Compare commits

...

29 commits

Author SHA1 Message Date
Norbi Peti 5dff88d703
Switch from IPA to BepInEx
- Removed a bunch of test code
- Preparing for 3.0
2023-08-22 00:02:26 +02:00
Norbi Peti a8a451f8e4
Merge TB update feature branch 2023-03-30 01:22:10 +02:00
Norbi Peti 67f32b8810
Improved and fixed publish queue detection and block test
- Made the PublishEntityChangesDelayed() method use the internals of Svelto.ECS to determine if it should wait
-- I had this code for a while but it used too much reflection to my liking
-- Now I made the reflection code nicer and a bit safer
- Fixed float comparisons: last time I didn't actually used abs() for float3 but I found this even better method
2023-03-30 01:17:31 +02:00
Norbi Peti b3b1e9b9e7
Update reference paths to allow for RC2 dev as well 2022-10-18 20:19:41 +02:00
Norbi Peti e0cd7f6aec
Fix assembly editing and add more of it
- It breaks the game atm, not sure why exactly but it's probably not a good thing
2022-10-05 01:53:54 +02:00
Norbi Peti 23439abde3
Add new blocks and materials, make every type public in the game, fix entity publish
- Probably should've committed more
- Added new block IDs and a material (also fixed material names)
- Added missing player states
- Added a class to make every type public in the game's code, so we don't need to worry about internal components
- We don't need to worry about anticheat so it should be fine - will need to be made into its own exe though
- Fixed delayed entity publishing and set the limits based on the consumers (just 30 almost everywhere)
2022-10-04 01:47:09 +02:00
Norbi Peti 5e90c5ee26
Fix all compiler issues and add Count property and smart ToArray() function to RefCollection
- Collections can be converted into arrays using a mapper and a predicate function
2022-10-02 01:34:51 +02:00
Norbi Peti 5117b69500
Fix RefCollection and start using it to query multiple users
- I overcomplicated in the beginning
- It doesn't shorten the code that much but it provides a stable interface and it's easier to use so I guess it's nice
2022-09-29 01:26:51 +02:00
Norbi Peti f70b65e796
Start updating to Techblox 2022.08.11.09.42 and start work on RefCollection
What have I got myself into
2022-09-29 00:29:12 +02:00
Norbi Peti 55344d1352
Start updating to Techblox 2022.05.25.11.05
Resolved compiler errors
Mostly by removing erroring code
2022-06-01 16:54:17 +02:00
Norbi Peti dfe1bfb504
Begin updating to Techblox 2022.04.28.14.02
Updated project generator script to always order assemblies (it didn't do that for me on Linux) and to fix minor issues
2022-04-29 02:07:46 +02:00
Norbi Peti a610623644 Bump version 2022-04-12 03:18:28 +02:00
Norbi Peti f9aa6ce2bb Re-add object ID class, add some wheel rig properties, remove old game assembly refernces 2022-04-12 00:52:24 +02:00
Norbi Peti 23abe47c72 Update to Techblox 2022.04.01.10.32
- Updated project to use .NET Standard 2.1, which is what the game uses
- Updated CodeGenerator to use .NET 6
2022-04-08 03:25:05 +02:00
Norbi Peti c0ef8f1fae Fix support for accessing properties using reflection
The test still crashes the game
2022-03-27 03:49:45 +02:00
Norbi Peti c4a9125ed3 Update to Techblox 2022.03.17.17.24 2022-03-20 18:08:16 +01:00
Norbi Peti 3eecdf2cf5 Add key collection to weak dictionary and compact code 2022-02-24 01:02:35 +01:00
Norbi Peti 2db7b607f0 Improve UI elements (IMGUI) 2022-02-23 02:25:34 +01:00
Norbi Peti 7f63944a6e Block fixes, add mass and complexity properties, make Player.LocalPlayer return null if not found 2022-02-19 02:25:58 +01:00
Norbi Peti c6dae688fe Update to Techblox 2022.02.17.10.32 2022-02-18 23:09:56 +01:00
Norbi Peti 7b2ac973d8 Bump version to v2.2.0 2022-02-13 20:21:42 +01:00
Norbi Peti 0ec47cd38b Add method to get ghost block 2022-02-13 18:27:54 +01:00
Norbi Peti ddaa933e7d Add option to delay entity change publish and remove reflection stuff
Neither of them work actually
Added some delay between tests
2022-02-07 00:25:01 +01:00
Norbi Peti 5fea7dc3b3 Add support for generating block classes that use reflection to access internal components
Added Engine properties again
2022-02-06 03:11:51 +01:00
Norbi Peti 4684b33c69 Fix tests, getting machine blocks, block labels and visuals
- Checking the material property again, it seems to work now
- Fixed the Seat events not triggering during tests (the player in build and in sim is different)
- Fixed Game.GetAllBlocksInGame() returning environment blocks (since a Game refers to a machine save)
- Fixed the Block.Label property
- Fixed the block visuals not being updated after applying changes
2022-01-31 23:20:03 +01:00
Norbi Peti d27bcee8d5 Update to Techblox 2022.01.25.15.52
- Fixed compilation errors
- Fixed patching errors and added missing anti-cheat patch
- Added check to verify that the init data has been removed from blocks once they are placed in game
- Removed block place event deduplication as it seems to be not needed anymore
- Fixed async tests not properly running
- Added Player.State
- Attempted to fix seat entering/leaving (we can only send inputs in client code)
- Fixed the weak dictionary ContainsKey returning true even if the item is no longer there
2022-01-30 04:32:10 +01:00
Norbi Peti 09d3c5e81c Merge branch 'preview'
# Conflicts:
#	Automation/gen_csproj.py
#	TechbloxModdingAPI/TechbloxModdingAPI.csproj
2022-01-29 20:53:07 +01:00
Norbi Peti 5c1fe34f46 Bump version and restore displayed block fix attempt
It doesn't work but anyway
Also remove parameter that allowed placing blocks in sim
2021-12-15 02:15:24 +01:00
Norbi Peti ef1b3de1a1 Remove preview from references 2021-12-15 00:16:51 +01:00
68 changed files with 4869 additions and 2515 deletions

View file

@ -5,7 +5,7 @@ import re
# this assumes a mostly semver-complient version number
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Increment GamecraftModdingAPI version")
parser = argparse.ArgumentParser(description="Increment TechbloxModdingAPI version")
parser.add_argument('version', metavar="VN", type=str, help="The version number to increment, or the index of the number (zero-indexed).")
args = parser.parse_args()
@ -28,12 +28,12 @@ if __name__ == "__main__":
old_version = ""
new_version = ""
with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile:
print("Parsing GamecraftModdingAPI.csproj")
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "r") as xmlFile:
print("Parsing TechbloxModdingAPI.csproj")
fileStr = xmlFile.read()
versionMatch = re.search(r"<Version>(.+)</Version>", fileStr)
if versionMatch is None:
print("Unable to find version number in GamecraftModdingAPI.csproj")
print("Unable to find version number in TechbloxModdingAPI.csproj")
exit(1)
old_version = versionMatch.group(1)
versionList = old_version.split(".")
@ -53,7 +53,7 @@ if __name__ == "__main__":
print(new_version)
newFileContents = fileStr.replace("<Version>"+old_version+"</Version>", "<Version>"+new_version+"</Version>")
with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "w") as xmlFile:
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "w") as xmlFile:
print("Writing new version to project file")
xmlFile.write(newFileContents)

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@ -5,7 +5,7 @@ from pathlib import Path, PurePath
import re
import os
DLL_EXCLUSIONS_REGEX = r"(System|Microsoft|Mono|IronPython|DiscordRPC)\."
DLL_EXCLUSIONS_REGEX = r"(System|Microsoft|Mono|IronPython|DiscordRPC|IllusionInjector|IllusionPlugin|netstandard)\."
def getAssemblyReferences(path):
asmDir = Path(path)
@ -15,10 +15,12 @@ def getAssemblyReferences(path):
addedPath = "../"
asmDir = Path(addedPath + path)
for child in asmDir.iterdir():
if child.is_file() and re.search(DLL_EXCLUSIONS_REGEX, str(child), re.I) is None and str(child).lower().endswith(".dll"):
if child.is_file() and re.search(DLL_EXCLUSIONS_REGEX, str(child)) is None and str(child).lower().endswith(".dll"):
childstr = str(child)
childstr = os.path.relpath(childstr, addedPath).replace("\\", "/")
result.append(childstr)
result.sort(key=str.lower)
result = [path + "/IllusionInjector.dll", path + "/IllusionPlugin.dll"] + result # Always put it on top
return result
def buildReferencesXml(path):
@ -39,7 +41,7 @@ if __name__ == "__main__":
args = parser.parse_args()
print("Building Assembly references")
asmXml = buildReferencesXml("../ref_preview/TechbloxPreview_Data/Managed")
asmXml = buildReferencesXml("../ref_TB/Techblox_Data/Managed")
# print(asmXml)
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "r") as xmlFile:
@ -51,7 +53,7 @@ if __name__ == "__main__":
if depsStart is None or depsEnd is None:
print("Unable to find dependency XML comments, aborting!")
exit(1)
newFileStr = fileStr[:depsStart.start()] + "\n" + asmXml + "\n" + fileStr[depsEnd.end() + 1:]
newFileStr = fileStr[:depsStart.start() - 1] + "\n" + asmXml + "\n" + fileStr[depsEnd.end() + 1:]
with open("../TechbloxModdingAPI/TechbloxModdingAPI.csproj", "w") as xmlFile:
print("Writing Assembly references")
xmlFile.write(newFileStr)

10
CodeGenerator/App.config Normal file
View file

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8"?><configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="mscorlib" publicKeyToken="b77a5c561934e089" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-4.0.0.0" newVersion="4.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>

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@ -8,7 +8,6 @@ using System.Reflection;
using Gamecraft.Tweaks;
using RobocraftX.Common;
using Svelto.ECS;
using Techblox.EngineBlock;
namespace CodeGenerator
{
@ -23,7 +22,7 @@ namespace CodeGenerator
group = GetGroup(name) + "_BLOCK_BUILD_GROUP";
}
if (!group.Contains("."))
if (!group.Contains('.'))
group = "CommonExclusiveGroups." + group;
var codeUnit = new CodeCompileUnit();
@ -68,7 +67,7 @@ namespace CodeGenerator
codeUnit.Namespaces.Add(ns);
var provider = CodeDomProvider.CreateProvider("CSharp");
var path = $@"..\..\..\TechbloxModdingAPI\Blocks\{name}.cs";
var path = $@"../../../../TechbloxModdingAPI/Blocks/{name}.cs";
using (var sw = new StreamWriter(path))
{
provider.GenerateCodeFromCompileUnit(codeUnit, sw, new CodeGeneratorOptions {BracingStyle = "C"});
@ -97,6 +96,8 @@ namespace CodeGenerator
{
if (!typeof(IEntityComponent).IsAssignableFrom(type))
throw new ArgumentException("Type must be an entity component");
bool reflection = type.IsNotPublic;
var reflectedType = new CodeSnippetExpression($"HarmonyLib.AccessTools.TypeByName(\"{type.FullName}\")");
foreach (var field in type.GetFields())
{
var attr = field.GetCustomAttribute<TweakableStatAttribute>();
@ -108,10 +109,20 @@ namespace CodeGenerator
}
propName = char.ToUpper(propName[0]) + propName.Substring(1);
var structFieldReference = new CodeFieldReferenceExpression(new CodeMethodInvokeExpression(
var getStruct = new CodeMethodInvokeExpression(
new CodeMethodReferenceExpression(new CodeSnippetExpression("BlockEngine"),
"GetBlockInfo", new CodeTypeReference(type)),
new CodeThisReferenceExpression());
CodeExpression structFieldReference = new CodeFieldReferenceExpression(getStruct, field.Name);
CodeExpression reflectedGet = new CodeCastExpression(field.FieldType, new CodeMethodInvokeExpression(
new CodeMethodReferenceExpression(new CodeSnippetExpression("BlockEngine"),
"GetBlockInfo", new CodeTypeReference(type)),
new CodeThisReferenceExpression()), field.Name);
"GetBlockInfo"),
new CodeThisReferenceExpression(), reflectedType, new CodePrimitiveExpression(field.Name)));
CodeExpression reflectedSet = new CodeMethodInvokeExpression(
new CodeMethodReferenceExpression(new CodeSnippetExpression("BlockEngine"),
"SetBlockInfo"),
new CodeThisReferenceExpression(), reflectedType, new CodePrimitiveExpression(field.Name),
new CodePropertySetValueReferenceExpression());
cl.Members.Add(new CodeMemberProperty
{
Name = propName,
@ -119,18 +130,23 @@ namespace CodeGenerator
HasSet = true,
GetStatements =
{
new CodeMethodReturnStatement(structFieldReference)
new CodeMethodReturnStatement(reflection ? reflectedGet : structFieldReference)
},
SetStatements =
{
new CodeAssignStatement(structFieldReference, new CodePropertySetValueReferenceExpression())
reflection
? (CodeStatement)new CodeExpressionStatement(reflectedSet)
: new CodeAssignStatement(structFieldReference, new CodePropertySetValueReferenceExpression())
},
Type = new CodeTypeReference(field.FieldType),
Attributes = MemberAttributes.Public | MemberAttributes.Final,
Comments =
{
_start, new CodeCommentStatement($"Gets or sets the {baseClass}'s {propName} property." +
$" {(attr != null ? "Tweakable stat." : "May not be saved.")}", true), _end
_start,
new CodeCommentStatement($"Gets or sets the {baseClass}'s {propName} property." +
$" {(attr != null ? "Tweakable stat." : "May not be saved.")}",
true),
_end
}
});
}

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@ -1,7 +1,12 @@
using System.Collections.Generic;
using HarmonyLib;
using RobocraftX.Blocks;
using RobocraftX.Common;
using RobocraftX.GroupTags;
using RobocraftX.PilotSeat;
using Svelto.ECS;
using Techblox.EngineBlock;
using Techblox.ServoBlocksServer;
using Techblox.WheelRigBlock;
namespace CodeGenerator
@ -9,12 +14,17 @@ namespace CodeGenerator
internal class Program
{
public static void Main(string[] args)
{
GenerateBlockClasses();
}
private static void GenerateBlockClasses()
{
var bcg = new BlockClassGenerator();
bcg.Generate("Engine", null, new Dictionary<string, string>
{
{ "engineOn", "On" }
}, typeof(EngineBlockComponent), // Simulation time properties
}, AccessTools.TypeByName("Techblox.EngineBlock.EngineBlockComponent"), // Simulation time properties
typeof(EngineBlockTweakableComponent), typeof(EngineBlockReadonlyComponent));
bcg.Generate("DampedSpring", "DAMPEDSPRING_BLOCK_GROUP", new Dictionary<string, string>
{
@ -22,7 +32,7 @@ namespace CodeGenerator
},
typeof(TweakableJointDampingComponent), typeof(DampedSpringReadOnlyStruct));
bcg.Generate("LogicGate", "LOGIC_BLOCK_GROUP");
bcg.Generate("Servo", types: typeof(ServoReadOnlyStruct), renames: new Dictionary<string, string>
bcg.Generate("Servo", types: typeof(ServoReadOnlyTweakableComponent), renames: new Dictionary<string, string>
{
{"minDeviation", "MinimumAngle"},
{"maxDeviation", "MaximumAngle"},
@ -37,6 +47,7 @@ namespace CodeGenerator
{"pistonVelocity", "MaximumForce"}
}, typeof(PistonReadOnlyStruct));
bcg.Generate("Motor", null, null, typeof(MotorReadOnlyStruct));
//bcg.Generate("ObjectID", "ObjectIDBlockExclusiveGroups.OBJECT_ID_BLOCK_GROUP", null, typeof(ObjectIDTweakableComponent));
}
}
}

View file

@ -1,35 +0,0 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeGenerator")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeGenerator")]
[assembly: AssemblyCopyright("Copyright © ExMods 2021")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0EBB6400-95A7-4A3D-B2ED-BF31E364CC10")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Lib.Harmony" version="2.2.0" targetFramework="net472" />
</packages>

File diff suppressed because it is too large Load diff

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@ -0,0 +1,25 @@
using System.Text.RegularExpressions;
using Mono.Cecil;
Console.WriteLine("Starting assembly editing...");
var fileRegex =
new Regex(".*(Techblox|Gamecraft|RobocraftX|FullGame|RobocraftECS|DataLoader|RCX|GameState|Svelto\\.ECS)[^/]*(\\.dll)");
foreach (var file in Directory.EnumerateFiles(@"../../../../../ref/Techblox_Data/Managed"))
{
if (!fileRegex.IsMatch(file)) continue;
Console.WriteLine(file);
ProcessAssembly(file);
}
void ProcessAssembly(string path)
{
using var mod = ModuleDefinition.ReadModule(path, new(ReadingMode.Immediate) { ReadWrite = true });
foreach (var typeDefinition in mod.Types)
{
typeDefinition.IsPublic = true;
foreach (var method in typeDefinition.Methods) method.IsPublic = true;
foreach (var field in typeDefinition.Fields) field.IsPublic = true;
}
mod.Write();
}

View file

@ -7,6 +7,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TechbloxModdingAPI", "Techb
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CodeGenerator", "CodeGenerator\CodeGenerator.csproj", "{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MakeEverythingPublicInGame", "MakeEverythingPublicInGame\MakeEverythingPublicInGame.csproj", "{391A3107-E5C6-4A04-9467-6D868AA9A8B4}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -26,6 +28,12 @@ Global
{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Release|Any CPU.Build.0 = Release|Any CPU
{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Test|Any CPU.ActiveCfg = Debug|Any CPU
{0EBB6400-95A7-4A3D-B2ED-BF31E364CC10}.Test|Any CPU.Build.0 = Debug|Any CPU
{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Release|Any CPU.Build.0 = Release|Any CPU
{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Test|Any CPU.ActiveCfg = Debug|Any CPU
{391A3107-E5C6-4A04-9467-6D868AA9A8B4}.Test|Any CPU.Build.0 = Debug|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View file

@ -2,6 +2,7 @@ using System;
using System.Collections.Generic;
using HarmonyLib;
using Svelto.Tasks;
using Techblox.Anticheat.Client;
namespace TechbloxModdingAPI.App
{
@ -21,7 +22,8 @@ namespace TechbloxModdingAPI.App
harmony.Patch(AccessTools.Method(type, "StartProtectedSession"), new HarmonyMethod(((AntiAnticheatDelegate) AntiAntiCheat).Method));
harmony.Patch(AccessTools.Method(type, "StopProtectedSession"), new HarmonyMethod(((AntiAnticheatDelegateBool) AntiAntiCheat).Method));
harmony.Patch(AccessTools.Method("Techblox.Services.Eos.Anticheat.Client.EosGetPendingMessagesToSendServiceRequest:Execute"), new HarmonyMethod(((AntiAnticheatDelegateTask)AntiAntiCheatTask).Method));
harmony.Patch(AccessTools.Method("Techblox.Anticheat.Client.Engines.ShowFeedbackDialogEngine:PollAnticheatStatus"), new HarmonyMethod(((AntiAnticheatDelegateTask)AntiAntiCheatTask).Method));
harmony.Patch(AccessTools.Method("Techblox.Anticheat.Client.Engines.ProcessEACViolationEngine:PollAnticheatStatus"), new HarmonyMethod(((AntiAnticheatDelegateTask)AntiAntiCheatTask).Method));
harmony.Patch(AccessTools.Method(typeof(AnticheatClientCompositionRoot), "ClientComposeTimeRunning"), new HarmonyMethod(((Func<bool>)AntiAntiCheat).Method));
}
private static bool AntiAntiCheat() => false;

