using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Svelto.ECS; namespace GamecraftModdingAPI.Utility { /// /// Base engine interface used by all GamecraftModdingAPI engines /// public interface IApiEngine : IEngine, IQueryingEntitiesEngine, IDisposable { /// /// The name of the engine /// string Name { get; } } }