using RobocraftX.Common; using Svelto.ECS; namespace GamecraftModdingAPI.Blocks { public class LogicGate : SignalingBlock { public LogicGate(EGID id) : base(id) { } public LogicGate(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_LOGIC_BLOCK_GROUP)) { } } }