View file

@ -114,11 +114,6 @@ namespace TechbloxModdingAPI.App
popup.SecondButton();
}
internal void CloseBetaPopup()
{
Game.menuEngine.CloseBetaPopup();
}
internal static void Init()
{
// this would have been so much simpler if this didn't involve a bunch of internal fields & classes

View file

@ -27,14 +27,12 @@ namespace TechbloxModdingAPI.App
public JobHandle OnInitializeTimeRunningMode(JobHandle inputDeps)
{
Console.WriteLine("Init time running mode");
SimulationMode.Invoke(this, new GameEventArgs { GameName = "", GamePath = "" }); // TODO
return inputDeps;
}
public JobHandle OnInitializeTimeStoppedMode(JobHandle inputDeps)
{
Console.WriteLine("Init time stopped mode");
BuildMode.Invoke(this, new GameEventArgs { GameName = "", GamePath = "" });
return inputDeps;
}

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@ -140,18 +140,19 @@ namespace TechbloxModdingAPI.App
{
var allBlocks = entitiesDB.QueryEntities<BlockTagEntityStruct>();
List<EGID> blockEGIDs = new List<EGID>();
foreach (var (blocks, _) in allBlocks)
foreach (var ((_, ids, count), group) in allBlocks)
{
var (buffer, count) = blocks.ToBuffer();
for (int i = 0; i < count; i++)
{
var id = new EGID(ids[i], group);
uint dbid;
if (filter == BlockIDs.Invalid)
dbid = (uint)filter;
else
dbid = entitiesDB.QueryEntity<DBEntityStruct>(buffer[i].ID).DBID;
if (dbid == (ulong)filter)
blockEGIDs.Add(buffer[i].ID);
dbid = entitiesDB.QueryEntity<DBEntityStruct>(id).DBID;
var ownership = entitiesDB.QueryEntity<BlockOwnershipComponent>(id).BlockOwnership;
if ((ownership & BlockOwnership.User) != 0 && dbid == (ulong)filter)
blockEGIDs.Add(id);
}
}

View file

@ -55,13 +55,12 @@ namespace TechbloxModdingAPI.App
public Game[] GetMyGames()
{
EntityCollection<MyGameDataEntityStruct> mgsevs = entitiesDB.QueryEntities<MyGameDataEntityStruct>(MyGamesScreenExclusiveGroups.MyGames);
var mgsevsB = mgsevs.ToBuffer().buffer;
Game[] games = new Game[mgsevs.count];
for (int i = 0; i < mgsevs.count; i++)
var (mgsevs, count) = entitiesDB.QueryEntities<MyGameDataEntityStruct>(MyGamesScreenExclusiveGroups.MyGames);
Game[] games = new Game[count];
for (int i = 0; i < count; i++)
{
Utility.Logging.MetaDebugLog($"Found game named {mgsevsB[i].GameName}");
games[i] = new Game(mgsevsB[i].ID);
Utility.Logging.MetaDebugLog($"Found game named {mgsevs[i].GameName}");
games[i] = new Game(mgsevs[i].ID);
}
return games;
}
@ -84,14 +83,13 @@ namespace TechbloxModdingAPI.App
public uint HighestID()
{
EntityCollection<MyGameDataEntityStruct> games = entitiesDB.QueryEntities<MyGameDataEntityStruct>(MyGamesScreenExclusiveGroups.MyGames);
var gamesB = games.ToBuffer().buffer;
var (games, count) = entitiesDB.QueryEntities<MyGameDataEntityStruct>(MyGamesScreenExclusiveGroups.MyGames);
uint max = 0;
for (int i = 0; i < games.count; i++)
for (int i = 0; i < count; i++)
{
if (gamesB[i].ID.entityID > max)
if (games[i].ID.entityID > max)
{
max = gamesB[i].ID.entityID;
max = games[i].ID.entityID;
}
}
return max;
@ -156,16 +154,6 @@ namespace TechbloxModdingAPI.App
{
return ref entitiesDB.QueryEntity<T>(id);
}
internal void CloseBetaPopup()
{
var (buffer, count) = entitiesDB.QueryEntities<TogglePanelButtonEntityViewStruct>(ExclusiveGroup.Search("BetaPopup"));
for (int index = 0; index < count; ++index)
{
entitiesDB.QueryEntity<GUIEntityViewStruct>(buffer[index].TogglePanelButtonComponent.targetPanel)
.guiRoot.enabled = false;
}
}
}
internal class MyGameDataEntityDescriptor_DamnItFJWhyDidYouMakeThisInternal : GenericEntityDescriptor<MyGameDataEntityStruct> { }

View file

@ -11,8 +11,7 @@ using Unity.Mathematics;
using HarmonyLib;
using RobocraftX.PilotSeat;
using RobocraftX.Rendering;
using Techblox.BlockLabels;
using Techblox.BlockLabelsServer;
using TechbloxModdingAPI.Blocks;
using TechbloxModdingAPI.Blocks.Engines;
using TechbloxModdingAPI.Tests;
@ -46,12 +45,10 @@ namespace TechbloxModdingAPI
/// <param name="position">The block's position - default block size is 0.2</param>
/// <param name="autoWire">Whether the block should be auto-wired (if functional)</param>
/// <param name="player">The player who placed the block</param>
/// <param name="force"></param>
/// <returns>The placed block or null if failed</returns>
public static Block PlaceNew(BlockIDs block, float3 position, bool autoWire = false, Player player = null,
bool force = false)
public static Block PlaceNew(BlockIDs block, float3 position, bool autoWire = false, Player player = null)
{
if (PlacementEngine.IsInGame && (GameState.IsBuildMode() || force))
if (PlacementEngine.IsInGame && GameState.IsBuildMode())
{
var initializer = PlacementEngine.PlaceBlock(block, position, player, autoWire);
var egid = initializer.EGID;
@ -70,7 +67,7 @@ namespace TechbloxModdingAPI
/// <returns>The block object or null if doesn't exist</returns>
public static Block GetLastPlacedBlock()
{
uint lastBlockID = (uint) AccessTools.Field(typeof(CommonExclusiveGroups), "_nextBlockEntityID").GetValue(null) - 1;
uint lastBlockID = CommonExclusiveGroups.blockIDGeneratorClient.Peek() - 1;
EGID? egid = BlockEngine.FindBlockEGID(lastBlockID);
return egid.HasValue ? New(egid.Value) : null;
}
@ -163,11 +160,10 @@ namespace TechbloxModdingAPI
/// <param name="position">The block's position (a block is 0.2 wide in terms of position)</param>
/// <param name="autoWire">Whether the block should be auto-wired (if functional)</param>
/// <param name="player">The player who placed the block</param>
/// <param name="force">Place even if not in build mode</param>
public Block(BlockIDs type, float3 position, bool autoWire = false, Player player = null, bool force = false)
public Block(BlockIDs type, float3 position, bool autoWire = false, Player player = null)
: base(block =>
{
if (!PlacementEngine.IsInGame || !GameState.IsBuildMode() && !force)
if (!PlacementEngine.IsInGame || !GameState.IsBuildMode())
throw new BlockException("Blocks can only be placed in build mode.");
var initializer = PlacementEngine.PlaceBlock(type, position, player, autoWire);
block.InitData = initializer;
@ -292,6 +288,7 @@ namespace TechbloxModdingAPI
color.indexInPalette = value.Index;
color.hasNetworkChange = true;
color.paletteColour = BlockEngine.ConvertBlockColor(color.indexInPalette); //Setting to 255 results in black
BlockEngine.UpdateBlockColor(Id);
}
}
@ -343,9 +340,15 @@ namespace TechbloxModdingAPI
[TestValue(null)]
public string Label
{
get => BlockEngine.GetBlockInfo<LabelResourceIDComponent>(this).ToString(); //TODO: Block labels
get
{
var opt = BlockEngine.GetBlockInfoOptional<LabelResourceIDComponent>(this);
return opt ? FullGameFields._managers.blockLabelResourceManager.GetText(opt.Get().instanceID) : null;
}
set
{ //TODO
{
var opt = BlockEngine.GetBlockInfoOptional<LabelResourceIDComponent>(this);
if (opt) FullGameFields._managers.blockLabelResourceManager.SetText(opt.Get().instanceID, value);
}
}
@ -363,8 +366,12 @@ namespace TechbloxModdingAPI
get
{
if (blockGroup != null) return blockGroup;
if (!GameState.IsBuildMode()) return null; // Breaks in simulation
var bgec = BlockEngine.GetBlockInfo<BlockGroupEntityComponent>(this);
return blockGroup = bgec.currentBlockGroup == -1 ? null : new BlockGroup(bgec.currentBlockGroup, this);
return blockGroup = bgec.currentBlockGroup == -1
? null
: GetInstance(new EGID((uint)bgec.currentBlockGroup, BlockGroupExclusiveGroups.BlockGroupEntityGroup),
egid => new BlockGroup((int)egid.entityID, this));
}
set
{
@ -392,6 +399,23 @@ namespace TechbloxModdingAPI
set => BlockEngine.GetBlockInfo<BlockStaticComponent>(this).isStatic = value;
}
/// <summary>
/// The mass of the block.
/// </summary>
public float Mass
{
get => BlockEngine.GetBlockInfo<MassStruct>(this).mass;
}
/// <summary>
/// Block complexity used for build rules. Determines the 'cost' of the block.
/// </summary>
public BlockComplexity Complexity
{
get => new(BlockEngine.GetBlockInfo<BlockComplexityComponent>(this));
set => BlockEngine.GetBlockInfo<BlockComplexityComponent>(this) = value;
}
/// <summary>
/// Whether the block exists. The other properties will return a default value if the block doesn't exist.
/// If the block was just placed, then this will also return false but the properties will work correctly.
@ -417,9 +441,10 @@ namespace TechbloxModdingAPI
public SimBody GetSimBody()
{
var st = BlockEngine.GetBlockInfo<GridConnectionsEntityStruct>(this);
return st.machineRigidBodyId != uint.MaxValue
? new SimBody(st.machineRigidBodyId, st.clusterId)
: null;
/*return st.machineRigidBodyId != uint.MaxValue
? new SimBody(st.machineRigidBodyId, st.clusterId) - TODO:
: null;*/
return null;
}
/// <summary>

View file

@ -0,0 +1,17 @@
using RobocraftX.Blocks;
namespace TechbloxModdingAPI.Blocks
{
public record BlockComplexity(int Cpu, int Power)
{
public BlockComplexity(BlockComplexityComponent component) : this(component.cpu, component.power)
{
}
public int Cpu { get; } = Cpu;
public int Power { get; } = Power;
public static implicit operator BlockComplexityComponent(BlockComplexity complexity) =>
new() { cpu = complexity.Cpu, power = complexity.Power };
}
}

View file

@ -274,11 +274,110 @@ namespace TechbloxModdingAPI.Blocks
/// The grid block used by the world editor, named Small Grid like the other one
/// </summary>
SmallGridInWorldEditor,
SegoeUITextblock = 376,
CityDoubleCrossing,
CityDoubleCrossroads,
CitySmallDoubleJunction,
CityDoubleJunction,
CityDoubleToSingleJunction,
CitySmallDoubleRoad,
CityDoubleRoad,
CitySmallDoubleTurn,
CityLargeDoubleTurn,
CitySmallSingleTurn,
CityLargeSingleTurn,
CitySingleJunction,
CitySingleRoad,
SegoeUITextblock,
GravtracTextblock,
HauserTextblock,
TechnopollasTextblock,
BitBlock = 385,
Timer
CityDoubleHillRoad,
DiagonalTrackTile,
DiagonalTrackTile2,
DiagonalTransitionTile,
SplitLane,
BitBlock,
Timer,
CityNightAtmosphere,
FloodLight,
SoccerBall,
CircularWallLight,
BlueSkyAtmos,
DirtToGrassTransitionTile = 393,
DirtToGrassTransitionInnerTile,
DirtToGrassTransitionOuterTile,
DirtToGrassTransitionHillTile,
DirtToGrassTransitionRoadTile,
DirtHill2 = 399,
DirtHill3,
DirtInnerCorner2 = 402,
DirtInnerCorner3,
DirtOuterCorner2 = 405,
DirtOuterCorner3,
CityTarmacEdgeInner,
CityTarmacEdgeOuter,
CityTarmacEdgeRoad,
CityTarmac,
SmallGrassQuarterTile,
CityToRacetrackTransition,
HUDTimer,
CentreHUD,
Checkpoint,
ScoreboardHUD,
GameplaySFX,
SpawnPoint,
AreaSensor,
WorldResetter,
SmallJet,
MediumJet,
LargeJet,
DistanceSensor,
Stabilizer,
ObjectID,
ScoreToTechpointConversion,
TeamScore,
ScorePickupBlock,
SportyHatchbackDriverSeat,
SportyHatchbackPassengerSeat,
FlamingExhaust = 433,
SmokingExhaust,
StreetLamp,
Vector7HatchbackWheel,
Vector7HatchbackWheelWideProfile,
Vector7SedanWheel,
Vector7SedanWideProfile,
Vector7FormulaWheel,
Vector7FormulaWheelRear,
Vector7MonsterTruckWheel,
Vector7TruckWheel,
Vector7TruckWheelDouble,
BusSeat,
XLJet,
XXLJet,
ElectricSedanEngine,
HeadlampIndicator,
HeadlampSrip,
HeadlampStripEdge,
ConstantBlock,
CounterBlock,
SmallGridHill,
SmallGridHillInnerCorner,
SmallGridHillOuterCorner,
AimingAxleServo,
AimingHingeServo,
WeaponDisabler,
Vector7SmallJet,
Vector7MediumJet,
Vector7LargeJet,
Vector7XLJet,
Vector7XXLJet,
APCWheelRigNoSteering,
APCWheelRigWithSteering,
APCWheel,
APCSeat,
APCEngine,
DamageScoreBlock,
KillScoreBlock,
Autocannon = 480
}
}

View file

@ -31,5 +31,16 @@ namespace TechbloxModdingAPI.Blocks
SteelBodyworkPaintedChipped,
WoodPainted,
WoodRoughGrungy,
Boundary,
Emissive,
AircraftPanelingRivetedPainted,
AircraftPanelingRivetedMetallic,
SteelBodyworkPearlescent,
SteelBodyworkRadWrap,
SteelBodyworkGlitter,
BouncyRubber,
BouncyRubberTieDye,
BrickPainted,
FuturisticPanelingRivetedPainted,
}
}

View file

@ -5,11 +5,8 @@ using System.Reflection;
using DataLoader;
using Svelto.Tasks;
using Svelto.Tasks.Enumerators;
using Unity.Mathematics;
using UnityEngine;
using TechbloxModdingAPI.App;
using TechbloxModdingAPI.Tests;
using TechbloxModdingAPI.Utility;
@ -82,42 +79,50 @@ namespace TechbloxModdingAPI.Blocks
yield break;
for (var index = 0; index < blocks.Length; index++)
{
if (index % 50 == 0) yield return Yield.It; //The material or flipped status can only be changed 130 times per submission
var block = blocks[index];
if (!block.Exists) continue;
foreach (var property in block.GetType().GetProperties())
{
if (property.Name == "Material" || property.Name == "Flipped") continue; // TODO: Crashes in game
if (property.Name == "Material" || property.Name == "Flipped")
{
Console.WriteLine("Block type: "+block.Type);
Console.WriteLine("Will set " + property.Name);
yield return new WaitForSecondsEnumerator(1).Continue();
}
//Includes specialised block properties
if (property.SetMethod == null) continue;
var testValues = new (Type, object, Predicate<object>)[]
bool3 Float3Compare(float3 a, float3 b)
{ // From Unity reference code
return math.abs(b - a) < math.max(
0.000001f * math.max(math.abs(a), math.abs(b)),
float.Epsilon * 8
);
}
bool4 Float4Compare(float4 a, float4 b)
{ // From Unity reference code
return math.abs(b - a) < math.max(
0.000001f * math.max(math.abs(a), math.abs(b)),
float.Epsilon * 8
);
}
var testValues = new (Type, object, Predicate<(object Value, object Default)>)[]
{
//(type, default value, predicate or null for equality)
(typeof(long), 3, null),
(typeof(int), 4, null),
(typeof(double), 5.2f, obj => Math.Abs((double) obj - 5.2f) < float.Epsilon),
(typeof(float), 5.2f, obj => Math.Abs((float) obj - 5.2f) < float.Epsilon),
(typeof(bool), true, obj => (bool) obj),
(typeof(string), "Test", obj => (string) obj == "Test"), //String equality check
(typeof(float3), (float3) 2, obj => math.all((float3) obj - 2 < (float3) float.Epsilon)),
(typeof(double), 5.2f, t => Math.Abs((double) t.Value - (double) t.Default) < float.Epsilon),
(typeof(float), 5.2f, t => Math.Abs((float) t.Value - (float) t.Default) < float.Epsilon),
(typeof(bool), true, t => (bool) t.Value),
(typeof(string), "Test", t => (string) t.Value == "Test"), //String equality check
(typeof(float3), (float3) 20, t => math.all(Float3Compare((float3)t.Value, (float3)t.Default))),
(typeof(BlockColor), new BlockColor(BlockColors.Aqua, 2), null),
(typeof(float4), (float4) 5, obj => math.all((float4) obj - 5 < (float4) float.Epsilon))
(typeof(float4), (float4) 5, t => math.all(Float4Compare((float4)t.Value, (float4)t.Default)))
};
var propType = property.PropertyType;
if (!propType.IsValueType) continue;
(object valueToUse, Predicate<object> predicateToUse) = (null, null);
(object valueToUse, Predicate<(object Value, object Default)> predicateToUse) = (null, null);
foreach (var (type, value, predicate) in testValues)
{
if (type.IsAssignableFrom(propType))
{
valueToUse = value;
predicateToUse = predicate ?? (obj => Equals(obj, value));
predicateToUse = predicate ?? (t => Equals(t.Value, t.Default));
break;
}
}
@ -126,7 +131,7 @@ namespace TechbloxModdingAPI.Blocks
{
var values = propType.GetEnumValues();
valueToUse = values.GetValue(values.Length / 2);
predicateToUse = val => Equals(val, valueToUse);
predicateToUse = t => Equals(t.Value, t.Default);
}
if (valueToUse == null)
@ -154,7 +159,7 @@ namespace TechbloxModdingAPI.Blocks
continue;
}
var attr = property.GetCustomAttribute<TestValueAttribute>();
if (!predicateToUse(got) && (attr == null || !Equals(attr.PossibleValue, got)))
if (!predicateToUse((got, valueToUse)) && (attr == null || !Equals(attr.PossibleValue, got)))
{
Assert.Fail($"Property {block.GetType().Name}.{property.Name} value {got} does not equal {valueToUse} for block {block}.");
yield break;

View file

@ -22,8 +22,8 @@ namespace TechbloxModdingAPI.Blocks
base(new EGID(id, CommonExclusiveGroups.ENGINE_BLOCK_BUILD_GROUP))
{
}
/*
/// <summary>
/*/// <summary> - TODO: Internal struct access
/// Gets or sets the Engine's On property. May not be saved.
/// </summary>
public bool On
@ -34,7 +34,6 @@ namespace TechbloxModdingAPI.Blocks
}
set
{
Techblox.BlockColours.BlockColoursCompositionRoot
BlockEngine.GetBlockInfo<Techblox.EngineBlock.EngineBlockComponent>(this).engineOn = value;
}
}

