using System; using RobocraftX.Blocks; using Gamecraft.Blocks.TimerBlock; using Svelto.ECS; using Unity.Mathematics; using GamecraftModdingAPI; using GamecraftModdingAPI.Utility; namespace GamecraftModdingAPI.Blocks { public class Timer : Block { /// /// Places a new timer block. /// public static Timer PlaceNew(float3 position, float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0, int uscale = 1, float3 scale = default, Player player = null) { if (PlacementEngine.IsInGame && GameState.IsBuildMode()) { EGID id = PlacementEngine.PlaceBlock(BlockIDs.Timer, color, darkness, position, uscale, scale, player, rotation); return new Timer(id); } return null; } public Timer(EGID id) : base(id) { if (!BlockEngine.GetBlockInfoExists(this.Id)) { throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); } } public Timer(uint id) : base(id) { if (!BlockEngine.GetBlockInfoExists(this.Id)) { throw new BlockTypeException($"Block is not a {this.GetType().Name} block"); } } // custom timer properties /// /// The player-specified start time. /// public float Start { get { return BlockEngine.GetBlockInfo(Id).startTime; } set { ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo(Id); tbds.startTime = value; } } /// /// The player-specified end time. /// public float End { get { return BlockEngine.GetBlockInfo(Id).endTime; } set { ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo(Id); tbds.endTime = value; } } /// /// Whether to display time with millisecond precision. /// public bool DisplayMilliseconds { get { return BlockEngine.GetBlockInfo(Id).outputFormatHasMS; } set { ref TimerBlockDataStruct tbds = ref BlockEngine.GetBlockInfo(Id); tbds.outputFormatHasMS = value; } } /// /// Current time (as of the last video frame), in milliseconds. /// public int CurrentTime { get { return BlockEngine.GetBlockInfo(Id).timeLastRenderFrameMS; } set { ref TimerBlockLabelCacheEntityStruct tblces = ref BlockEngine.GetBlockInfo(Id); tblces.timeLastRenderFrameMS = value; } } } }