using System; using System.Reflection; using Harmony; // test using Svelto.ECS; using RobocraftX.Blocks; using RobocraftX.Common; using RobocraftX.SimulationModeState; using GamecraftModdingAPI.Commands; using GamecraftModdingAPI.Events; using GamecraftModdingAPI.Utility; namespace GamecraftModdingAPI.Tests { // unused by design /// /// Modding API implemented as a standalone IPA Plugin. /// Ideally, GamecraftModdingAPI should be loaded by another mod; not itself /// public class GamecraftModdingAPIPluginTest #if DEBUG : IllusionPlugin.IEnhancedPlugin #endif { private static HarmonyInstance harmony { get; set; } public string[] Filter { get; } = new string[] { "Gamecraft" }; public string Name { get; } = Assembly.GetExecutingAssembly().GetName().Name; public string Version { get; } = Assembly.GetExecutingAssembly().GetName().Version.ToString(); public string HarmonyID { get; } = "org.git.exmods.modtainers.gamecraftmoddingapi"; public void OnApplicationQuit() { GamecraftModdingAPI.Main.Shutdown(); } public void OnApplicationStart() { GamecraftModdingAPI.Main.Init(); // in case Steam is not installed/running // this will crash the game slightly later during startup //SteamInitPatch.ForcePassSteamCheck = true; // in case running in a VM //MinimumSpecsCheckPatch.ForcePassMinimumSpecCheck = true; // disable background music AudioTools.SetVolume(0.0f, "Music"); /*if (!FMODUnity.RuntimeManager.HasBankLoaded("Modded")) { FMODUnity.RuntimeManager.LoadBank("Modded", true); } FMODUnity.RuntimeManager.PlayOneShot("event:/ModEvents/KillDashNine3D");*/ // debug/test handlers EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("App Inited event!"); }, () => { }, EventType.ApplicationInitialized, "appinit API debug")); EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Menu Activated event!"); }, () => { Logging.Log("Menu Destroyed event!"); }, EventType.Menu, "menuact API debug")); EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Menu Switched To event!"); }, () => { }, EventType.MenuSwitchedTo, "menuswitch API debug")); EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Game Activated event!"); }, () => { Logging.Log("Game Destroyed event!"); }, EventType.Game, "gameact API debug")); EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Game Reloaded event!"); }, () => { }, EventType.GameReloaded, "gamerel API debug")); EventManager.AddEventHandler(new SimpleEventHandlerEngine(() => { Logging.Log("Game Switched To event!"); }, () => { }, EventType.GameSwitchedTo, "gameswitch API debug")); // debug/test commands CommandManager.AddCommand(new SimpleCustomCommandEngine(() => { UnityEngine.Application.Quit(); }, "Exit", "Close Gamecraft without any prompts")); CommandManager.AddCommand(new SimpleCustomCommandEngine((float d) => { UnityEngine.Camera.main.fieldOfView = d; }, "SetFOV", "Set the player camera's field of view")); CommandManager.AddCommand(new SimpleCustomCommandEngine( (x,y,z) => { bool success = GamecraftModdingAPI.Blocks.Movement.MoveConnectedBlocks( GamecraftModdingAPI.Blocks.BlockIdentifiers.LatestBlockID, new Unity.Mathematics.float3(x, y, z)); if (!success) { GamecraftModdingAPI.Utility.Logging.CommandLogError("Blocks can only be moved in Build mode!"); } }, "MoveLastBlock", "Move the most-recently-placed block, and any connected blocks by the given offset")); /*CommandManager.AddCommand(new SimpleCustomCommandEngine(() => { FMODUnity.RuntimeManager.PlayOneShot("event:/ModEvents/KillDashNine2D"); }, "Monzy", "Rap"));*/ } public void OnFixedUpdate() { } public void OnLateUpdate() { } public void OnLevelWasInitialized(int level) { } public void OnLevelWasLoaded(int level) { } public void OnUpdate() { /* if (db != null && signalStrength != 0.0f && db.QueryUniqueEntity(SimulationModeStateExclusiveGroups.GAME_STATE_GROUP).simulationMode == SimulationMode.Simulation) { //GamecraftModdingAPI.Utility.Logging.MetaDebugLog("Simulation frame update"); foreach (ref ElectricityEntityStruct powah in db.QueryEntities(CommonExclusiveGroups.FUNCTIONAL_CUBES_IN_BOTH_SIM_AND_BUILD)) { ref ConductiveClusterID clusterId = ref db.QueryEntity(powah.ID).clusterId; GamecraftModdingAPI.Utility.Logging.MetaDebugLog($"ID {powah.ID.entityID} unmodded values: Power* {powah.powerMultiplier} Conductivity* {powah.conductivityMultiplier} Output* {powah.outputSignalMultiplier}"); uint operatingChannel = db.QueryEntity(powah.ID).operatingChannel; if (operatingChannel != 0) { EGID eGID = new EGID(operatingChannel, CommonExclusiveGroups.CHANNEL_OUTPUT_SIGNAL_GROUPS + clusterId.ID); if (db.Exists(eGID)) { db.QueryEntity(eGID).outputSignal = signalStrength; } } } }*/ } } }