using System; using System.Runtime.Serialization; namespace GamecraftModdingAPI.App { public class AppException : GamecraftModdingAPIException { public AppException() { } public AppException(string message) : base(message) { } public AppException(string message, Exception innerException) : base(message, innerException) { } } public class AppStateException : AppException { public AppStateException() { } public AppStateException(string message) : base(message) { } } public class GameNotFoundException : AppException { public GameNotFoundException() { } public GameNotFoundException(string message) : base(message) { } } }