using System;
using RobocraftX.Blocks;
using RobocraftX.Common;
using Gamecraft.Blocks.TimerBlock;
using Svelto.ECS;
using Unity.Mathematics;
using GamecraftModdingAPI;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Blocks
{
public class Timer : Block
{
public Timer(EGID id) : base(id)
{
}
public Timer(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TIMER_BLOCK_GROUP))
{
}
// custom timer properties
///
/// The player-specified start time.
///
public float Start
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.startTime);
set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.startTime = val,
value);
}
}
///
/// The player-specified end time.
///
public float End
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.endTime);
set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, float val) => tbds.endTime = val,
value);
}
}
///
/// Whether to display time with millisecond precision.
///
public bool DisplayMilliseconds
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockDataStruct st) => st.outputFormatHasMS);
set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockDataStruct tbds, bool val) => tbds.outputFormatHasMS = val,
value);
}
}
///
/// Current time (as of the last video frame), in milliseconds.
///
public int CurrentTime
{
get => BlockEngine.GetBlockInfo(this, (TimerBlockLabelCacheEntityStruct st) => st.timeLastRenderFrameMS);
set
{
BlockEngine.SetBlockInfo(this, (ref TimerBlockLabelCacheEntityStruct tbds, int val) => tbds.timeLastRenderFrameMS = val,
value);
}
}
}
}