View file

@ -48,8 +48,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
pickedBlock.pickedBlockEntityID = sourceID;
pickedBlock.placedBlockEntityID = targetID;
pickedBlock.placedBlockTweaksMustCopy = true;
if (entitiesDB.Exists<DBEntityStruct>(pickedBlock.pickedBlockEntityID)
&& entitiesDB.Exists<DBEntityStruct>(pickedBlock.placedBlockEntityID))
if (entitiesDB.Exists<BlockTagEntityStruct>(pickedBlock.pickedBlockEntityID)
&& entitiesDB.Exists<BlockTagEntityStruct>(pickedBlock.placedBlockEntityID))
{
copyFromBlock.Invoke(Patch.copyEngine, new object[] {pickedBlock.ID, pickedBlock});

View file

@ -1,10 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using Gamecraft.ColourPalette;
using Gamecraft.TimeRunning;
using Gamecraft.Wires;
using RobocraftX.Blocks;
using RobocraftX.Common;
@ -13,12 +12,17 @@ using RobocraftX.Rendering;
using RobocraftX.Rendering.GPUI;
using Svelto.DataStructures;
using Svelto.ECS;
using Svelto.ECS.EntityStructs;
using Svelto.ECS.Experimental;
using Svelto.ECS.Hybrid;
using Techblox.BuildingDrone;
using Techblox.ObjectIDBlockServer;
using Unity.Mathematics;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
using PrefabsID = RobocraftX.Common.PrefabsID;
namespace TechbloxModdingAPI.Blocks.Engines
{
@ -43,22 +47,21 @@ namespace TechbloxModdingAPI.Blocks.Engines
public Block[] GetConnectedBlocks(EGID blockID)
{
if (!BlockExists(blockID)) return new Block[0];
if (!BlockExists(blockID)) return Array.Empty<Block>();
Stack<EGID> cubeStack = new Stack<EGID>();
FasterList<EGID> cubes = new FasterList<EGID>(10);
var coll = entitiesDB.QueryEntities<GridConnectionsEntityStruct>();
foreach (var (ecoll, _) in coll)
foreach (var ((ecoll, count), _) in coll)
{
var ecollB = ecoll.ToBuffer();
for(int i = 0; i < ecoll.count; i++)
for(int i = 0; i < count; i++)
{
ref var conn = ref ecollB.buffer[i];
conn.isProcessed = false;
ecoll[i].areConnectionsAssigned = false;
}
}
ConnectedCubesUtility.TreeTraversal.GetConnectedCubes(entitiesDB, blockID, cubeStack, cubes,
(in GridConnectionsEntityStruct g) => { return false; });
//TODO: GetConnectedCubesUtility
/*ConnectedCubesUtility.TreeTraversal.GetConnectedCubes(entitiesDB, blockID, cubeStack, cubes,
(in GridConnectionsEntityStruct _) => false);*/
var ret = new Block[cubes.count];
for (int i = 0; i < cubes.count; i++)
@ -69,7 +72,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
public float4 ConvertBlockColor(byte index) => index == byte.MaxValue
? new float4(-1f, -1f, -1f, -1f)
: entitiesDB.QueryEntity<PaletteEntryEntityStruct>(index,
CommonExclusiveGroups.COLOUR_PALETTE_GROUP).Colour;
ColourPaletteExclusiveGroups.COLOUR_PALETTE_GROUP).Colour;
public OptionalRef<T> GetBlockInfoOptional<T>(Block block) where T : unmanaged, IEntityComponent
{
@ -78,6 +81,10 @@ namespace TechbloxModdingAPI.Blocks.Engines
public ref T GetBlockInfo<T>(Block block) where T : unmanaged, IEntityComponent
{
#if DEBUG
if (!typeof(BlockTagEntityStruct).IsAssignableFrom(typeof(T)) && block.Exists && block.InitData.Valid)
throw new ArgumentException("The block exists but the init data has not been removed!");
#endif
return ref entitiesDB.QueryEntityOrDefault<T>(block);
}
@ -91,10 +98,35 @@ namespace TechbloxModdingAPI.Blocks.Engines
return ref entitiesDB.QueryEntityOrDefault<T>(block);
}
internal object GetBlockInfo(Block block, Type type, string name)
{
var opt = AccessTools.Method(typeof(NativeApiExtensions), "QueryEntityOptional",
new[] { typeof(EntitiesDB), typeof(EcsObjectBase), typeof(ExclusiveGroupStruct) }, new[] { type })
.Invoke(null, new object[] { entitiesDB, block, null });
var str = AccessTools.Property(opt.GetType(), "Value").GetValue(opt);
return AccessTools.Field(str.GetType(), name).GetValue(str);
}
internal void SetBlockInfo(Block block, Type type, string name, object value)
{
var opt = AccessTools.Method(typeof(BlockEngine), "GetBlockInfoOptional", generics: new[] { type })
.Invoke(this, new object[] { block });
var prop = AccessTools.Property(opt.GetType(), "Value");
var str = prop.GetValue(opt);
AccessTools.Field(str.GetType(), name).SetValue(str, value);
prop.SetValue(opt, str);
}
public void UpdateDisplayedBlock(EGID id)
{
if (!BlockExists(id)) return;
RenderingPatch.UpdateBlocks();
var pos = entitiesDB.QueryEntity<PositionEntityStruct>(id);
var rot = entitiesDB.QueryEntity<RotationEntityStruct>(id);
var scale = entitiesDB.QueryEntity<ScalingEntityStruct>(id);
var skew = entitiesDB.QueryEntity<SkewComponent>(id);
entitiesDB.QueryEntity<RenderingDataStruct>(id).matrix =
math.mul(float4x4.TRS(pos.position, rot.rotation, scale.scale), skew.skewMatrix);
entitiesDB.PublishEntityChangeDelayed<GFXPrefabEntityStructGPUI>(id); // Signal a prefab change so it updates the render buffers
}
internal void UpdatePrefab(Block block, byte material, bool flipped)
@ -105,72 +137,73 @@ namespace TechbloxModdingAPI.Blocks.Engines
: uint.MaxValue;
if (prefabAssetID == uint.MaxValue)
{
if (entitiesDB.QueryEntityOptional<DBEntityStruct>(block)) //The block exists
if (entitiesDB.QueryEntityOptional<BlockTagEntityStruct>(block)) //The block exists
throw new BlockException("Prefab asset ID not found for block " + block); //Set by the game
return;
}
uint prefabId =
PrefabsID.GetOrCreatePrefabID((ushort) prefabAssetID, material, 1, flipped);
PrefabsID.GetOrAddPrefabID((ushort) prefabAssetID, material, 1, flipped);
entitiesDB.QueryEntityOrDefault<GFXPrefabEntityStructGPUI>(block).prefabID = prefabId;
if (block.Exists)
{
entitiesDB.PublishEntityChange<CubeMaterialStruct>(block.Id);
entitiesDB.PublishEntityChange<GFXPrefabEntityStructGPUI>(block.Id);
entitiesDB.PublishEntityChangeDelayed<CubeMaterialStruct>(block.Id);
entitiesDB.PublishEntityChangeDelayed<GFXPrefabEntityStructGPUI>(block.Id);
ref BuildingActionComponent local =
ref entitiesDB.QueryEntity<BuildingActionComponent>(BuildingDroneUtility
.GetLocalBuildingDrone(entitiesDB).ToEGID(entitiesDB));
local.buildAction = BuildAction.ChangeMaterial;
local.targetPosition = block.Position;
this.entitiesDB.PublishEntityChange<BuildingActionComponent>(local.ID);
this.entitiesDB.PublishEntityChangeDelayed<BuildingActionComponent>(local.ID);
}
//Phyiscs prefab: prefabAssetID, set on block creation from the CubeListData
}
public void UpdateBlockColor(EGID id)
{
entitiesDB.PublishEntityChangeDelayed<ColourParameterEntityStruct>(id);
}
public bool BlockExists(EGID blockID)
{
return entitiesDB.Exists<DBEntityStruct>(blockID);
return entitiesDB.Exists<BlockTagEntityStruct>(blockID);
}
public SimBody[] GetSimBodiesFromID(byte id)
{
var ret = new FasterList<SimBody>(4);
var oide = entitiesDB.QueryEntities<ObjectIdEntityStruct>();
var oids = entitiesDB.QueryEntitiesOptional<ObjectIdEntityStruct>(ObjectIDBlockExclusiveGroups.OBJECT_ID_BLOCK_GROUP);
EGIDMapper<GridConnectionsEntityStruct>? connections = null;
foreach (var ((oids, count), _) in oide)
foreach (var oid in oids)
{
for (int i = 0; i < count; i++)
{
ref ObjectIdEntityStruct oid = ref oids[i];
if (oid.objectId != id) continue;
if (!connections.HasValue) //Would need reflection to get the group from the build group otherwise
connections = entitiesDB.QueryMappedEntities<GridConnectionsEntityStruct>(oid.ID.groupID);
var rid = connections.Value.Entity(oid.ID.entityID).machineRigidBodyId;
foreach (var rb in ret)
{
if (rb.Id.entityID == rid)
goto DUPLICATE; //Multiple Object Identifiers on one rigid body
}
ret.Add(new SimBody(rid));
DUPLICATE: ;
if (oid.Get().objectId != id) continue;
if (!connections.HasValue) //Would need reflection to get the group from the build group otherwise
connections = entitiesDB.QueryMappedEntities<GridConnectionsEntityStruct>(oid.EGID.groupID);
//var rid = connections.Value.Entity(tag.ID.entityID).machineRigidBodyId;
/*foreach (var rb in ret) - TODO
{
if (rb.Id.entityID == rid)
goto DUPLICATE; //Multiple Object Identifiers on one rigid body
}
}
ret.Add(new SimBody(rid));
DUPLICATE: ;*/
}
return ret.ToArray();
}
public SimBody[] GetConnectedSimBodies(uint id)
{
var joints = entitiesDB.QueryEntities<JointEntityStruct>(MachineSimulationGroups.JOINTS_GROUP).ToBuffer();
var (joints, count) = entitiesDB.QueryEntities<JointEntityStruct>(MachineSimulationGroups.JOINTS_GROUP);
var list = new FasterList<SimBody>(4);
for (int i = 0; i < joints.count; i++)
for (int i = 0; i < count; i++)
{
ref var joint = ref joints.buffer[i];
ref var joint = ref joints[i];
if (joint.isBroken) continue;
if (joint.connectedEntityA == id) list.Add(new SimBody(joint.connectedEntityB));
else if (joint.connectedEntityB == id) list.Add(new SimBody(joint.connectedEntityA));
/*if (joint.connectedEntityA == id) list.Add(new SimBody(joint.connectedEntityB)); - TODO:
else if (joint.connectedEntityB == id) list.Add(new SimBody(joint.connectedEntityA));*/
}
return list.ToArray();
@ -180,14 +213,13 @@ namespace TechbloxModdingAPI.Blocks.Engines
{
var groups = entitiesDB.QueryEntities<GridConnectionsEntityStruct>();
var bodies = new HashSet<uint>();
foreach (var (coll, _) in groups)
foreach (var ((coll, count), _) in groups)
{
var array = coll.ToBuffer().buffer;
for (var index = 0; index < array.capacity; index++)
for (var index = 0; index < count; index++)
{
var conn = array[index];
if (conn.clusterId == cid)
bodies.Add(conn.machineRigidBodyId);
var conn = coll[index];
/*if (conn.clusterId == cid) - TODO
bodies.Add(conn.machineRigidBodyId);*/
}
}
@ -196,10 +228,10 @@ namespace TechbloxModdingAPI.Blocks.Engines
public EGID? FindBlockEGID(uint id)
{
var groups = entitiesDB.FindGroups<DBEntityStruct>();
var groups = entitiesDB.FindGroups<BlockTagEntityStruct>();
foreach (ExclusiveGroupStruct group in groups)
{
if (entitiesDB.Exists<DBEntityStruct>(id, group))
if (entitiesDB.Exists<BlockTagEntityStruct>(id, group))
return new EGID(id, group);
}
@ -209,15 +241,14 @@ namespace TechbloxModdingAPI.Blocks.Engines
public Cluster GetCluster(uint sbid)
{
var groups = entitiesDB.QueryEntities<GridConnectionsEntityStruct>();
foreach (var (coll, _) in groups)
foreach (var ((coll, count), _) in groups)
{
var array = coll.ToBuffer().buffer;
for (var index = 0; index < array.capacity; index++)
for (var index = 0; index < count; index++)
{
var conn = array[index];
var conn = coll[index];
//Static blocks don't have a cluster ID but the cluster destruction manager should have one
if (conn.machineRigidBodyId == sbid && conn.clusterId != uint.MaxValue)
return new Cluster(conn.clusterId);
/*if (conn.machineRigidBodyId == sbid && conn.clusterId != uint.MaxValue) - TODO:
return new Cluster(conn.clusterId);*/
}
}
@ -226,49 +257,36 @@ namespace TechbloxModdingAPI.Blocks.Engines
public Block[] GetBodyBlocks(uint sbid)
{
var groups = entitiesDB.QueryEntities<GridConnectionsEntityStruct>();
var groups = entitiesDB.FindGroups<GridConnectionsEntityStruct>();
groups = new QueryGroups(groups).Except(CommonExclusiveGroups.DISABLED_JOINTS_IN_SIM_GROUP).Evaluate().result;
var set = new HashSet<Block>();
foreach (var (coll, _) in groups)
foreach (var ((coll, tags, count), _) in entitiesDB.QueryEntities<GridConnectionsEntityStruct, BlockTagEntityStruct>(groups))
{
var array = coll.ToBuffer().buffer;
for (var index = 0; index < array.capacity; index++)
for (var index = 0; index < count; index++)
{
var conn = array[index];
if (conn.machineRigidBodyId == sbid)
set.Add(Block.New(conn.ID));
var conn = coll[index];
/*if (conn.machineRigidBodyId == sbid) - TODO
set.Add(Block.New(tags[index].ID));*/
}
}
return set.ToArray();
}
#if DEBUG
public EntitiesDB GetEntitiesDB()
public ObjectID[] GetObjectIDsFromID(byte id)
{
return entitiesDB;
}
#endif
if (!entitiesDB.HasAny<ObjectIDTweakableComponent>(ObjectIDBlockExclusiveGroups.OBJECT_ID_BLOCK_GROUP))
return Array.Empty<ObjectID>();
[HarmonyPatch]
public static class RenderingPatch
{
private static ComputeRenderingEntitiesMatricesEngine Engine;
public static void Postfix(ComputeRenderingEntitiesMatricesEngine __instance)
var ret = new FasterList<ObjectID>(4);
var oids = entitiesDB.QueryEntitiesOptional<ObjectIDTweakableComponent>(ObjectIDBlockExclusiveGroups.OBJECT_ID_BLOCK_GROUP);
foreach (var oid in oids)
{
Engine = __instance;
if (oid.Get().objectIDToTrigger == id)
ret.Add(new ObjectID(oid.EGID));
}
public static MethodBase TargetMethod()
{
return typeof(ComputeRenderingEntitiesMatricesEngine).GetConstructors()[0];
}
public static void UpdateBlocks()
{
var data = new RenderingDataStruct();
Engine.Add(ref data, new EGID(0, CommonExclusiveGroups.BUTTON_BLOCK_GROUP));
}
return ret.ToArray();
}
}
}

View file

@ -26,18 +26,13 @@ namespace TechbloxModdingAPI.Blocks.Engines
public string Name { get; } = "TechbloxModdingAPIBlockEventsEngine";
public bool isRemovable { get; } = false;
private bool shouldAddRemove;
public void Add(ref BlockTagEntityStruct entityComponent, EGID egid)
{
if (!(shouldAddRemove = !shouldAddRemove))
return;
Placed.Invoke(this, new BlockPlacedRemovedEventArgs {ID = egid});
}
public void Remove(ref BlockTagEntityStruct entityComponent, EGID egid)
{
if (!(shouldAddRemove = !shouldAddRemove))
return;
Removed.Invoke(this, new BlockPlacedRemovedEventArgs {ID = egid});
}
}

View file

@ -18,9 +18,10 @@ using Svelto.ECS.DataStructures;
using Svelto.ECS.EntityStructs;
using Svelto.ECS.Native;
using Svelto.ECS.Serialization;
using Techblox.Blocks;
using Techblox.Blocks.Connections;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
using Unity.Collections;
using Unity.Mathematics;
using UnityEngine;
@ -48,7 +49,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
private static readonly MethodInfo SerializeGhostBlueprint =
AccessTools.Method(SerializeGhostBlueprintType, "SerializeClipboardGhostEntities");
private static NativeEntityRemove nativeRemove;
private static NativeEntityRemove nativeBlockRemove;
private static NativeEntityRemove nativeConnectionRemove;
private static MachineGraphConnectionEntityFactory connectionFactory;
private static IEntityFunctions entityFunctions;
private static ClipboardSerializationDataResourceManager clipboardManager;
@ -88,8 +90,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
public void RemoveBlockGroup(int id)
{
BlockGroupUtility.RemoveAllBlocksInBlockGroup(id, entitiesDB, removedConnections, nativeRemove,
connectionFactory, default).Complete();
BlockGroupUtility.RemoveAllBlocksInBlockGroup(id, entitiesDB, removedConnections, nativeBlockRemove,
nativeConnectionRemove, connectionFactory, default).Complete();
}
public int CreateBlockGroup(float3 position, quaternion rotation)
@ -277,7 +279,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
FullGameFields._managers.blockLabelResourceManager);
entityInitializer.Init(dbStruct);
entityInitializer.Init(new GFXPrefabEntityStructGPUI(
PrefabsID.GetOrCreatePrefabID((ushort)entityInitializer.Get<PrefabAssetIDComponent>().prefabAssetID,
PrefabsID.GetOrAddPrefabID((ushort)entityInitializer.Get<PrefabAssetIDComponent>().prefabAssetID,
entitiesDB.QueryEntity<CubeMaterialStruct>(sourceId).materialId, 7,
FlippedBlockUtils.IsFlipped(in scalingEntityStruct.scale)), true));
entityInitializer.Init(entitiesDB.QueryEntity<CubeMaterialStruct>(sourceId));
@ -339,7 +341,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
public static void Prefix(IEntityFunctions entityFunctions,
MachineGraphConnectionEntityFactory machineGraphConnectionEntityFactory)
{
nativeRemove = entityFunctions.ToNativeRemove<BlockEntityDescriptor>("GCAPI" + nameof(BlueprintEngine));
nativeBlockRemove = entityFunctions.ToNativeRemove<BlockEntityDescriptor>("TBAPI" + nameof(BlueprintEngine));
nativeConnectionRemove = entityFunctions.ToNativeRemove<MachineConnectionEntityDescriptor>("TBAPI" + nameof(BlueprintEngine));
connectionFactory = machineGraphConnectionEntityFactory;
BlueprintEngine.entityFunctions = entityFunctions;
}

