33a
Merge branch 'master' of https://git.exmods.org/modtainers/GamecraftModdingAPI
2020-12-11 12:16:15 -05:00
56a64daa18
Merge branch 'master' into customblocks
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# Conflicts:
# GamecraftModdingAPI/Tests/GamecraftModdingAPIPluginTest.cs
2020-12-11 17:16:05 +01:00
ab1ae51ece
Update to Gamecraft 2020.11.30.16.02
2020-12-11 17:11:24 +01:00
NGnius (Graham)
404c47c7c0
Bump version to 1.8.0
2020-11-18 16:46:23 -05:00
fad3b5cbf4
Fix picking block groups...
2020-11-14 22:43:45 +01:00
1f911b1d32
Fix move/rotate during init, add blueprint properties
2020-11-14 18:29:48 +01:00
f30dcd251f
Displaying blueprint before placing, enums, ToString()s
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Added support for getting the player's current building mode (build, color, config, blueprint)
Added support for getting the current game's mode (building, playing, prefab etc.)
2020-11-14 02:52:16 +01:00
680721256c
Add support for copying wires, some fixes and additions
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Removing blocks from groups when they are removed from the game
Attempted to update graphics when changing blocks
Disallowing changing the block group after creation, now that we can copy blocks
2020-11-13 23:59:37 +01:00
64b42830a3
Blueprint fixes, bump version, add block copy support
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Fixed getting the selected blueprint
Fixed block groups not being assigned to first block
2020-11-13 21:40:32 +01:00
d744aaab79
Add ability to create & move block groups & other stuff
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Added a way to store block groups as blueprints
Blocks can be added/removed from block groups, although it doesn't work well atm
Added some patches to the test class in an attempt to debug an unrelated issue
Added a command to test placing a block group
Added a SelectedBlueprint property to the Player class
2020-11-13 17:02:28 +01:00
3dd61b5e4f
Replace ToManagedArray() and fix getting blocks from group
2020-11-13 17:02:27 +01:00
1c4e2a0db2
Add support for setting and placing blueprints
2020-11-13 17:02:27 +01:00