TechbloxModdingAPI/GamecraftModdingAPI/Events/MenuSwitchedToPatch.cs
2019-12-14 23:20:20 -08:00

27 lines
775 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Harmony;
using RobocraftX;
using Svelto.ECS;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Events
{
/// <summary>
/// Patch of RobocraftX.FullGameCompositionRoot.SwitchToMenu()
/// </summary>
[HarmonyPatch(typeof(FullGameCompositionRoot), "SwitchToMenu")]
class MenuSwitchedToPatch
{
public static void Postfix()
{
// Event emitters and handlers should already be registered by MenuActivated event
Logging.Log("Dispatching Menu Switched To event");
EventManager.GetEventEmitter("GamecraftModdingAPIMenuSwitchedToEventEmitter").Emit();
}
}
}