using System; using System.Reflection; using DataLoader; using Gamecraft.Wires; using HarmonyLib; using RobocraftX.Blocks; using RobocraftX.Blocks.Scaling; using RobocraftX.Character; using RobocraftX.Common; using RobocraftX.CR.MachineEditing; using Svelto.ECS; using Svelto.ECS.EntityStructs; using Unity.Mathematics; using UnityEngine; using GamecraftModdingAPI.Utility; using GamecraftModdingAPI.Engines; using GamecraftModdingAPI.Players; using RobocraftX.Rendering.GPUI; namespace GamecraftModdingAPI.Blocks { /// /// Engine which executes block placement actions /// public class PlacementEngine : IApiEngine { public bool IsInGame; public void Dispose() { IsInGame = false; } public void Ready() { IsInGame = true; } public EntitiesDB entitiesDB { get; set; } private static BlockEntityFactory _blockEntityFactory; //Injected from PlaceSingleBlockEngine public EGID PlaceBlock(BlockIDs block, BlockColor color, BlockMaterial materialId, float3 position, int uscale, float3 scale, Player player, float3 rotation, bool isFlipped, bool autoWire, out EntityInitializer initializer) { //It appears that only the non-uniform scale has any visible effect, but if that's not given here it will be set to the uniform one if (color.Darkness > 9) throw new Exception("That is too dark. Make sure to use 0-9 as darkness. (0 is default.)"); initializer = BuildBlock((ushort) block, color.Index, (byte) materialId, position, uscale, scale, rotation, isFlipped, autoWire, (player ?? new Player(PlayerType.Local)).Id); return initializer.EGID; } private EntityInitializer BuildBlock(ushort block, byte color, byte materialId, float3 position, int uscale, float3 scale, float3 rot, bool isFlipped, bool autoWire, uint playerId) { if (_blockEntityFactory == null) throw new BlockException("The factory is null."); if (uscale < 1) throw new BlockException("Scale needs to be at least 1"); if (scale.x < 4e-5) scale.x = uscale; if (scale.y < 4e-5) scale.y = uscale; if (scale.z < 4e-5) scale.z = uscale; uint resourceId = (uint) PrefabsID.GenerateResourceID(0, block); if (!PrefabsID.PrefabIDByResourceIDMap.ContainsKey(resourceId)) throw new BlockException("Block with ID " + block + " not found!"); //RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine ScalingEntityStruct scaling = new ScalingEntityStruct {scale = scale * (isFlipped ? -1 : 1)}; Quaternion rotQ = Quaternion.Euler(rot); RotationEntityStruct rotation = new RotationEntityStruct {rotation = rotQ}; GridRotationStruct gridRotation = new GridRotationStruct {position = position, rotation = rotQ}; DBEntityStruct dbEntity = new DBEntityStruct {DBID = block}; BlockPlacementScaleEntityStruct placementScale = new BlockPlacementScaleEntityStruct { blockPlacementHeight = uscale, blockPlacementWidth = uscale, desiredScaleFactor = uscale }; EntityInitializer structInitializer = _blockEntityFactory.Build(CommonExclusiveGroups.nextBlockEntityID, block); //The ghost block index is only used for triggers if (color != byte.MaxValue) structInitializer.Init(new ColourParameterEntityStruct { indexInPalette = color, hasNetworkChange = true }); if (materialId != byte.MaxValue) structInitializer.Init(new CubeMaterialStruct { materialId = materialId }); uint prefabId = PrefabsID.GetOrCreatePrefabID(block, materialId, 0, isFlipped); structInitializer.Init(new GFXPrefabEntityStructGPUI(prefabId)); structInitializer.Init(new PhysicsPrefabEntityStruct(prefabId)); structInitializer.Init(dbEntity); structInitializer.Init(new PositionEntityStruct {position = position}); structInitializer.Init(rotation); structInitializer.Init(scaling); structInitializer.Init(gridRotation); structInitializer.Init(new UniformBlockScaleEntityStruct { scaleFactor = placementScale.desiredScaleFactor }); structInitializer.Init(new BlockPlacementInfoStruct() { loadedFromDisk = false, placedBy = playerId, triggerAutoWiring = autoWire && structInitializer.Has() }); /*structInitializer.Init(new CollisionFilterOverride { belongsTo = 32U, collidesWith = 239532U });*/ EGID playerEGID = new EGID(playerId, CharacterExclusiveGroups.OnFootGroup); ref PickedBlockExtraDataStruct pickedBlock = ref entitiesDB.QueryEntity(playerEGID); pickedBlock.placedBlockEntityID = structInitializer.EGID; pickedBlock.placedBlockWasAPickedBlock = false; return structInitializer; } public string Name { get; } = "GamecraftModdingAPIPlacementGameEngine"; public bool isRemovable => false; [HarmonyPatch] public class FactoryObtainerPatch { static void Postfix(BlockEntityFactory blockEntityFactory) { _blockEntityFactory = blockEntityFactory; Logging.MetaDebugLog("Block entity factory injected."); } static MethodBase TargetMethod(Harmony instance) { return AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceSingleBlockEngine").GetConstructors()[0]; } } } }