View file

@ -7,6 +7,7 @@ using Unity.Transforms;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
namespace TechbloxModdingAPI.Blocks.Engines
{
@ -40,7 +41,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
ref PositionEntityStruct posStruct = ref this.entitiesDB.QueryEntityOrDefault<PositionEntityStruct>(block);
ref GridRotationStruct gridStruct = ref this.entitiesDB.QueryEntityOrDefault<GridRotationStruct>(block);
ref LocalTransformEntityStruct transStruct = ref this.entitiesDB.QueryEntityOrDefault<LocalTransformEntityStruct>(block);
ref DOTSPhysicsEntityStruct phyStruct = ref this.entitiesDB.QueryEntityOrDefault<DOTSPhysicsEntityStruct>(block);
var phyStruct = this.entitiesDB.QueryEntityOptional<DOTSPhysicsEntityStruct>(block);
// main (persistent) position
posStruct.position = vector;
// placement grid position
@ -48,15 +49,15 @@ namespace TechbloxModdingAPI.Blocks.Engines
// rendered position
transStruct.position = vector;
// collision position
if (phyStruct.ID != default)
if (phyStruct)
{ //It exists
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.dotsEntity, new Translation
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.Get().dotsEntity, new Translation
{
Value = posStruct.position
});
}
entitiesDB.QueryEntityOrDefault<GridConnectionsEntityStruct>(block).isProcessed = false;
entitiesDB.QueryEntityOrDefault<GridConnectionsEntityStruct>(block).areConnectionsAssigned = false;
return posStruct.position;
}

View file

@ -16,6 +16,7 @@ using Unity.Mathematics;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
namespace TechbloxModdingAPI.Blocks.Engines
{
@ -54,12 +55,11 @@ namespace TechbloxModdingAPI.Blocks.Engines
//RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine
DBEntityStruct dbEntity = new DBEntityStruct {DBID = block};
//TODO: Test
EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.blockIDGeneratorClient.Next(), block); //The ghost block index is only used for triggers
uint prefabAssetID = structInitializer.Has<PrefabAssetIDComponent>()
? structInitializer.Get<PrefabAssetIDComponent>().prefabAssetID
: throw new BlockException("Prefab asset ID not found!"); //Set by the game
uint prefabId = PrefabsID.GetOrCreatePrefabID((ushort) prefabAssetID, (byte) BlockMaterial.SteelBodywork, 1, false);
uint prefabId = PrefabsID.GetOrAddPrefabID((ushort) prefabAssetID, (byte) BlockMaterial.SteelBodywork, 1, false);
structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId));
structInitializer.Init(dbEntity);
structInitializer.Init(new PositionEntityStruct {position = position});

View file

@ -1,47 +1,61 @@
using System.Reflection;
using Gamecraft.Blocks.BlockGroups;
using HarmonyLib;
using RobocraftX.Blocks;
using RobocraftX.Common;
using Svelto.Common;
using RobocraftX.GroupTags;
using RobocraftX.StateSync;
using Svelto.ECS;
using Svelto.ECS.Native;
using Techblox.Blocks.Connections;
using Unity.Collections;
using Unity.Jobs;
using Allocator = Unity.Collections.Allocator;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
namespace TechbloxModdingAPI.Blocks.Engines
{
public class RemovalEngine : IApiEngine
public class RemovalEngine : IApiEngine, IDeterministicTimeStopped
{
private static IEntityFunctions _entityFunctions;
private static MachineGraphConnectionEntityFactory _connectionFactory;
private NativeHashSet<ulong> removedConnections;
public bool RemoveBlock(EGID target)
{
if (!entitiesDB.Exists<MachineGraphConnectionsEntityStruct>(target))
return false;
var connections = entitiesDB.QueryEntity<MachineGraphConnectionsEntityStruct>(target);
var groups = entitiesDB.FindGroups<MachineGraphConnectionsEntityStruct>();
using var connStructMapper = //The allocator needs to be persistent because that's what is used in the Dispose() method
entitiesDB.QueryNativeMappedEntities<MachineGraphConnectionsEntityStruct>(groups, Allocator.Persistent);
for (int i = connections.connections.Count<MachineConnectionStruct>() - 1; i >= 0; i--)
_connectionFactory.RemoveConnection(connections, i, connStructMapper);
using var connStructMapper =
entitiesDB.QueryNativeMappedEntities<MachineGraphConnectionsEntityStruct>(GroupTag<BLOCK_TAG>.Groups,
Svelto.Common.Allocator.Temp);
if (entitiesDB.TryQueryNativeMappedEntities<MachineConnectionComponent>(
ConnectionsExclusiveGroups.MACHINE_CONNECTION_GROUP, out var mapper))
{
BlockGroupUtility.RemoveBlockConnections(target, removedConnections, _connectionFactory,
connStructMapper, mapper, entitiesDB.GetEntityReferenceMap(), _entityFunctions);
}
_entityFunctions.RemoveEntity<BlockEntityDescriptor>(target);
return true;
}
public void Ready()
{
removedConnections = new(2000, Allocator.Persistent);
}
public EntitiesDB entitiesDB { get; set; }
public void Dispose()
{
removedConnections.Dispose();
}
public string Name { get; } = "TechbloxModdingAPIRemovalGameEngine";
public string Name => "TechbloxModdingAPIRemovalGameEngine";
public string name => Name;
public bool isRemovable => false;
@ -61,5 +75,12 @@ namespace TechbloxModdingAPI.Blocks.Engines
return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.RemoveBlockEngine").GetConstructors()[0];
}
}
public JobHandle DeterministicStep(in float deltaTime, JobHandle inputDeps)
{
if (removedConnections.IsCreated)
removedConnections.Clear();
return default;
}
}
}

View file

@ -7,6 +7,7 @@ using UnityEngine;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
namespace TechbloxModdingAPI.Blocks.Engines
{
@ -40,7 +41,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
ref RotationEntityStruct rotStruct = ref this.entitiesDB.QueryEntityOrDefault<RotationEntityStruct>(block);
ref GridRotationStruct gridStruct = ref this.entitiesDB.QueryEntityOrDefault<GridRotationStruct>(block);
ref LocalTransformEntityStruct transStruct = ref this.entitiesDB.QueryEntityOrDefault<LocalTransformEntityStruct>(block);
ref DOTSPhysicsEntityStruct phyStruct = ref this.entitiesDB.QueryEntityOrDefault<DOTSPhysicsEntityStruct>(block);
var phyStruct = this.entitiesDB.QueryEntityOptional<DOTSPhysicsEntityStruct>(block);
// main (persistent) rotation
Quaternion newRotation = rotStruct.rotation;
newRotation.eulerAngles = vector;
@ -50,16 +51,18 @@ namespace TechbloxModdingAPI.Blocks.Engines
// rendered rotation
transStruct.rotation = newRotation;
// collision rotation
if (phyStruct.ID != default)
if (phyStruct)
{ //It exists
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.dotsEntity,
FullGameFields._physicsWorld.EntityManager.SetComponentData(phyStruct.Get().dotsEntity,
new Unity.Transforms.Rotation
{
Value = rotStruct.rotation
});
}
entitiesDB.QueryEntityOrDefault<GridConnectionsEntityStruct>(block).isProcessed = false;
// TODO: Connections probably need to be assigned (maybe)
// They are assigned during machine processing anyway
entitiesDB.QueryEntityOrDefault<GridConnectionsEntityStruct>(block).areConnectionsAssigned = false;
return ((Quaternion)rotStruct.rotation).eulerAngles;
}

View file

@ -6,6 +6,7 @@ using Svelto.ECS;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
namespace TechbloxModdingAPI.Blocks.Engines
{
@ -41,7 +42,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
// implementations for block wiring
public WireEntityStruct CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort)
public (WireEntityStruct Wire, EGID ID) CreateNewWire(EGID startBlock, byte startPort, EGID endBlock, byte endPort)
{
EGID wireEGID = new EGID(BuildModeWiresGroups.NewWireEntityId, BuildModeWiresGroups.WiresGroup.Group);
EntityInitializer wireInitializer = Factory.BuildEntity<WireEntityDescriptor>(wireEGID);
@ -50,10 +51,9 @@ namespace TechbloxModdingAPI.Blocks.Engines
sourceBlockEGID = startBlock,
sourcePortUsage = startPort,
destinationBlockEGID = endBlock,
destinationPortUsage = endPort,
ID = wireEGID
destinationPortUsage = endPort
});
return wireInitializer.Get<WireEntityStruct>();
return (wireInitializer.Get<WireEntityStruct>(), wireEGID);
}
public ref WireEntityStruct GetWire(EGID wire)
@ -116,9 +116,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
public bool SetSignal(uint signalID, float signal, bool input = true)
{
var array = GetSignalStruct(signalID, out uint index, input);
var arrayB = array.ToBuffer();
if (array.count > 0) arrayB.buffer[index].valueAsFloat = signal;
var (array, count) = GetSignalStruct(signalID, out uint index, input);
if (count > 0) array[index].valueAsFloat = signal;
return false;
}
@ -130,11 +129,10 @@ namespace TechbloxModdingAPI.Blocks.Engines
public float AddSignal(uint signalID, float signal, bool clamp = true, bool input = true)
{
var array = GetSignalStruct(signalID, out uint index, input);
var arrayB = array.ToBuffer();
if (array.count > 0)
var (array, count) = GetSignalStruct(signalID, out uint index, input);
if (count > 0)
{
ref var channelData = ref arrayB.buffer[index];
ref var channelData = ref array[index];
channelData.valueAsFloat += signal;
if (clamp)
{
@ -162,9 +160,8 @@ namespace TechbloxModdingAPI.Blocks.Engines
public float GetSignal(uint signalID, bool input = true)
{
var array = GetSignalStruct(signalID, out uint index, input);
var arrayB = array.ToBuffer();
return array.count > 0 ? arrayB.buffer[index].valueAsFloat : 0f;
var (array, count) = GetSignalStruct(signalID, out uint index, input);
return count > 0 ? array[index].valueAsFloat : 0f;
}
public uint[] GetSignalIDs(EGID blockID, bool input = true)
@ -229,28 +226,27 @@ namespace TechbloxModdingAPI.Blocks.Engines
uint entityID = (output ? ports.firstOutputID : ports.firstInputID) + i;
if (!mapper.TryGetArrayAndEntityIndex(entityID, out var index, out var array) ||
array[index].usage != portUsage) continue;
return new OptionalRef<PortEntityStruct>(array, index);
return new OptionalRef<PortEntityStruct>(array, index, new EGID(entityID, group));
}
return default;
}
public ref WireEntityStruct MatchPortToWire(PortEntityStruct port, EGID blockID, out bool exists)
public OptionalRef<WireEntityStruct> MatchPortToWire(PortEntityStruct port, EGID blockID, out EGID wireID)
{
var wires = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group);
var wiresB = wires.ToBuffer().buffer;
for (uint i = 0; i < wires.count; i++)
var (wires, ids, count) = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group);
for (uint i = 0; i < count; i++)
{
if ((wiresB[i].destinationPortUsage == port.usage && wiresB[i].destinationBlockEGID == blockID)
|| (wiresB[i].sourcePortUsage == port.usage && wiresB[i].sourceBlockEGID == blockID))
if ((wires[i].destinationPortUsage == port.usage && wires[i].destinationBlockEGID == blockID)
|| (wires[i].sourcePortUsage == port.usage && wires[i].sourceBlockEGID == blockID))
{
exists = true;
return ref wiresB[i];
wireID = new EGID(ids[i], BuildModeWiresGroups.WiresGroup.Group);
return new OptionalRef<WireEntityStruct>(wires, i);
}
}
exists = false;
WireEntityStruct[] defRef = new WireEntityStruct[1];
return ref defRef[0];
wireID = default;
return default;
}
public EGID MatchBlocksToWire(EGID startBlock, EGID endBlock, byte startPort = byte.MaxValue, byte endPort = byte.MaxValue)
@ -279,20 +275,20 @@ namespace TechbloxModdingAPI.Blocks.Engines
endPorts = new EGID[] {new EGID(ports.firstInputID + endPort, NamedExclusiveGroup<BuildModeWiresGroups.InputPortsGroup>.Group) };
}
EntityCollection<WireEntityStruct> wires = entitiesDB.QueryEntities<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group);
var wiresB = wires.ToBuffer().buffer;
for (int endIndex = 0; endIndex < endPorts.Length; endIndex++)
{
PortEntityStruct endPES = entitiesDB.QueryEntity<PortEntityStruct>(endPorts[endIndex]);
for (int startIndex = 0; startIndex < startPorts.Length; startIndex++)
{
PortEntityStruct startPES = entitiesDB.QueryEntity<PortEntityStruct>(startPorts[startIndex]);
for (int w = 0; w < wires.count; w++)
foreach (var wireOpt in entitiesDB.QueryEntitiesOptional<WireEntityStruct>(
NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group))
{
if ((wiresB[w].destinationPortUsage == endPES.usage && wiresB[w].destinationBlockEGID == endBlock)
&& (wiresB[w].sourcePortUsage == startPES.usage && wiresB[w].sourceBlockEGID == startBlock))
var wire = wireOpt.Get();
if ((wire.destinationPortUsage == endPES.usage && wire.destinationBlockEGID == endBlock)
&& (wire.sourcePortUsage == startPES.usage && wire.sourceBlockEGID == startBlock))
{
return wiresB[w].ID;
return wireOpt.EGID;
}
}
}
@ -304,23 +300,21 @@ namespace TechbloxModdingAPI.Blocks.Engines
public OptionalRef<ChannelDataStruct> GetChannelDataStruct(EGID portID)
{
var port = GetPort(portID);
var channels = entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<BuildModeWiresGroups.ChannelDataGroup>.Group);
var channelsB = channels.ToBuffer();
return port.firstChannelIndexCachedInSim < channels.count
? new OptionalRef<ChannelDataStruct>(channelsB.buffer, port.firstChannelIndexCachedInSim)
var (channels, count) = entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<BuildModeWiresGroups.ChannelDataGroup>.Group);
return port.firstChannelIndexCachedInSim < count
? new OptionalRef<ChannelDataStruct>(channels, port.firstChannelIndexCachedInSim)
: default;
}
public EGID[] GetElectricBlocks()
{
var res = new FasterList<EGID>();
foreach (var (coll, _) in entitiesDB.QueryEntities<BlockPortsStruct>())
foreach (var ((coll, ids, count), _) in entitiesDB.QueryEntities<BlockPortsStruct>())
{
var collB = coll.ToBuffer();
for (int i = 0; i < coll.count; i++)
for (int i = 0; i < count; i++)
{
ref BlockPortsStruct s = ref collB.buffer[i];
res.Add(s.ID);
ref BlockPortsStruct s = ref coll[i];
//res.Add(s.ID); - TODO: Would need to search for the groups for each block
}
}
@ -329,43 +323,18 @@ namespace TechbloxModdingAPI.Blocks.Engines
public EGID[] WiredToInput(EGID block, byte port)
{
WireEntityStruct[] wireEntityStructs = Search(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group,
(WireEntityStruct wes) => wes.destinationPortUsage == port && wes.destinationBlockEGID == block);
EGID[] result = new EGID[wireEntityStructs.Length];
for (uint i = 0; i < wireEntityStructs.Length; i++)
{
result[i] = wireEntityStructs[i].ID;
}
return result;
return entitiesDB
.QueryEntitiesOptional<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group)
.ToArray(wire => wire.ID,
wire => wire.Component.destinationPortUsage == port && wire.Component.destinationBlockEGID == block);
}
public EGID[] WiredToOutput(EGID block, byte port)
{
WireEntityStruct[] wireEntityStructs = Search(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group,
(WireEntityStruct wes) => wes.sourcePortUsage == port && wes.sourceBlockEGID == block);
EGID[] result = new EGID[wireEntityStructs.Length];
for (uint i = 0; i < wireEntityStructs.Length; i++)
{
result[i] = wireEntityStructs[i].ID;
}
return result;
}
private T[] Search<T>(ExclusiveGroup group, Func<T, bool> isMatch) where T : unmanaged, IEntityComponent
{
FasterList<T> results = new FasterList<T>();
EntityCollection<T> components = entitiesDB.QueryEntities<T>(group);
var componentsB = components.ToBuffer();
for (uint i = 0; i < components.count; i++)
{
if (isMatch(componentsB.buffer[i]))
{
results.Add(componentsB.buffer[i]);
}
}
return results.ToArray();
return entitiesDB
.QueryEntitiesOptional<WireEntityStruct>(NamedExclusiveGroup<BuildModeWiresGroups.WiresGroup>.Group)
.ToArray(wire => wire.ID,
wire => wire.Component.sourcePortUsage == port && wire.Component.sourceBlockEGID == block);
}
private EntityCollection<ChannelDataStruct> GetSignalStruct(uint signalID, out uint index, bool input = true)
@ -375,7 +344,7 @@ namespace TechbloxModdingAPI.Blocks.Engines
: NamedExclusiveGroup<BuildModeWiresGroups.OutputPortsGroup>.Group;
if (entitiesDB.Exists<PortEntityStruct>(signalID, group))
{
index = entitiesDB.QueryEntity<PortEntityStruct>(signalID, group).anyChannelIndex;
index = entitiesDB.QueryEntity<PortEntityStruct>(signalID, group).firstChannelIndexCachedInSim;
var channelData =
entitiesDB.QueryEntities<ChannelDataStruct>(NamedExclusiveGroup<BuildModeWiresGroups.ChannelDataGroup>.Group);
return channelData;

View file

@ -0,0 +1,50 @@
using System;
using Techblox.ObjectIDBlockServer;
namespace TechbloxModdingAPI.Blocks
{
using Svelto.ECS;
public class ObjectID : SignalingBlock
{
/// <summary>
/// Constructs a(n) ObjectID object representing an existing block.
/// </summary>
public ObjectID(EGID egid) :
base(egid)
{
}
/// <summary>
/// Constructs a(n) ObjectID object representing an existing block.
/// </summary>
public ObjectID(uint id) :
base(new EGID(id, ObjectIDBlockExclusiveGroups.OBJECT_ID_BLOCK_GROUP))
{
}
/// <summary>
/// Gets or sets the ObjectID's Identifier property. Tweakable stat.
/// </summary>
public char Identifier
{
get => (char) (BlockEngine.GetBlockInfo<ObjectIDTweakableComponent>(this).objectIDToTrigger + 'A');
set
{
if(value is < 'A' or > 'Z')
throw new ArgumentOutOfRangeException(nameof(value), "ObjectIdentifier must be set to a letter between A and Z.");
BlockEngine.GetBlockInfo<ObjectIDTweakableComponent>(this).objectIDToTrigger = (byte) (value - 'A');
Label = value + ""; //The label isn't updated automatically
}
}
/// <summary>
/// Finds the identifier blocks with the given ID.
/// </summary>
/// <param name="id">The ID to look for</param>
/// <returns>An array that may be empty</returns>
public static ObjectID[] GetByID(char id) => BlockEngine.GetObjectIDsFromID((byte) (id - 'A'));
}
}

View file

@ -30,11 +30,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).servoVelocity;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).servoVelocity;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).servoVelocity = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).servoVelocity = value;
}
}
@ -45,11 +45,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).minDeviation;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).minDeviation;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).minDeviation = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).minDeviation = value;
}
}
@ -60,11 +60,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).maxDeviation;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).maxDeviation;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).maxDeviation = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).maxDeviation = value;
}
}
@ -75,11 +75,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).reverse;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).reverse;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).reverse = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).reverse = value;
}
}
@ -90,11 +90,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).hasProportionalInput;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).hasProportionalInput;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).hasProportionalInput = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).hasProportionalInput = value;
}
}
@ -105,11 +105,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).directionVector;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).directionVector;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).directionVector = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).directionVector = value;
}
}
@ -120,11 +120,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).rotationAxis;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).rotationAxis;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).rotationAxis = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).rotationAxis = value;
}
}
@ -135,11 +135,11 @@ namespace TechbloxModdingAPI.Blocks
{
get
{
return BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).forceAxis;
return BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).forceAxis;
}
set
{
BlockEngine.GetBlockInfo<RobocraftX.Blocks.ServoReadOnlyStruct>(this).forceAxis = value;
BlockEngine.GetBlockInfo<Techblox.ServoBlocksServer.ServoReadOnlyTweakableComponent>(this).forceAxis = value;
}
}
}

