using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Svelto.ECS; namespace GamecraftModdingAPI.Commands { /// /// Engine interface to handle command operations /// public interface ICustomCommandEngine : IEngine, IQueryingEntitiesEngine, IDisposable { /// /// The name of the command /// string Name { get; } /// /// The command's description, shown in command help messages /// string Description { get; } } }