using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
using Svelto.ECS.Internal;
namespace GamecraftModdingAPI.Events
{
///
/// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
///
public interface IEventHandlerEngine : IEngine, IQueryingEntitiesEngine, IReactOnAddAndRemove, IReactOnAddAndRemove, IDisposable
{
///
/// The name of the IEventHandlerEngine
///
string Name { get; }
}
}