View file

@ -46,9 +46,9 @@ namespace TechbloxModdingAPI.Blocks
/// <returns>The connected wire.</returns>
/// <param name="portId">Port identifier.</param>
/// <param name="connected">Whether the port has a wire connected to it.</param>
protected ref WireEntityStruct GetConnectedWire(PortEntityStruct port, out bool connected)
protected OptionalRef<WireEntityStruct> GetConnectedWire(PortEntityStruct port, out EGID egid)
{
return ref SignalEngine.MatchPortToWire(port, Id, out connected);
return SignalEngine.MatchPortToWire(port, Id, out egid);
}
/// <summary>

View file

@ -40,6 +40,21 @@ namespace TechbloxModdingAPI.Blocks
}
}
/// <summary>
/// Gets or sets the WheelRig's FlipDirection property. Tweakable stat.
/// </summary>
public bool FlipDirection
{
get
{
return BlockEngine.GetBlockInfo<Techblox.WheelRigBlock.WheelRigTweakableStruct>(this).flipDirection;
}
set
{
BlockEngine.GetBlockInfo<Techblox.WheelRigBlock.WheelRigTweakableStruct>(this).flipDirection = value;
}
}
/// <summary>
/// Gets or sets the WheelRig's MaxVelocity property. May not be saved.
/// </summary>
@ -71,6 +86,22 @@ namespace TechbloxModdingAPI.Blocks
}
}
/// <summary>
/// Gets or sets the WheelRig's FlipSteering property. Tweakable stat.
/// </summary>
[TestValue(false)]
public bool FlipSteering
{
get
{
return BlockEngine.GetBlockInfo<Techblox.WheelRigBlock.WheelRigSteerableTweakableStruct>(this).flipSteering;
}
set
{
BlockEngine.GetBlockInfo<Techblox.WheelRigBlock.WheelRigSteerableTweakableStruct>(this).flipSteering = value;
}
}
/// <summary>
/// Gets or sets the WheelRig's VelocityForMinAngle property. May not be saved.
/// </summary>

View file

@ -5,6 +5,7 @@ using Svelto.ECS;
using Svelto.ECS.Experimental;
using TechbloxModdingAPI.Blocks.Engines;
using TechbloxModdingAPI.Utility;
namespace TechbloxModdingAPI.Blocks
{
@ -30,8 +31,8 @@ namespace TechbloxModdingAPI.Blocks
public static Wire Connect(SignalingBlock start, byte startPort, SignalingBlock end, byte endPort)
{
WireEntityStruct wire = signalEngine.CreateNewWire(start.Id, startPort, end.Id, endPort);
return new Wire(wire, start, end);
var (wire, id) = signalEngine.CreateNewWire(start.Id, startPort, end.Id, endPort);
return new Wire(wire, start, end, id);
}
/// <summary>
@ -45,9 +46,9 @@ namespace TechbloxModdingAPI.Blocks
{
var port = signalEngine.MatchBlockIOToPort(end, endPort, false);
if (!port) return null;
WireEntityStruct wire = signalEngine.MatchPortToWire(port, end.Id, out var exists);
return exists
? new Wire(wire.sourceBlockEGID, end.Id, wire.sourcePortUsage, endPort, wire.ID, false)
var wire = signalEngine.MatchPortToWire(port, end.Id, out var egid);
return wire
? new Wire(wire.Get().sourceBlockEGID, end.Id, wire.Get().sourcePortUsage, endPort, egid, false)
: null;
}
@ -62,9 +63,9 @@ namespace TechbloxModdingAPI.Blocks
{
var port = signalEngine.MatchBlockIOToPort(start, startPort, true);
if (!port) return null;
WireEntityStruct wire = signalEngine.MatchPortToWire(port, start.Id, out var exists);
return exists
? new Wire(start.Id, wire.destinationBlockEGID, startPort, wire.destinationPortUsage, wire.ID, false)
var wire = signalEngine.MatchPortToWire(port, start.Id, out var egid);
return wire
? new Wire(start.Id, wire.Get().destinationBlockEGID, startPort, wire.Get().destinationPortUsage, egid, false)
: null;
}
@ -132,9 +133,9 @@ namespace TechbloxModdingAPI.Blocks
this.endBlockEGID = endBlock;
this.inputToOutput = inputToOutput;
this.wireEGID = wire;
endPortEGID = signalEngine.MatchBlockIOToPort(startBlock, startPort, inputToOutput).Nullable()?.ID ?? default;
endPortEGID = signalEngine.MatchBlockIOToPort(startBlock, startPort, inputToOutput).EGID;
if (endPortEGID == default) throw new WireInvalidException("Wire end port not found");
startPortEGID = signalEngine.MatchBlockIOToPort(endBlock, endPort, !inputToOutput).Nullable()?.ID ?? default;
startPortEGID = signalEngine.MatchBlockIOToPort(endBlock, endPort, !inputToOutput).EGID;
if (startPortEGID == default) throw new WireInvalidException("Wire start port not found");
this.startPort = startPort;
this.endPort = endPort;
@ -151,8 +152,8 @@ namespace TechbloxModdingAPI.Blocks
wireEgid, false);
}
private Wire(WireEntityStruct wire, SignalingBlock src, SignalingBlock dest)
: this(src, dest, wire.sourcePortUsage, wire.destinationPortUsage, wire.ID, false)
private Wire(WireEntityStruct wire, SignalingBlock src, SignalingBlock dest, EGID wireEgid)
: this(src, dest, wire.sourcePortUsage, wire.destinationPortUsage, wireEgid, false)
{
}

View file

@ -1,6 +1,5 @@
using Gamecraft.Damage;
using RobocraftX.Common;
using Svelto.ECS;
using Svelto.ECS;
using Techblox.TimeRunning.Clusters;
namespace TechbloxModdingAPI
{
@ -14,28 +13,33 @@ namespace TechbloxModdingAPI
{
}
public Cluster(uint id) : this(new EGID(id, CommonExclusiveGroups.SIMULATION_CLUSTERS_GROUP))
public Cluster(uint id) : this(new EGID(id, ClustersExclusiveGroups.SIMULATION_CLUSTERS_GROUP))
{
}
public float InitialHealth
public float InitialHealth //TODO
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth = value;
get => 0f;
set { }
}
public float CurrentHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth = value;
get => 0f;
set { }
}
public float HealthMultiplier
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier = value;
get => 0f;
set { }
}
/// <summary>
/// The mass of the cluster.
/// </summary>
public float Mass => Block.BlockEngine.GetBlockInfo<ClusterMassComponent>(this).mass;
/// <summary>
/// Returns the simulation-time rigid bodies for the chunks in this cluster.
/// </summary>

View file

@ -62,6 +62,13 @@ namespace TechbloxModdingAPI
var id = initializer(this);
if (!dict.ContainsKey(id)) // Multiple instances may be created
dict.Add(id, this);
else
{
Logging.MetaDebugLog($"An object of this type and ID is already stored: {GetType()} - {id}");
Logging.MetaDebugLog(this);
Logging.MetaDebugLog(dict[id]);
}
Id = id;
}

View file

@ -14,7 +14,7 @@ namespace TechbloxModdingAPI.Engines
/// <summary>
/// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
/// </summary>
public interface IReactionaryEngine<T> : IApiEngine, IReactOnAddAndRemove<T>, IReactOnAddAndRemove where T : unmanaged, IEntityComponent
public interface IReactionaryEngine<T> : IApiEngine, IReactOnAddAndRemove<T> where T : unmanaged, IEntityComponent
{
}
}

View file

@ -13,7 +13,7 @@ namespace TechbloxModdingAPI.Input
public static MethodBase TargetMethod()
{
return AccessTools.Method("RobocraftX.Multiplayer.Input.NetworkInputRecorderEngine:RecordDeterministicInput");
return AccessTools.Method("RobocraftX.Multiplayer.Input.DeterministicInputRecorderEngine:RecordDeterministicInput");
}
}
}

View file

@ -24,7 +24,7 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// </summary>
public event EventHandler<bool> OnClick;
public void OnGUI()
public override void OnGUI()
{
if (automaticLayout)
{
@ -42,34 +42,15 @@ namespace TechbloxModdingAPI.Interface.IMGUI
}
}
/// <summary>
/// The button's unique name.
/// </summary>
public string Name { get; private set; }
/// <summary>
/// Whether to display the button.
/// </summary>
public bool Enabled { get; set; } = true;
/// <summary>
/// Initialize a new button with automatic layout.
/// </summary>
/// <param name="text">The text to display on the button.</param>
/// <param name="name">The button's name.</param>
public Button(string text, string name = null)
public Button(string text, string name = null) : base(text, name)
{
automaticLayout = true;
this.text = text;
if (name == null)
{
this.Name = typeof(Button).FullName + "::" + text;
}
else
{
this.Name = name;
}
IMGUIManager.AddElement(this);
}
/// <summary>
@ -83,10 +64,5 @@ namespace TechbloxModdingAPI.Interface.IMGUI
automaticLayout = false;
this.Box = box;
}
~Button()
{
IMGUIManager.RemoveElement(this);
}
}
}

View file

@ -20,7 +20,7 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// </summary>
public Rect Box { get; set; }
public void OnGUI()
public override void OnGUI()
{
/*if (Constants.Default == null) return;
if (Constants.Default.box == null) return;*/
@ -60,16 +60,6 @@ namespace TechbloxModdingAPI.Interface.IMGUI
GUI.EndGroup();
}
}
/// <summary>
/// The group's unique name.
/// </summary>
public string Name { get; }
/// <summary>
/// Whether to display the group and everything in it.
/// </summary>
public bool Enabled { set; get; } = true;
/// <summary>
/// The amount of elements in the group.
@ -85,19 +75,10 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// <param name="box">The rectangular area to use in the window.</param>
/// <param name="name">Name of the group.</param>
/// <param name="automaticLayout">Whether to use automatic UI layout.</param>
public Group(Rect box, string name = null, bool automaticLayout = false)
public Group(Rect box, string name = null, bool automaticLayout = false) : base(box.ToString().Replace(" ", ""), name)
{
Box = box;
if (name == null)
{
this.Name = typeof(Group).FullName + "::" + box.ToString().Replace(" ", "");
}
else
{
this.Name = name;
}
this.automaticLayout = automaticLayout;
IMGUIManager.AddElement(this);
}
/// <summary>

View file

@ -2,6 +2,7 @@ using System.Collections.Generic;
using Svelto.Tasks;
using Svelto.Tasks.ExtraLean;
using TechbloxModdingAPI.Tasks;
using TechbloxModdingAPI.Utility;
using UnityEngine;
namespace TechbloxModdingAPI.Interface.IMGUI
@ -14,9 +15,9 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// </summary>
public static class IMGUIManager
{
internal static OnGuiRunner ImguiScheduler = new OnGuiRunner("TechbloxModdingAPI_IMGUIScheduler");
private static Dictionary<string, UIElement> _activeElements = new Dictionary<string,UIElement>();
internal static OnGuiRunner ImguiScheduler = new("TechbloxModdingAPI_IMGUIScheduler");
private static readonly WeakDictionary<string, UIElement> _activeElements = new();
/// <summary>
/// Add an UIElement instance to be managed by IMGUIManager.

View file

@ -20,7 +20,7 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// </summary>
public Rect Box { get; set; } = Rect.zero;
public void OnGUI()
public override void OnGUI()
{
//if (Texture == null) return;
if (automaticLayout)
@ -32,43 +32,16 @@ namespace TechbloxModdingAPI.Interface.IMGUI
GUI.Label(Box, Texture, Constants.Default.label);
}
}
/// <summary>
/// The image element's unique name.
/// </summary>
public string Name { get; }
/// <summary>
/// Whether to display the image and everything in it.
/// </summary>
public bool Enabled { set; get; } = true;
/// <summary>
/// Initializes a new instance of the <see cref="T:TechbloxModdingAPI.Interface.IMGUI.Image"/> class with automatic layout.
/// </summary>
/// <param name="texture">Image to display.</param>
/// <param name="name">The element's name.</param>
public Image(Texture texture = null, string name = null)
public Image(Texture texture = null, string name = null) : base(texture == null ? "" : $"{texture.name}({texture.width}x{texture.height})", name)
{
automaticLayout = true;
Texture = texture;
if (name == null)
{
if (texture == null)
{
this.Name = typeof(Image).FullName + "::" + texture;
}
else
{
this.Name = typeof(Image).FullName + "::" + texture.name + "(" + texture.width + "x" + texture.height + ")";
}
}
else
{
this.Name = name;
}
IMGUIManager.AddElement(this);
}
/// <summary>

View file

@ -20,7 +20,7 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// </summary>
public Rect Box { get; set; } = Rect.zero;
public void OnGUI()
public override void OnGUI()
{
if (automaticLayout)
{
@ -32,34 +32,15 @@ namespace TechbloxModdingAPI.Interface.IMGUI
}
}
/// <summary>
/// The label's unique name.
/// </summary>
public string Name { get; }
/// <summary>
/// Whether to display the label.
/// </summary>
public bool Enabled { set; get; } = true;
/// <summary>
/// Initializes a new instance of the <see cref="T:TechbloxModdingAPI.Interface.IMGUI.Label"/> class with automatic layout.
/// </summary>
/// <param name="initialText">Initial string to display on the label.</param>
/// <param name="name">The element's name.</param>
public Label(string initialText = null, string name = null)
public Label(string initialText = null, string name = null) : base(initialText, name)
{
automaticLayout = true;
Text = initialText;
if (name == null)
{
this.Name = typeof(Label).FullName + "::" + initialText;
}
else
{
this.Name = name;
}
IMGUIManager.AddElement(this);
}
/// <summary>

View file

@ -28,7 +28,7 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// </summary>
public event EventHandler<string> OnEdit;
public void OnGUI()
public override void OnGUI()
{
string editedText = null;
if (automaticLayout)
@ -61,36 +61,17 @@ namespace TechbloxModdingAPI.Interface.IMGUI
}
}
/// <summary>
/// The text field's unique name.
/// </summary>
public string Name { get; }
/// <summary>
/// Whether to display the text field.
/// </summary>
public bool Enabled { set; get; } = true;
/// <summary>
/// Initialize the text input field with automatic layout.
/// </summary>
/// <param name="initialText">Initial text in the input field.</param>
/// <param name="name">The text field's name.</param>
/// <param name="multiline">Allow multiple lines?</param>
public Text(string initialText = null, string name = null, bool multiline = false)
public Text(string initialText = null, string name = null, bool multiline = false) : base(initialText, name)
{
this.Multiline = multiline;
automaticLayout = true;
text = initialText ?? "";
if (name == null)
{
this.Name = typeof(Text).FullName + "::" + text;
}
else
{
this.Name = name;
}
IMGUIManager.AddElement(this);
}
/// <summary>

View file

@ -6,23 +6,34 @@ namespace TechbloxModdingAPI.Interface.IMGUI
/// GUI Element like a text field, button or picture.
/// This interface is used to wrap many elements from Unity's IMGUI system.
/// </summary>
public interface UIElement
public abstract class UIElement
{
protected UIElement(string text, string name)
{
Name = name ?? GetType().FullName + "::" + text;
IMGUIManager.AddElement(this);
}
~UIElement()
{
IMGUIManager.RemoveElement(this);
}
/// <summary>
/// GUI operations to perform in the OnGUI scope.
/// This is basically equivalent to a MonoBehaviour's OnGUI method.
/// </summary>
void OnGUI();
public abstract void OnGUI();
/// <summary>
/// The element's name.
/// This should be unique for every instance of the class.
/// </summary>
string Name { get; }
public string Name { get; }
/// <summary>
/// Whether to display the UI element or not.
/// </summary>
bool Enabled { get; }
public bool Enabled { get; set; } = true;
}
}

View file

@ -104,7 +104,7 @@ namespace TechbloxModdingAPI
}
Scheduler.Dispose();
var currentAssembly = Assembly.GetExecutingAssembly();
harmony.UnpatchAll(currentAssembly.GetName().Name);
harmony.UnpatchSelf();
harmony = null;
Logging.MetaLog($"{currentAssembly.GetName().Name} v{currentAssembly.GetName().Version} shutdown");
}

View file

@ -4,17 +4,18 @@ using RobocraftX.SaveAndLoad;
using Svelto.ECS;
using HarmonyLib;
using RobocraftX.StateSync;
namespace TechbloxModdingAPI.Persistence
{
[HarmonyPatch(typeof(SaveAndLoadCompositionRoot), "Compose")]
[HarmonyPatch(typeof(SaveAndLoadCompositionRoot), "ClientComposeTimeStopped")]
class SaveAndLoadCompositionRootPatch
{
public static EnginesRoot currentEnginesRoot;
public static void Prefix(EnginesRoot enginesRoot)
public static void Prefix(StateSyncRegistrationHelper stateSyncHelper)
{
currentEnginesRoot = enginesRoot;
currentEnginesRoot = stateSyncHelper.enginesRoot;
//SerializerManager.RegisterSerializers(enginesRoot);
}
}

