using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Reflection;
using Harmony;
using Svelto.Context;
using Svelto.ECS;
using RobocraftX;
using RobocraftX.Multiplayer;
using RobocraftX.StateSync;
using Unity.Entities;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Commands
{
///
/// Patch of RobocraftX.GUI.CommandLine.CommandLineCompositionRoot.Compose()
///
// TODO: fix
[HarmonyPatch]
//[HarmonyPatch(typeof(RobocraftX.GUI.CommandLine.CommandLineCompositionRoot))]
//[HarmonyPatch("Compose")]
//[HarmonyPatch("Compose", new Type[] { typeof(UnityContext), typeof(EnginesRoot), typeof(World), typeof(Action), typeof(MultiplayerInitParameters), typeof(StateSyncRegistrationHelper)})]
static class CommandPatch
{
public static void Postfix(object contextHolder, EnginesRoot enginesRoot, World physicsWorld, Action reloadGame, MultiplayerInitParameters multiplayerParameters, ref StateSyncRegistrationHelper stateSyncReg)
{
// When a game is loaded, register the command engines
CommandManager.RegisterEngines(enginesRoot);
}
public static MethodBase TargetMethod(HarmonyInstance instance)
{
return typeof(RobocraftX.GUI.CommandLine.CommandLineCompositionRoot).GetMethod("Compose").MakeGenericMethod(typeof(object));
//return func.Method;
}
}
}