using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Svelto.ECS; using Svelto.ECS.Internal; namespace GamecraftModdingAPI.Events { public interface IEventHandlerEngine : IEngine, IQueryingEntitiesEngine, IReactOnAddAndRemove, IReactOnAddAndRemove { string Name { get; } } }