using Svelto.ECS; using RobocraftX.Common; using HarmonyLib; namespace GamecraftModdingAPI.Blocks { /// /// ExclusiveGroups and IDs used with blocks /// public static class BlockIdentifiers { /// /// Blocks placed by the player /// - TODO //public static ExclusiveGroup OWNED_BLOCKS { get { return CommonExclusiveGroups.REAL_BLOCKS_GROUPS_DON_T_USE_IN_NEW_CODE; } } /// /// Extra parts used in functional blocks /// public static ExclusiveGroup FUNCTIONAL_BLOCK_PARTS { get { return CommonExclusiveGroups.FUNCTIONAL_BLOCK_PART_GROUP; } } /// /// Blocks which are disabled in Simulation mode /// public static ExclusiveGroup SIM_BLOCKS_DISABLED { get { return CommonExclusiveGroups.DISABLED_JOINTS_IN_SIM_GROUP; } } //public static ExclusiveGroup SPAWN_POINTS { get { return CommonExclusiveGroups.SPAWN_POINTS_GROUP; } } //public static ExclusiveGroup SPAWN_POINTS_DISABLED { get { return CommonExclusiveGroups.SPAWN_POINTS_DISABLED_GROUP; } } /// /// The ID of the most recently placed block /// public static uint LatestBlockID { get { //Need the private field as the property increments itself return ((uint) AccessTools.Field(typeof(CommonExclusiveGroups), "_nextBlockEntityID").GetValue(null)) - 1; } } } }