View file

@ -10,6 +10,7 @@ using RobocraftX.Physics;
using Svelto.ECS;
using Techblox.BuildingDrone;
using Techblox.Camera;
using Techblox.Character;
using TechbloxModdingAPI.Blocks;
using TechbloxModdingAPI.Players;
using TechbloxModdingAPI.Utility;
@ -64,14 +65,17 @@ namespace TechbloxModdingAPI
}
/// <summary>
/// Returns the current player belonging to this client.
/// Returns the current player belonging to this client. It will be different after entering/leaving simulation.
/// May return null if the local player doesn't exist.
/// </summary>
public static Player LocalPlayer
{
get
{
if (localPlayer == null || localPlayer.Id != playerEngine.GetLocalPlayer())
localPlayer = new Player(PlayerType.Local);
var playerId = playerEngine.GetLocalPlayer();
if (playerId == uint.MaxValue) return null;
if (localPlayer == null || localPlayer.Id != playerId)
localPlayer = GetInstance(playerId);
return localPlayer;
}
}
@ -191,8 +195,8 @@ namespace TechbloxModdingAPI
/// The player's mass.
/// </summary>
/// <value>The mass.</value>
public float Mass =>
1f / playerEngine.GetCharacterStruct<RigidBodyEntityStruct>(Id).Get().physicsMass.InverseMass;
[Obsolete] // We cannot get it clientside or something
public float Mass => 0;
/// <summary>
/// The player's latest network ping time.
@ -210,15 +214,16 @@ namespace TechbloxModdingAPI
/// The player's initial health when entering Simulation (aka Time Running) mode.
/// </summary>
/// <value>The initial health.</value>
[Obsolete("We can no longer get initial health, returns max health.")]
public float InitialHealth
{
get
{
var opt = playerEngine.GetCharacterStruct<CharacterHealthEntityStruct>(Id);
return opt ? opt.Get().initialHealth : -1f;
var opt = playerEngine.GetCharacterStruct<CharacterHealthEntityComponent>(Id);
return opt ? opt.Get().maxHealth : -1f;
}
set => playerEngine.GetCharacterStruct<CharacterHealthEntityStruct>(Id).Get().initialHealth = value;
set => playerEngine.GetCharacterStruct<CharacterHealthEntityComponent>(Id).Get().maxHealth = value;
}
/// <summary>
@ -229,30 +234,25 @@ namespace TechbloxModdingAPI
{
get
{
var opt = playerEngine.GetCharacterStruct<CharacterHealthEntityStruct>(Id);
var opt = playerEngine.GetCharacterStruct<CharacterHealthEntityComponent>(Id);
return opt ? opt.Get().currentHealth : -1f;
}
set => playerEngine.GetCharacterStruct<CharacterHealthEntityStruct>(Id).Get().currentHealth = value;
set => playerEngine.GetCharacterStruct<CharacterHealthEntityComponent>(Id).Get().currentHealth = value;
}
/// <summary>
/// Whether this <see cref="T:TechbloxModdingAPI.Player"/> is damageable.
/// </summary>
/// <value><c>true</c> if damageable; otherwise, <c>false</c>.</value>
[Obsolete("Players are probably always damageable")]
public bool Damageable
{
get
{
var opt = playerEngine.GetCharacterStruct<CharacterHealthEntityStruct>(Id);
return opt.Get().canTakeDamageStat;
}
get => true;
// ReSharper disable once ValueParameterNotUsed
set
{
ref var healthStruct = ref playerEngine.GetCharacterStruct<CharacterHealthEntityStruct>(Id).Get();
healthStruct.canTakeDamage = value;
healthStruct.canTakeDamageStat = value;
}
}
@ -260,30 +260,26 @@ namespace TechbloxModdingAPI
/// The player's lives when initially entering Simulation (aka Time Running) mode.
/// </summary>
/// <value>The initial lives.</value>
[Obsolete("The player has infinite lives")]
public uint InitialLives
{
get
{
var opt = playerEngine.GetCharacterStruct<CharacterLivesEntityComponent>(Id);
return opt ? opt.Get().initialLives : uint.MaxValue;
}
get => uint.MaxValue;
set => playerEngine.GetCharacterStruct<CharacterLivesEntityComponent>(Id).Get().initialLives = value;
// ReSharper disable once ValueParameterNotUsed
set { }
}
/// <summary>
/// The player's current lives in Simulation (aka Time Running) mode.
/// </summary>
/// <value>The current lives.</value>
[Obsolete("The player has infinite lives")]
public uint CurrentLives
{
get
{
var opt = playerEngine.GetCharacterStruct<CharacterLivesEntityComponent>(Id);
return opt ? opt.Get().currentLives : uint.MaxValue;
}
get => uint.MaxValue;
set => playerEngine.GetCharacterStruct<CharacterLivesEntityComponent>(Id).Get().currentLives = value;
// ReSharper disable once ValueParameterNotUsed
set { }
}
/*/// <summary>
@ -363,6 +359,18 @@ namespace TechbloxModdingAPI
public PlayerBuildingMode BuildingMode => (PlayerBuildingMode)Math.Log((double)playerEngine
.GetCharacterStruct<TimeStoppedModeComponent>(Id).Get().timeStoppedContext, 2); // It's a bit field in game now
public PlayerState State =>
playerEngine.GetCharacterStruct<CharacterTagEntityStruct>(Id).Get().ID.groupID switch
{
var group when group == CharacterExclusiveGroups.MachineSpawningGroup => PlayerState.HoldingMachine,
var group when group == CharacterExclusiveGroups.OnFootGroup => PlayerState.OnFoot,
var group when group == CharacterExclusiveGroups.InPilotSeatGroup => PlayerState.InSeat,
var group when group == CharacterExclusiveGroups.DyingOnFootGroup => PlayerState.OnFoot,
var group when group == CharacterExclusiveGroups.DyingInPilotSeatGroup => PlayerState.InSeat,
var group when group == CharacterExclusiveGroups.DeadGroup => PlayerState.OnFoot,
_ => throw new ArgumentOutOfRangeException("", "Unknown player state")
};
/// <summary>
/// Whether the player is sprinting.
/// </summary>
@ -518,6 +526,15 @@ namespace TechbloxModdingAPI
return playerEngine.GetSelectedBlocks(Id);
}
/// <summary>
/// Returns the ghost block that shows the block to be placed in build mode.
/// </summary>
/// <returns>A block instance or null if not found</returns>
public Block GetGhostBlock()
{
return playerEngine.GetGhostBlock(Id);
}
public bool Equals(Player other)
{
if (ReferenceEquals(null, other)) return false;

View file

@ -8,21 +8,20 @@ using RobocraftX.Common.Input;
using RobocraftX.CR.MachineEditing.BoxSelect;
using RobocraftX.Physics;
using RobocraftX.Blocks.Ghost;
using Gamecraft.GUI.HUDFeedbackBlocks;
using RobocraftX.Blocks;
using RobocraftX.Common;
using RobocraftX.Multiplayer;
using RobocraftX.PilotSeat;
using RobocraftX.SimulationModeState;
using Svelto.ECS;
using Techblox.Camera;
using Unity.Mathematics;
using Svelto.ECS.DataStructures;
using Svelto.ECS.EntityStructs;
using Techblox.BuildingDrone;
using Techblox.Character;
using TechbloxModdingAPI.Engines;
using TechbloxModdingAPI.Input;
using TechbloxModdingAPI.Utility;
using TechbloxModdingAPI.Utility.ECS;
namespace TechbloxModdingAPI.Players
{
@ -51,10 +50,10 @@ namespace TechbloxModdingAPI.Players
public uint GetLocalPlayer()
{
if (!isReady) return uint.MaxValue;
var localPlayers = entitiesDB.QueryEntities<PlayerIDStruct>(PlayersExclusiveGroups.LocalPlayers).ToBuffer();
if (localPlayers.count > 0)
var (localPlayers, count) = entitiesDB.QueryEntities<PlayerIDStruct>(PlayersExclusiveGroups.LocalPlayers);
if (count > 0)
{
return localPlayers.buffer[0].ID.entityID;
return localPlayers[0].ID.entityID;
}
return uint.MaxValue;
}
@ -62,10 +61,10 @@ namespace TechbloxModdingAPI.Players
public uint GetRemotePlayer()
{
if (!isReady) return uint.MaxValue;
var localPlayers = entitiesDB.QueryEntities<PlayerIDStruct>(PlayersExclusiveGroups.RemotePlayers).ToBuffer();
if (localPlayers.count > 0)
var (localPlayers, count) = entitiesDB.QueryEntities<PlayerIDStruct>(PlayersExclusiveGroups.RemotePlayers);
if (count > 0)
{
return localPlayers.buffer[0].ID.entityID;
return localPlayers[0].ID.entityID;
}
return uint.MaxValue;
}
@ -114,18 +113,10 @@ namespace TechbloxModdingAPI.Players
return true;
}
public bool GetGameOverScreen(uint playerId)
{
if (entitiesDB == null) return false;
ref HudActivatedBlocksEntityStruct habes = ref entitiesDB.QueryEntity<HudActivatedBlocksEntityStruct>(HUDFeedbackBlocksGUIExclusiveGroups.GameOverHudEgid);
NativeDynamicArrayCast<EGID> nativeDynamicArrayCast = new NativeDynamicArrayCast<EGID>(habes.activatedBlocksOrdered);
return nativeDynamicArrayCast.count > 0;
}
public bool IsDead(uint playerId)
{
if (entitiesDB == null) return true;
return entitiesDB.Exists<RigidBodyEntityStruct>(playerId, CharacterExclusiveGroups.DeadCharacters);
return entitiesDB.Exists<RigidBodyEntityStruct>(playerId, CharacterExclusiveGroups.DeadGroup);
}
// reusable methods
@ -140,7 +131,7 @@ namespace TechbloxModdingAPI.Players
group = default;
if (GameState.IsBuildMode())
return entitiesDB.QueryEntityOptional<T>(new EGID(playerId, LocalBuildingDrone.BuildGroup));
var characterGroups = CharacterExclusiveGroups.AllCharacters;
for (int i = 0; i < characterGroups.count; i++)
{
@ -174,8 +165,9 @@ namespace TechbloxModdingAPI.Players
var opt = GetCameraStruct<PhysicCameraRayCastEntityStruct>(playerId);
if (!opt) return default;
PhysicCameraRayCastEntityStruct rayCast = opt;
EGID physicCameraEgid = new EGID(playerId, CameraExclusiveGroups.PhysicCameraGroup);
float distance = maxDistance < 0
? GhostBlockUtils.GetBuildInteractionDistance(entitiesDB, rayCast,
? GhostBlockUtils.GetBuildInteractionDistance(entitiesDB, rayCast, physicCameraEgid,
GhostBlockUtils.GhostCastMethod.GhostCastProportionalToBlockSize)
: maxDistance;
if (rayCast.hit && rayCast.distance <= distance)
@ -209,9 +201,9 @@ namespace TechbloxModdingAPI.Players
{
if (!TimeRunningModeUtil.IsTimeRunningMode(entitiesDB))
return;
PilotSeatGroupUtils.SwapTagTo<OCCUPIED_TAG>(Functions, seatId);
/*PilotSeatGroupUtils.SwapTagTo<OCCUPIED_TAG>(Functions, seatId);
var opt = GetCharacterStruct<CharacterPilotSeatEntityStruct>(playerId, out var group);
if (!opt) return;
if (!opt) return; - TODO: This is server code and mods run in client code atm. We can only send inputs even in singleplayer as it is.
ref CharacterPilotSeatEntityStruct charSeat = ref opt.Get();
var charId = new EGID(playerId, group);
charSeat.pilotSeatEntity = entitiesDB.GetEntityReference(seatId);
@ -221,18 +213,18 @@ namespace TechbloxModdingAPI.Players
ref var seat = ref entitiesDB.QueryEntity<PilotSeatEntityStruct>(seatId);
seat.occupyingCharacter = entitiesDB.GetEntityReference(charId);
charSeat.followCam = entitiesDB.QueryEntity<SeatFollowCamComponent>(seatId).followCam;
Functions.SwapEntityGroup<CharacterEntityDescriptor>(charId, CharacterExclusiveGroups.InPilotSeatGroup);
Functions.SwapEntityGroup<CharacterEntityDescriptor>(charId, CharacterExclusiveGroups.InPilotSeatGroup);*/
}
public void ExitSeat(uint playerId)
{
if (!TimeRunningModeUtil.IsTimeRunningMode(entitiesDB))
return;
EGID egid = new EGID(playerId, CharacterExclusiveGroups.InPilotSeatGroup);
/*EGID egid = new EGID(playerId, CharacterExclusiveGroups.InPilotSeatGroup);
var opt = entitiesDB.QueryEntityOptional<CharacterPilotSeatEntityStruct>(egid);
if (!opt) return;
opt.Get().instantExit = true;
entitiesDB.PublishEntityChange<CharacterPilotSeatEntityStruct>(egid);
entitiesDB.PublishEntityChange<CharacterPilotSeatEntityStruct>(egid);*/
}
public bool SpawnMachine(uint playerId)
@ -242,6 +234,11 @@ namespace TechbloxModdingAPI.Players
EGID egid = new EGID(playerId, CharacterExclusiveGroups.MachineSpawningGroup);
if (!entitiesDB.Exists<CharacterTagEntityStruct>(egid))
return false;
if (entitiesDB.QueryEntity<CharacterMachineSpawningValidityComponent>(egid).isMachinePlacementInvalid)
{
Logging.MetaDebugLog("Machine placement invalid");
return false;
}
//Functions.SwapEntityGroup<CharacterEntityDescriptor>(egid, CharacterExclusiveGroups.OnFootGroup);
FakeInput.ActionInput(playerId, primary: true);
return true;
@ -267,5 +264,11 @@ namespace TechbloxModdingAPI.Players
.QueryUniqueEntity<NetworkStatsEntityStruct>(MultiplayerExclusiveGroups.MultiplayerStateGroup)
.networkStats.PingMs;
}
public Block GetGhostBlock(uint playerId)
{
var egid = new EGID(playerId, GHOST_BLOCKS_ENABLED.Group);
return entitiesDB.Exists<DBEntityStruct>(egid) ? Block.New(egid) : null;
}
}
}

View file

@ -1,3 +1,4 @@
using System;
using RobocraftX.Character;
using RobocraftX.Character.Movement;
using RobocraftX.Common.Input;

View file

@ -0,0 +1,9 @@
namespace TechbloxModdingAPI.Players
{
public enum PlayerState
{
HoldingMachine,
OnFoot,
InSeat
}
}

View file

@ -29,7 +29,7 @@ namespace TechbloxModdingAPI.Players
[APITestCase(TestType.EditMode)]
public static void PositionTest()
{
Player p = new Player(PlayerType.Local);
Player p = Player.LocalPlayer;
if (!Assert.Errorless(() => { p.Teleport(0, 0, 0, relative: false); }, "Player.Teleport(origin) errored: ", "Player teleported to origin successfully.")) return;
if (!Assert.CloseTo(p.Position, float3.zero, "Player is not close to origin despite being teleported there.", "Player.Position is at origin.")) return;
if (!Assert.Errorless(() => { p.Position = float3.zero + 1; }, "Player.Position = origin+1 errored: ", "Player moved to origin+1.")) return;
@ -39,15 +39,14 @@ namespace TechbloxModdingAPI.Players
[APITestCase(TestType.Game)]
public static void SeatEventTestBuild()
{
Player.LocalPlayer.SeatEntered += Assert.CallsBack<PlayerSeatEventArgs>("SeatEntered");
Player.LocalPlayer.SeatExited += Assert.CallsBack<PlayerSeatEventArgs>("SeatExited");
Block.PlaceNew(BlockIDs.DriverSeat, -1f);
Block.PlaceNew(BlockIDs.DriverSeat, Player.LocalPlayer.Position);
}
[APITestCase(TestType.SimulationMode)]
public static IEnumerator<TaskContract> SeatEventTestSim()
{
yield return new WaitForSecondsEnumerator(1).Continue();
Player.LocalPlayer.SeatEntered += Assert.CallsBack<PlayerSeatEventArgs>("SeatEntered");
Player.LocalPlayer.SeatExited += Assert.CallsBack<PlayerSeatEventArgs>("SeatExited");
Assert.Equal(Player.LocalPlayer.SpawnMachine(), true, "Failed to spawn the player's machine.", "Successfully spawned the player's machine.");
yield return new WaitForSecondsEnumerator(1).Continue();
var seats = Game.CurrentGame().GetBlocksInGame(BlockIDs.DriverSeat);
@ -56,7 +55,7 @@ namespace TechbloxModdingAPI.Players
{
Logging.MetaLog("Waiting for a seat to be spawned...");
yield return new WaitForSecondsEnumerator(1).Continue();
Console.WriteLine("Spawn machine: " + Player.LocalPlayer.SpawnMachine());
Logging.MetaLog("Spawn machine: " + Player.LocalPlayer.SpawnMachine());
seats = Game.CurrentGame().GetBlocksInGame(BlockIDs.DriverSeat);
c++;
}
@ -68,11 +67,21 @@ namespace TechbloxModdingAPI.Players
}
if (seats[0] is Seat seat)
{
Assert.Errorless(() => Player.LocalPlayer.EnterSeat(seat), "Failed to enter seat.",
"Entered seat successfully.");
while (Player.LocalPlayer.State != PlayerState.InSeat)
{
bool cont = false;
Client.Instance.PromptUser(new SingleChoicePrompt("Testing", $"Enter the seat at {seat.Position} pls", "OK", () => cont = true));
while (!cont)
yield return Yield.It;
yield return new WaitForSecondsEnumerator(5f).Continue();
}
}
else
Assert.Fail("Found a seat that is not a seat!");
yield return new WaitForSecondsEnumerator(1).Continue();
yield return new WaitForSecondsEnumerator(5).Continue();
Assert.Errorless(() => Player.LocalPlayer.ExitSeat(), "Failed to exit seat.",
"Exited seat successfully.");
}

View file

@ -6,6 +6,7 @@ using UnityEngine;
using Gamecraft.Damage;
using RobocraftX.Common;
using RobocraftX.Physics;
using Techblox.TimeRunning.Clusters;
namespace TechbloxModdingAPI
{
@ -20,7 +21,7 @@ namespace TechbloxModdingAPI
/// </summary>
public Cluster Cluster => cluster ??= clusterId == uint.MaxValue // Return cluster or if it's null then set it
? Block.BlockEngine.GetCluster(Id.entityID) // If we don't have a clusterId set then get it from the game
: GetInstance(new EGID(clusterId, CommonExclusiveGroups.SIMULATION_CLUSTERS_GROUP),
: GetInstance(new EGID(clusterId, ClustersExclusiveGroups.SIMULATION_CLUSTERS_GROUP),
egid => new Cluster(egid)); // Otherwise get the cluster from the ID
private Cluster cluster;
@ -73,15 +74,16 @@ namespace TechbloxModdingAPI
}
}
[Obsolete] //Cannot get mass even from UECS
public float Mass
{
get => math.rcp(GetStruct().physicsMass.InverseMass);
get => 0f;
//set => GetStruct().physicsMass.InverseMass = math.rcp(value);
}
public float3 CenterOfMass
{
get => GetStruct().physicsMass.CenterOfMass;
get => 0f; //TODO
//set => GetStruct().physicsMass.CenterOfMass = value;
}
@ -92,20 +94,20 @@ namespace TechbloxModdingAPI
public float InitialHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).initialHealth = value;
get => 0f;
set { }
}
public float CurrentHealth
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).currentHealth = value;
get => 0f;
set { }
}
public float HealthMultiplier
{
get => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier;
set => Block.BlockEngine.GetBlockInfo<HealthEntityComponent>(this).healthMultiplier = value;
get => 0f;
set { }
}
/// <summary>

View file

@ -1,11 +1,12 @@
using System.Collections;
using RobocraftX.Schedulers;
using Svelto.Tasks;
using Svelto.Tasks.ExtraLean;
using Svelto.Tasks.Unity.Internal;
namespace TechbloxModdingAPI.Tasks
{
public class OnGuiRunner : BaseRunner<ExtraLeanSveltoTask<IEnumerator>>
public class OnGuiRunner : SteppableRunner<ExtraLeanSveltoTask<IEnumerator>>
{
public OnGuiRunner(string name, uint runningOrder = 0)
: base(name)

