21 lines
465 B
C#
21 lines
465 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Svelto.ECS;
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using Svelto.ECS.Hybrid;
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namespace GamecraftModdingAPI.Events
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{
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/// <summary>
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/// The event entity struct
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/// </summary>
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public struct ModEventEntityStruct : IEntityStruct
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{
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/// <summary>
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/// The type of event that has been emitted
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/// </summary>
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public object type;
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}
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}
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