using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Svelto.ECS; using Svelto.ECS.Internal; namespace GamecraftModdingAPI.Events { /// /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines. /// public interface IEventHandlerEngine : IEngine, IQueryingEntitiesEngine, IReactOnAddAndRemove, IReactOnAddAndRemove, IDisposable { /// /// The name of the IEventHandlerEngine /// string Name { get; } } }