File diff suppressed because it is too large Load diff

View file

@ -1,382 +1,84 @@
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Text;
using TechbloxModdingAPI.App;
using BepInEx;
using BepInEx.Bootstrap;
using HarmonyLib;
using IllusionInjector;
// test
using RobocraftX.FrontEnd;
using Unity.Mathematics;
using UnityEngine;
using Svelto.Tasks;
using Svelto.Tasks.Lean;
using TechbloxModdingAPI.Blocks;
using TechbloxModdingAPI.App;
using TechbloxModdingAPI.Commands;
using TechbloxModdingAPI.Players;
using TechbloxModdingAPI.Tasks;
using TechbloxModdingAPI.Utility;
namespace TechbloxModdingAPI.Tests
{
#if DEBUG
// unused by design
/// <summary>
/// Modding API implemented as a standalone IPA Plugin.
/// Ideally, TechbloxModdingAPI should be loaded by another mod; not itself
/// </summary>
class TechbloxModdingAPIPluginTest : IllusionPlugin.IEnhancedPlugin
#if DEBUG // The API should be loaded by other plugins, but it can be used by itself for testing
[BepInPlugin("org.exmods.TechbloxModdingAPIPluginTest", PluginInfo.PLUGIN_NAME, PluginInfo.PLUGIN_VERSION)]
[BepInProcess("Techblox.exe")]
public class TechbloxModdingAPIPluginTest : BaseUnityPlugin
{
private void Awake()
{
Main.Init();
Client.EnterMenu += (sender, args) => throw new Exception("Test handler always throws an exception!");
Client.EnterMenu += (sender, args) => Console.WriteLine("EnterMenu handler after erroring handler");
Game.Enter += (s, a) =>
{
Player.LocalPlayer.SeatEntered += (sender, args) =>
Console.WriteLine($"Player {Player.LocalPlayer} entered seat {args.Seat}");
Player.LocalPlayer.SeatExited += (sender, args) =>
Console.WriteLine($"Player {Player.LocalPlayer} exited seat {args.Seat}");
};
CommandBuilder.Builder()
.Name("Exit")
.Description("Close Techblox immediately, without any prompts")
.Action(() => { UnityEngine.Application.Quit(); })
.Build();
private static Harmony harmony { get; set; }
CommandBuilder.Builder()
.Name("SetFOV")
.Description("Set the player camera's field of view")
.Action((float d) => { UnityEngine.Camera.main.fieldOfView = d; })
.Build();
Game.AddPersistentDebugInfo("InstalledMods", InstalledMods);
// Plugin startup logic
Logger.LogInfo($"Plugin {PluginInfo.PLUGIN_GUID} is loaded!");
#if TEST
TestRoot.RunTests();
#endif
}
public override string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name;
public override string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString();
public string HarmonyID { get; } = "org.git.exmods.modtainers.techbloxmoddingapi";
public override void OnApplicationQuit()
private void OnDestroy()
{
Main.Shutdown();
}
public override void OnApplicationStart()
{
FileLog.Reset();
Harmony.DEBUG = true;
Main.Init();
Logging.MetaDebugLog($"Version group id {ApiExclusiveGroups.versionGroup}");
// disable background music
Logging.MetaDebugLog("Audio Mixers: " + string.Join(",", AudioTools.GetMixers()));
//AudioTools.SetVolume(0.0f, "Music"); // The game now sets this from settings again after this is called :(
//Utility.VersionTracking.Enable();//(very) unstable
// debug/test handlers
Client.EnterMenu += (sender, args) => throw new Exception("Test handler always throws an exception!");
Client.EnterMenu += (sender, args) => Console.WriteLine("EnterMenu handler after erroring handler");
Game.Enter += (s, a) =>
{
Player.LocalPlayer.SeatEntered += (sender, args) =>
Console.WriteLine($"Player {Player.LocalPlayer} entered seat {args.Seat}");
Player.LocalPlayer.SeatExited += (sender, args) =>
Console.WriteLine($"Player {Player.LocalPlayer} exited seat {args.Seat}");
};
// debug/test commands
if (Dependency.Hell("ExtraCommands"))
{
CommandBuilder.Builder()
.Name("Exit")
.Description("Close Techblox immediately, without any prompts")
.Action(() => { UnityEngine.Application.Quit(); })
.Build();
CommandBuilder.Builder()
.Name("SetFOV")
.Description("Set the player camera's field of view")
.Action((float d) => { UnityEngine.Camera.main.fieldOfView = d; })
.Build();
CommandBuilder.Builder()
.Name("MoveLastBlock")
.Description("Move the most-recently-placed block, and any connected blocks by the given offset")
.Action((float x, float y, float z) =>
{
if (GameState.IsBuildMode())
foreach (var block in Block.GetLastPlacedBlock().GetConnectedCubes())
block.Position += new Unity.Mathematics.float3(x, y, z);
else
Logging.CommandLogError("Blocks can only be moved in Build mode!");
}).Build();
CommandBuilder.Builder()
.Name("PlaceAluminium")
.Description("Place a block of aluminium at the given coordinates")
.Action((float x, float y, float z) =>
{
var block = Block.PlaceNew(BlockIDs.Cube, new float3(x, y, z), force: true);
Logging.CommandLog("Block placed with type: " + block.Type);
})
.Build();
CommandBuilder.Builder()
.Name("PlaceAluminiumLots")
.Description("Place a lot of blocks of aluminium at the given coordinates")
.Action((float x, float y, float z) =>
{
Logging.CommandLog("Starting...");
var sw = Stopwatch.StartNew();
for (int i = 0; i < 100; i++)
for (int j = 0; j < 100; j++)
Block.PlaceNew(BlockIDs.Cube, new float3(x + i, y, z + j));
sw.Stop();
Logging.CommandLog("Finished in " + sw.ElapsedMilliseconds + "ms");
})
.Build();
Block b = null;
CommandBuilder.Builder("moveBlockInSim", "Run in build mode first while looking at a block, then in sim to move it up")
.Action(() =>
{
if (b == null)
{
b = new Player(PlayerType.Local).GetBlockLookedAt();
Logging.CommandLog("Block saved: " + b);
}
else
Logging.CommandLog("Block moved to: " + (b.GetSimBody().Position += new float3(0, 2, 0)));
}).Build();
CommandBuilder.Builder("Error", "Throw an error to make sure SimpleCustomCommandEngine's wrapper catches it.")
.Action(() => { throw new Exception("Error Command always throws an error"); })
.Build();
CommandBuilder.Builder("ColorBlock",
"Change color of the block looked at if there's any.")
.Action<string>(str =>
{
if (!Enum.TryParse(str, out BlockColors color))
{
Logging.CommandLog("Color " + str + " not found! Interpreting as 4 color values.");
var s = str.Split(' ');
new Player(PlayerType.Local).GetBlockLookedAt().CustomColor = new float4(float.Parse(s[0]),
float.Parse(s[1]), float.Parse(s[2]), float.Parse(s[3]));
return;
}
new Player(PlayerType.Local).GetBlockLookedAt().Color = color;
Logging.CommandLog("Colored block to " + color);
}).Build();
CommandBuilder.Builder("MoveBlockByID", "Gets a block based on its object identifier and teleports it up.")
.Action<char>(ch =>
{
foreach (var body in SimBody.GetFromObjectID(ch))
{
Logging.CommandLog("SimBody: " + body);
body.Position += new float3(0, 10, 0);
foreach (var bodyConnectedBody in body.GetConnectedBodies())
{
Logging.CommandLog("Moving " + bodyConnectedBody);
bodyConnectedBody.Position += new float3(0, 10, 0);
}
}
}).Build();
CommandBuilder.Builder("TestChunkHealth", "Sets the chunk looked at to the given health.")
.Action((float val, float max) =>
{
var body = new Player(PlayerType.Local).GetSimBodyLookedAt();
if (body == null) return;
body.CurrentHealth = val;
body.InitialHealth = max;
Logging.CommandLog("Health set to: " + val);
}).Build();
CommandBuilder.Builder("placeBlockGroup", "Places some blocks in a group")
.Action((float x, float y, float z) =>
{
var pos = new float3(x, y, z);
var group = BlockGroup.Create(new Block(BlockIDs.Cube, pos) {Color = BlockColors.Aqua});
new Block(BlockIDs.Cube, pos += new float3(1, 0, 0))
{Color = BlockColors.Blue, BlockGroup = group};
new Block(BlockIDs.Cube, pos += new float3(1, 0, 0))
{Color = BlockColors.Green, BlockGroup = group};
new Block(BlockIDs.Cube, pos + new float3(1, 0, 0))
{Color = BlockColors.Lime, BlockGroup = group};
}).Build();
CommandBuilder.Builder("placeCustomBlock", "Places a custom block, needs a custom catalog and assets.")
.Action((float x, float y, float z) =>
{
Logging.CommandLog("Block placed: " +
Block.PlaceNew((BlockIDs) 500, new float3(0, 0, 0)));
}).Build();
CommandBuilder.Builder("toggleTimeMode", "Enters or exits simulation.")
.Action((float x, float y, float z) =>
{
Game.CurrentGame().ToggleTimeMode();
}).Build();
CommandBuilder.Builder("testColorBlock", "Tests coloring a block to default color")
.Action(() => Player.LocalPlayer.GetBlockLookedAt().Color = BlockColors.Default).Build();
CommandBuilder.Builder("testMaterialBlock", "Tests materialing a block to default material")
.Action(() => Player.LocalPlayer.GetBlockLookedAt().Material = BlockMaterial.Default).Build();
CommandBuilder.Builder("testGameName", "Tests changing the game name")
.Action(() => Game.CurrentGame().Name = "Test").Build();
CommandBuilder.Builder("makeBlockStatic", "Makes a block you look at static")
.Action(() => Player.LocalPlayer.GetBlockLookedAt().Static = true).Build();
Game.AddPersistentDebugInfo("InstalledMods", InstalledMods);
/*Block.Placed += (sender, args) =>
Logging.MetaDebugLog("Placed block " + args.Block);
Block.Removed += (sender, args) =>
Logging.MetaDebugLog("Removed block " + args.Block);*/
}
// dependency test
if (Dependency.Hell("TechbloxScripting", new Version("0.0.1.0")))
{
Logging.LogWarning("You're in TechbloxScripting dependency hell");
}
else
{
Logging.Log("Compatible TechbloxScripting detected");
}
// Interface test
/*Group uiGroup = new Group(new Rect(20, 20, 200, 500), "TechbloxModdingAPI_UITestGroup", true);
var button = new Button("TEST");
button.OnClick += (b, __) => { Logging.MetaDebugLog($"Click on {((Interface.IMGUI.Button)b).Name}");};
var button2 = new Button("TEST2");
button2.OnClick += (b, __) => { Logging.MetaDebugLog($"Click on {((Interface.IMGUI.Button)b).Name}");};
Text uiText = new Text("<Input!>", multiline: true);
uiText.OnEdit += (t, txt) => { Logging.MetaDebugLog($"Text in {((Text)t).Name} is now '{txt}'"); };
Label uiLabel = new Label("Label!");
Image uiImg = new Image(name:"Behold this texture!");
uiImg.Enabled = false;
uiGroup.AddElement(button);
uiGroup.AddElement(button2);
uiGroup.AddElement(uiText);
uiGroup.AddElement(uiLabel);
uiGroup.AddElement(uiImg);*/
/*Addressables.LoadAssetAsync<Texture2D>("Assets/Art/Textures/UI/FrontEndMap/RCX_Blue_Background_5k.jpg")
.Completed +=
handle =>
{
uiImg.Texture = handle.Result;
uiImg.Enabled = true;
Logging.MetaDebugLog($"Got blue bg asset {handle.Result}");
};*/
/*((FasterList<GuiInputMap.GuiInputMapElement>)AccessTools.Property(typeof(GuiInputMap), "GuiInputsButtonDown").GetValue(null))
.Add(new GuiInputMap.GuiInputMapElement(RewiredConsts.Action.ToggleCommandLine, GuiIn))*/
/*Game.Enter += (sender, e) =>
{
ushort lastKey = ushort.MaxValue;
foreach (var kv in FullGameFields._dataDb.GetValues<CubeListData>()
.OrderBy(kv=>ushort.Parse(kv.Key)))
{
var data = (CubeListData) kv.Value;
ushort currentKey = ushort.Parse(kv.Key);
var toReplace = new Dictionary<string, string>
{
{"Scalable", ""}, {"Qtr", "Quarter"}, {"RNeg", "Rounded Negative"},
{"Neg", "Negative"}, {"Tetra", "Tetrahedron"},
{"RWedge", "Rounded Wedge"}, {"RTetra", "Rounded Tetrahedron"}
};
string name = LocalizationService.Localize(data.CubeNameKey).Split(' ').Select(str =>
str.Length > 0 ? char.ToUpper(str[0]) + str.Substring(1) : str).Aggregate((a, b) => a + b)
.Replace("-", "");
foreach (var rkv in toReplace)
{
name = Regex.Replace(name, rkv.Key + "([A-Z]|$)", rkv.Value + "$1");
}
Console.WriteLine($"{name}{(currentKey != lastKey + 1 ? $" = {currentKey}" : "")},");
lastKey = currentKey;
}
};*/
/*Game.Enter += (sender, e) =>
{
ushort lastKey = ushort.MaxValue;
Console.WriteLine("Materials:\n" + FullGameFields._dataDb.GetValues<MaterialPropertiesData>()
.OrderBy(kv => ushort.Parse(kv.Key))
.Select(kv =>
{
ushort currentKey = ushort.Parse(kv.Key);
string result = $"{((MaterialPropertiesData)kv.Value).Name}{(currentKey != lastKey + 1 ? $" = {kv.Key}" : "")},";
lastKey = currentKey;
return result;
})
.Aggregate((a, b) => a + "\n" + b));
};*/
CommandBuilder.Builder("takeScreenshot", "Enables the screenshot taker")
.Action(() =>
{
Game.CurrentGame().EnableScreenshotTaker();
}).Build();
CommandBuilder.Builder("testPositionDefault", "Tests the Block.Position property's default value.")
.Action(() =>
{
IEnumerator<TaskContract> Loop()
{
for (int i = 0; i < 2; i++)
{
Console.WriteLine("A");
var block = Block.PlaceNew(BlockIDs.Cube, 1);
Console.WriteLine("B");
while (!block.Exists)
yield return Yield.It;
Console.WriteLine("C");
block.Remove();
Console.WriteLine("D");
while (block.Exists)
yield return Yield.It;
Console.WriteLine("E - Pos: " + block.Position);
block.Position = 4;
Console.WriteLine("F - Pos: " + block.Position);
}
}
Loop().RunOn(Scheduler.leanRunner);
}).Build();
CommandBuilder.Builder("importAssetBundle")
.Action(() =>
{
Logging.CommandLog("Importing asset bundle...");
var ab = AssetBundle.LoadFromFile(
@"filepath");
Logging.CommandLog("Imported asset bundle: " + ab);
var assets = ab.LoadAllAssets();
Logging.CommandLog("Loaded " + assets.Length + " assets");
foreach (var asset in assets)
{
Logging.CommandLog(asset);
}
}).Build();
Client.EnterMenu += (sender, args) => Scheduler.Schedule(new Once(() => Client.Instance.CloseBetaPopup()));
Game.Enter += (sender, args) =>
Console.WriteLine(
$"Current game selection data: {FullGameFields._gameSelectionData.gameMode} - {FullGameFields._gameSelectionData.saveType}");
#if TEST
TestRoot.RunTests();
#endif
}
private string modsString;
private string modsString;
private string InstalledMods()
{
if (modsString != null) return modsString;
StringBuilder sb = new StringBuilder("Installed mods:");
foreach (var plugin in PluginManager.Plugins)
sb.Append("\n" + plugin.Name + " - " + plugin.Version);
return modsString = sb.ToString();
}
[HarmonyPatch]
public class MinimumSpecsPatch
{
public static bool Prefix(ref bool __result)
{
__result = true;
return false;
}
public static MethodInfo TargetMethod()
{
return ((Func<bool>) MinimumSpecsCheck.CheckRequirementsMet).Method;
}
if (modsString != null) return modsString;
StringBuilder sb = new StringBuilder("Installed mods:");
foreach (var (_, plugin) in Chainloader.PluginInfos)
sb.Append("\n" + plugin.Metadata.Name + " - " + plugin.Metadata.Version);
return modsString = sb.ToString();
}
}
#endif
[HarmonyPatch]
public class MinimumSpecsPatch
{
public static bool Prefix(ref bool __result)
{
__result = true;
return false;
}
public static MethodInfo TargetMethod()
{
return ((Func<bool>) MinimumSpecsCheck.CheckRequirementsMet).Method;
}
}
#endif
}

View file

@ -200,11 +200,12 @@ namespace TechbloxModdingAPI.Tests
cont = false;
}
yield return Yield.It;
if (cont)
yield return enumerator.Current;
} while (cont);
}
yield return Yield.It;
yield return new WaitForSecondsEnumerator(1f).Continue();
}
}

View file

@ -1,7 +1,5 @@
using System;
using IllusionInjector;
using IllusionPlugin;
using BepInEx.Bootstrap;
namespace TechbloxModdingAPI.Utility
{
@ -15,11 +13,11 @@ namespace TechbloxModdingAPI.Utility
/// </summary>
/// <returns>The plugin.</returns>
/// <param name="name">The plugin's name.</param>
public static IPlugin GetPlugin(string name)
public static BepInEx.PluginInfo GetPlugin(string name)
{
foreach(IPlugin plugin in PluginManager.Plugins)
foreach(var plugin in Chainloader.PluginInfos.Values)
{
if (plugin.Name == name)
if (plugin.Metadata.Name == name)
{
return plugin;
}
@ -35,45 +33,15 @@ namespace TechbloxModdingAPI.Utility
/// <param name="name">The plugin's name.</param>
public static Version GetPluginVersion(string name)
{
IPlugin plugin = GetPlugin(name);
var plugin = GetPlugin(name);
if (plugin != null) {
try
{
return new Version(plugin.Version);
} catch (Exception e) when (
e is ArgumentException
|| e is ArgumentNullException
|| e is ArgumentOutOfRangeException
|| e is FormatException
|| e is OverflowException) {}
return plugin.Metadata.Version;
} catch (Exception e) when (e is ArgumentException or FormatException or OverflowException) {}
return plugin.GetType().Assembly.GetName().Version;
}
return null;
}
// (I'm leaving the auto-generated version)
// <summary>
// Hell the specified name and version.
// </summary>
// <returns>The hell.</returns>
// <param name="name">Name.</param>
// <param name="version">Version.</param>
/// <summary>
/// Detect if you're in dependency hell with respect to the plugin.
/// ie Check if the plugin doesn't exist or is out of date.
/// When version is null, this only checks if the plugin exists.
/// The version is retrieved using GetPluginVersion(string name).
/// </summary>
/// <returns>Are you in dependency hell?</returns>
/// <param name="name">The plugin's name'</param>
/// <param name="version">The target version.</param>
public static bool Hell(string name, Version version = null)
{
Version pluginVersion = GetPluginVersion(name);
if (version == null) {
return pluginVersion == null;
}
return (pluginVersion == null || pluginVersion < version);
}
}
}

View file

@ -1,7 +1,7 @@
using Svelto.ECS;
using Svelto.ECS.Hybrid;
namespace TechbloxModdingAPI.Utility
namespace TechbloxModdingAPI.Utility.ECS
{
public static class ManagedApiExtensions
{
@ -18,7 +18,7 @@ namespace TechbloxModdingAPI.Utility
{
return entitiesDB.TryQueryEntitiesAndIndex<T>(egid, out uint index, out var array)
? new OptionalRef<T>(array, index)
: new OptionalRef<T>();
: new OptionalRef<T>();
}
/// <summary>
@ -29,7 +29,8 @@ namespace TechbloxModdingAPI.Utility
/// <param name="group">The group of the entity if the object can have multiple</param>
/// <typeparam name="T">The component to query</typeparam>
/// <returns>A reference to the component or a dummy value</returns>
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EcsObjectBase obj, ExclusiveGroupStruct group = default)
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EcsObjectBase obj,
ExclusiveGroupStruct group = default)
where T : struct, IEntityViewComponent
{
EGID id = group == ExclusiveGroupStruct.Invalid ? obj.Id : new EGID(obj.Id.entityID, group);
@ -45,14 +46,30 @@ namespace TechbloxModdingAPI.Utility
/// <param name="group">The group of the entity if the object can have multiple</param>
/// <typeparam name="T">The component to query</typeparam>
/// <returns>A reference to the component or a dummy value</returns>
public static ref T QueryEntityOrDefault<T>(this EntitiesDB entitiesDB, EcsObjectBase obj, ExclusiveGroupStruct group = default)
public static ref T QueryEntityOrDefault<T>(this EntitiesDB entitiesDB, EcsObjectBase obj,
ExclusiveGroupStruct group = default)
where T : struct, IEntityViewComponent
{
EGID id = group == ExclusiveGroupStruct.Invalid ? obj.Id : new EGID(obj.Id.entityID, group);
var opt = QueryEntityOptional<T>(entitiesDB, id);
if (opt) return ref opt.Get();
if (obj.InitData.Valid) return ref obj.InitData.Initializer(id).GetOrCreate<T>();
if (obj.InitData.Valid) return ref obj.InitData.Initializer(id).GetOrAdd<T>();
return ref opt.Get(); //Default value
}
/// <summary>
/// Query entities as OptionalRefs. The elements always exist, it's just a nice way to encapsulate the data.
/// </summary>
/// <param name="entitiesDB"></param>
/// <param name="group"></param>
/// <param name="select"></param>
/// <typeparam name="T"></typeparam>
/// <typeparam name="TR"></typeparam>
/// <returns></returns>
public static RefCollection<T> QueryEntitiesOptional<T>(this EntitiesDB entitiesDB, ExclusiveGroupStruct group) where T : struct, IEntityViewComponent
{
var (buffer, ids, count) = entitiesDB.QueryEntities<T>(group);
return new RefCollection<T>(count, buffer, ids, group);
}
}
}

