using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
namespace GamecraftModdingAPI.Commands
{
///
/// Engine interface to handle command operations
///
public interface ICustomCommandEngine : IEngine, IQueryingEntitiesEngine, IDisposable
{
///
/// The name of the command
///
string Name { get; }
///
/// The command's description, shown in command help messages
///
string Description { get; }
}
}