using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Harmony; using RobocraftX.Common; namespace GamecraftModdingAPI.Utility { /// /// Patch of bool RobocraftX.Common.SteamManager.VerifyOrInit() /// This does not let you run Gamecraft without Steam. /// DO NOT USE! /// [HarmonyPatch(typeof(SteamManager), "VerifyOrInit")] class SteamInitPatch { /// /// Ignore the result of steam initialization? /// public static bool ForcePassSteamCheck = false; public static void Postfix(ref bool __result) { __result = __result || ForcePassSteamCheck; } } }