View file

@ -0,0 +1,56 @@
using System;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using HarmonyLib;
using Svelto.DataStructures;
using Svelto.ECS;
namespace TechbloxModdingAPI.Utility.ECS
{
public static partial class NativeApiExtensions
{
[SuppressMessage("ReSharper", "StaticMemberInGenericType")]
private static class EntitiesDBHelper<T> where T : unmanaged, IEntityComponent
{ // Each type gets a new set of fields here (that's what the ReSharper warning is about too)
public static readonly Lazy<MethodInfo> EntityStream =
new(() => AccessTools.PropertyGetter(typeof(EntitiesDB), "_entityStream"));
public static readonly Lazy<FieldInfo> Streams = new(() =>
AccessTools.Field(EntityStream.Value.ReturnType, "_streams"));
public static readonly Lazy<FieldInfo> Consumers = new(() =>
AccessTools.Field(typeof(EntityStream<T>), "_consumers"));
public static readonly Lazy<MethodInfo> TryGetValue =
new(AccessTools.Method(Streams.Value.FieldType, "TryGetValue"));
public static readonly Lazy<FieldInfo> RingBuffer =
new(() => AccessTools.Field(typeof(Consumer<T>), "_ringBuffer"));
}
private static EntityStream<T> GetEntityStream<T>(this EntitiesDB entitiesDB) where T : unmanaged, IEntityComponent
{
// EntitiesStreams (internal)
var entitiesStreams = EntitiesDBHelper<T>.EntityStream.Value.Invoke(entitiesDB, Array.Empty<object>());
// FasterDictionary<RefWrapperType, ITypeSafeStream> (interface is internal)
var streams = EntitiesDBHelper<T>.Streams.Value.GetValue(entitiesStreams);
var parameters = new object[] { TypeRefWrapper<T>.wrapper, null };
var success = EntitiesDBHelper<T>.TryGetValue.Value.Invoke(streams, parameters);
if (!(bool)success)
return null; // There is no entity stream for this type
return (EntityStream<T>)parameters[1];
}
private static ThreadSafeFasterList<Consumer<T>> GetConsumers<T>(this EntityStream<T> stream) where T : unmanaged, IEntityComponent
{
return (ThreadSafeFasterList<Consumer<T>>)EntitiesDBHelper<T>.Consumers.Value.GetValue(stream);
}
private static RingBuffer<(T, EGID)> GetRingBuffer<T>(this Consumer<T> consumer) where T : unmanaged, IEntityComponent
{
return (RingBuffer<(T, EGID)>)EntitiesDBHelper<T>.RingBuffer.Value.GetValue(consumer);
}
}
}

View file

@ -1,8 +1,14 @@
using System;
using System.Collections.Generic;
using Svelto.DataStructures;
using Svelto.ECS;
using Svelto.Tasks;
using Svelto.Tasks.Lean;
using TechbloxModdingAPI.Tasks;
namespace TechbloxModdingAPI.Utility
namespace TechbloxModdingAPI.Utility.ECS
{
public static class NativeApiExtensions
public static partial class NativeApiExtensions
{
/// <summary>
/// Attempts to query an entity and returns an optional that contains the result if succeeded.
@ -17,7 +23,7 @@ namespace TechbloxModdingAPI.Utility
{
return entitiesDB.TryQueryEntitiesAndIndex<T>(egid, out uint index, out var array)
? new OptionalRef<T>(array, index)
: new OptionalRef<T>();
: new OptionalRef<T>();
}
/// <summary>
@ -28,7 +34,8 @@ namespace TechbloxModdingAPI.Utility
/// <param name="group">The group of the entity if the object can have multiple</param>
/// <typeparam name="T">The component to query</typeparam>
/// <returns>A reference to the component or a dummy value</returns>
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EcsObjectBase obj, ExclusiveGroupStruct group = default)
public static OptionalRef<T> QueryEntityOptional<T>(this EntitiesDB entitiesDB, EcsObjectBase obj,
ExclusiveGroupStruct group = default)
where T : unmanaged, IEntityComponent
{
EGID id = group == ExclusiveGroupStruct.Invalid ? obj.Id : new EGID(obj.Id.entityID, group);
@ -44,13 +51,14 @@ namespace TechbloxModdingAPI.Utility
/// <param name="group">The group of the entity if the object can have multiple</param>
/// <typeparam name="T">The component to query</typeparam>
/// <returns>A reference to the component or a dummy value</returns>
public static ref T QueryEntityOrDefault<T>(this EntitiesDB entitiesDB, EcsObjectBase obj, ExclusiveGroupStruct group = default)
public static ref T QueryEntityOrDefault<T>(this EntitiesDB entitiesDB, EcsObjectBase obj,
ExclusiveGroupStruct group = default)
where T : unmanaged, IEntityComponent
{
EGID id = group == ExclusiveGroupStruct.Invalid ? obj.Id : new EGID(obj.Id.entityID, group);
var opt = QueryEntityOptional<T>(entitiesDB, id);
if (opt) return ref opt.Get();
if (obj.InitData.Valid) return ref obj.InitData.Initializer(id).GetOrCreate<T>();
if (obj.InitData.Valid) return ref obj.InitData.Initializer(id).GetOrAdd<T>();
/*if (!obj.InitData.Valid) return ref opt.Get(); //Default value
var init = obj.InitData.Initializer(id);
// Do not create the component if missing, as that can trigger Add() listeners that, in some cases, may be
@ -58,5 +66,64 @@ namespace TechbloxModdingAPI.Utility
if (init.Has<T>()) return ref init.Get<T>();*/
return ref opt.Get(); //Default value
}
/// <summary>
/// Publishes an entity change, ignoring duplicate publishes and delaying changes as necessary.
/// It will only publish in the next frame.
/// </summary>
/// <param name="entitiesDB">The entities DB to publish to</param>
/// <param name="id">The ECS object that got changed</param>
/// <typeparam name="T">The component that changed</typeparam>
public static void PublishEntityChangeDelayed<T>(this EntitiesDB entitiesDB, EGID id)
where T : unmanaged, IEntityComponent
{
PublishChanges<T>(entitiesDB, id).RunOn(Scheduler.leanRunner);
}
private static IEnumerator<TaskContract> PublishChanges<T>(EntitiesDB entitiesDB, EGID id)
where T : unmanaged, IEntityComponent
{
yield return Yield.It;
var entityStream = entitiesDB.GetEntityStream<T>();
if (entityStream is null)
yield break; // There is no entity stream for this type
var consumers = entityStream.GetConsumers();
if (consumers == null)
{
Console.WriteLine("Consumers is null");
yield break;
}
bool waitForConsumers;
do
{
waitForConsumers = false;
for (int i = 0; i < consumers.count; i++)
{
var buffer = consumers[i].GetRingBuffer();
if (buffer.Count + 1 <= buffer.Capacity) continue;
waitForConsumers = true;
break;
}
if (waitForConsumers) yield return Yield.It;
} while (waitForConsumers);
entitiesDB.PublishEntityChange<T>(id);
}
/// <summary>
/// Query entities as OptionalRefs. The elements always exist, it's just a nice way to encapsulate the data.
/// </summary>
/// <param name="entitiesDB"></param>
/// <param name="group"></param>
/// <param name="select"></param>
/// <typeparam name="T"></typeparam>
/// <typeparam name="TR"></typeparam>
/// <returns></returns>
public static RefCollection<T> QueryEntitiesOptional<T>(this EntitiesDB entitiesDB, ExclusiveGroupStruct group) where T : unmanaged, IEntityComponent
{
var (buffer, ids, count) = entitiesDB.QueryEntities<T>(group);
return new RefCollection<T>(count, buffer, ids, group);
}
}
}

View file

@ -122,11 +122,11 @@ namespace TechbloxModdingAPI.Utility
}
}
public static ECSResourceManagers _managers
public static ECSMainGameResourceManagers _managers
{
get
{
return (ECSResourceManagers)fgcr?.Field("_managers").GetValue();
return (ECSMainGameResourceManagers)fgcr?.Field("_gameManagers").GetValue();
}
}

View file

@ -4,8 +4,9 @@ using Svelto.ECS;
namespace TechbloxModdingAPI.Utility
{
public ref struct OptionalRef<T> where T : struct, IEntityComponent
public ref struct OptionalRef<T> where T : struct, IBaseEntityComponent
{
private readonly EGID entityId;
private readonly State state;
private readonly uint index;
private NB<T> array;
@ -13,19 +14,22 @@ namespace TechbloxModdingAPI.Utility
private readonly EntityInitializer initializer;
//The possible fields are: (index && (array || managedArray)) || initializer
public OptionalRef(NB<T> array, uint index)
public OptionalRef(NB<T> array, uint index, EGID entityId = default)
{
state = State.Native;
this.array = array;
this.index = index;
this.entityId = entityId;
initializer = default;
managedArray = default;
}
public OptionalRef(MB<T> array, uint index)
public OptionalRef(MB<T> array, uint index, EGID entityId = default)
{
state = State.Managed;
managedArray = array;
this.index = index;
this.entityId = entityId;
initializer = default;
this.array = default;
}
@ -35,8 +39,9 @@ namespace TechbloxModdingAPI.Utility
/// </summary>
/// <param name="obj">The object with the initializer</param>
/// <param name="unmanaged">Whether the struct is unmanaged</param>
public OptionalRef(EcsObjectBase obj, bool unmanaged)
public OptionalRef(EcsObjectBase obj, bool unmanaged, EGID entityId = default)
{
this.entityId = entityId;
if (obj.InitData.Valid)
{
initializer = obj.InitData.Initializer(obj.Id);
@ -49,6 +54,7 @@ namespace TechbloxModdingAPI.Utility
}
array = default;
index = default;
managedArray = default;
}
/// <summary>
@ -59,11 +65,25 @@ namespace TechbloxModdingAPI.Utility
{
CompRefCache.Default = default; //The default value can be changed by mods
if (state == State.Empty) return ref CompRefCache.Default;
if ((state & State.Initializer) != State.Empty) return ref initializer.GetOrCreate<T>();
if ((state & State.Initializer) != State.Empty) return ref initializer.GetOrAdd<T>();
if ((state & State.Native) != State.Empty) return ref array[index];
return ref managedArray[index];
}
/// <summary>
/// A non-by-ref view that allows getting and setting the value.
/// </summary>
public T Value
{
get => Get();
set => Get() = value;
}
/// <summary>
/// The ID of the entity this component belongs to or default if it doesn't exist.
/// </summary>
public EGID EGID => entityId;
public bool Exists => state != State.Empty;
public T? Nullable() => this ? Get() : default;
@ -71,6 +91,8 @@ namespace TechbloxModdingAPI.Utility
public static implicit operator bool(OptionalRef<T> opt) => opt.state != State.Empty;
public static implicit operator EGID(OptionalRef<T> opt) => opt.entityId;
/// <summary>
/// Creates an instance of a struct T that can be referenced.
/// </summary>

View file

@ -0,0 +1,94 @@
using System;
using Svelto.DataStructures;
using Svelto.ECS;
using Svelto.ECS.Hybrid;
using Svelto.ECS.Internal;
namespace TechbloxModdingAPI.Utility
{
public readonly ref struct RefCollection<T> where T : struct, IBaseEntityComponent
{
private readonly bool managed;
private readonly int count;
private readonly NB<T> nativeArray;
private readonly MB<T> managedArray;
private readonly NativeEntityIDs nativeIDs;
private readonly ManagedEntityIDs managedIDs;
private readonly ExclusiveGroupStruct group;
public RefCollection(int count, MB<T> managedArray, ManagedEntityIDs managedIDs, ExclusiveGroupStruct group)
{
this.count = count;
this.managedArray = managedArray;
this.managedIDs = managedIDs;
this.group = group;
managed = true;
nativeArray = default;
nativeIDs = default;
}
public RefCollection(int count, NB<T> nativeArray, NativeEntityIDs nativeIDs, ExclusiveGroupStruct group)
{
this.count = count;
this.nativeArray = nativeArray;
this.nativeIDs = nativeIDs;
this.group = group;
managed = false;
managedArray = default;
managedIDs = default;
}
public Enumerator GetEnumerator() => new(this);
/// <summary>
/// The amount of items in the collection.
/// </summary>
public int Count => count;
public T[] ToArray() => ToArray(a => a.Component);
public TA[] ToArray<TA>(Func<(T Component, EGID ID), TA> transformFunction, Predicate<(T Component, EGID ID)> predicateFunction = null)
{
var result = new TA[Count];
int i = 0;
foreach (var opt in this)
{
if (predicateFunction != null && !predicateFunction((opt.Get(), opt.EGID))) continue;
result[i] = transformFunction((opt.Get(), opt.EGID));
i++;
}
return result;
}
public ref struct Enumerator
{
private RefCollection<T> coll;
private int index;
public Enumerator(RefCollection<T> collection)
{
index = -1;
coll = collection;
}
public OptionalRef<T> Current
{
get
{
if (coll.count <= index && index >= 0) return default;
if (coll.managed)
return new OptionalRef<T>(coll.managedArray, (uint)index,
new EGID(coll.managedIDs[index], coll.group));
return new OptionalRef<T>(coll.nativeArray, (uint)index,
new EGID(coll.nativeIDs[index], coll.group));
}
}
public bool MoveNext()
{
return ++index < coll.count;
}
}
}
}

View file

@ -7,7 +7,7 @@ namespace TechbloxModdingAPI.Utility
{
public class WeakDictionary<TKey, TValue> : IDictionary<TKey, TValue> where TValue : class
{
private Dictionary<TKey, WeakReference<TValue>> _dictionary = new Dictionary<TKey, WeakReference<TValue>>();
private readonly Dictionary<TKey, WeakReference<TValue>> _dictionary = new();
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
@ -19,58 +19,26 @@ namespace TechbloxModdingAPI.Utility
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Add(KeyValuePair<TKey, TValue> item)
{
Add(item.Key, item.Value);
}
public void Clear()
{
_dictionary.Clear();
}
public bool Contains(KeyValuePair<TKey, TValue> item)
{
return TryGetValue(item.Key, out var value) && item.Value == value;
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public void Add(KeyValuePair<TKey, TValue> item) => Add(item.Key, item.Value);
public void Clear() => _dictionary.Clear();
public bool Contains(KeyValuePair<TKey, TValue> item) =>
TryGetValue(item.Key, out var value) && item.Value == value;
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) =>
throw new System.NotImplementedException();
}
public bool Remove(KeyValuePair<TKey, TValue> item)
{
return Contains(item) && Remove(item.Key);
}
public bool Remove(KeyValuePair<TKey, TValue> item) => Contains(item) && Remove(item.Key);
public int Count => _dictionary.Count;
public bool IsReadOnly => false;
public bool ContainsKey(TKey key)
{
return _dictionary.ContainsKey(key);
}
public void Add(TKey key, TValue value)
{
_dictionary.Add(key, new WeakReference<TValue>(value));
}
public bool Remove(TKey key)
{
return _dictionary.Remove(key);
}
public bool ContainsKey(TKey key) => TryGetValue(key, out _);
public void Add(TKey key, TValue value) => _dictionary.Add(key, new WeakReference<TValue>(value));
public bool Remove(TKey key) => _dictionary.Remove(key);
public bool TryGetValue(TKey key, out TValue value)
{
value = null;
return _dictionary.TryGetValue(key, out var reference) && reference.TryGetTarget(out value);
bool ret = _dictionary.TryGetValue(key, out var reference) && reference.TryGetTarget(out value);
if (!ret) _dictionary.Remove(key);
return ret;
}
public TValue this[TKey key]
@ -81,12 +49,37 @@ namespace TechbloxModdingAPI.Utility
set => _dictionary[key] = new WeakReference<TValue>(value);
}
public ICollection<TKey> Keys => _dictionary.Keys;
public ICollection<TKey> Keys => new KeyCollection(this);
public ICollection<TValue> Values => new ValueCollection(this);
public class KeyCollection : ICollection<TKey>, IReadOnlyCollection<TKey>
{
private readonly WeakDictionary<TKey, TValue> _dictionary;
internal KeyCollection(WeakDictionary<TKey, TValue> dictionary)
{
_dictionary = dictionary;
}
public IEnumerator<TKey> GetEnumerator()
{
using var enumerator = _dictionary.GetEnumerator();
while (enumerator.MoveNext())
yield return enumerator.Current.Key;
}
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public void Add(TKey item) => throw new NotSupportedException("The key collection is read only.");
public void Clear() => throw new NotSupportedException("The key collection is read only.");
public bool Contains(TKey item) => _dictionary.ContainsKey(item);
public void CopyTo(TKey[] array, int arrayIndex) => throw new NotImplementedException();
public bool Remove(TKey item) => throw new NotSupportedException("The key collection is read only.");
public int Count => _dictionary.Count;
public bool IsReadOnly => true;
}
public class ValueCollection : ICollection<TValue>, IReadOnlyCollection<TValue>
{
private WeakDictionary<TKey, TValue> _dictionary;
private readonly WeakDictionary<TKey, TValue> _dictionary;
internal ValueCollection(WeakDictionary<TKey, TValue> dictionary)
{
_dictionary = dictionary;
@ -96,41 +89,15 @@ namespace TechbloxModdingAPI.Utility
{
using var enumerator = _dictionary.GetEnumerator();
while (enumerator.MoveNext())
{
yield return enumerator.Current.Value;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Add(TValue item)
{
throw new NotSupportedException("The value collection is read only.");
}
public void Clear()
{
throw new NotSupportedException("The value collection is read only.");
}
public bool Contains(TValue item)
{
return _dictionary.Any(kv => kv.Value == item);
}
public void CopyTo(TValue[] array, int arrayIndex)
{
throw new NotImplementedException();
}
public bool Remove(TValue item)
{
throw new NotSupportedException("The value collection is read only.");
}
IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
public void Add(TValue item) => throw new NotSupportedException("The value collection is read only.");
public void Clear() => throw new NotSupportedException("The value collection is read only.");
public bool Contains(TValue item) => _dictionary.Any(kv => kv.Value == item);
public void CopyTo(TValue[] array, int arrayIndex) => throw new NotImplementedException();
public bool Remove(TValue item) => throw new NotSupportedException("The value collection is read only.");
public int Count => _dictionary.Count;
public bool IsReadOnly => true;
}

View file

@ -38,7 +38,7 @@ PROJECT_NAME = "TechbloxModdingAPI"
# could be handy for archiving the generated documentation or if some version
# control system is used.
PROJECT_NUMBER = "v2.0.0"
PROJECT_NUMBER = "v2.2.0"
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a