using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Svelto.ECS; using Svelto.ECS.Internal; using GamecraftModdingAPI.Engines; namespace GamecraftModdingAPI.Events { /// /// Engine interface to handle ModEventEntityStruct events emitted by IEventEmitterEngines. /// public interface IEventHandlerEngine : IReactionaryEngine { } }