#!/usr/bin/python3
import argparse
from pathlib import Path, PurePath
import re
DLL_EXCLUSIONS_REGEX = r"(System|Microsoft|Mono)\."
def getAssemblyReferences(path):
asmDir = Path(path)
result = list()
for child in asmDir.iterdir():
if child.is_file() and re.search(DLL_EXCLUSIONS_REGEX, str(child), re.I) is None and str(child).lower().endswith(".dll"):
result.append(str(child).replace("\\", "/"))
return result
def buildReferencesXml(path):
assemblyPathes = getAssemblyReferences(path)
result = list()
for asm in assemblyPathes:
asmPath = str(asm)
xml = " \n" \
+ " " + asmPath.replace("/", "\\") + "\n" \
+ " ..\\" + asmPath.replace("/", "\\") + "\n" \
+ " \n"
result.append(xml)
return "\n \n" + "".join(result) + " \n"
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Generate GamecraftModdingAPI.csproj")
# TODO (maybe?): add params for custom csproj read and write locations
args = parser.parse_args()
print("Building Assembly references")
asmXml = buildReferencesXml("../ref/Gamecraft_Data/Managed")
# print(asmXml)
with open("../GamecraftModdingAPI/GamecraftModdingAPI.csproj", "r") as xmlFile:
print("Parsing GamecraftModdingAPI.csproj")
fileStr = xmlFile.read()
# print(fileStr)
depsStart = re.search(r"\