using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
using Svelto.ECS.Internal;
using GamecraftModdingAPI.Events;
namespace GamecraftModdingAPI.Engines
{
///
/// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines.
///
public interface IReactionaryEngine : IApiEngine, IReactOnAddAndRemove, IReactOnAddAndRemove where T : unmanaged, IEntityComponent
{
}
}