30 lines
724 B
C#
30 lines
724 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Reflection;
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using HarmonyLib;
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using RobocraftX;
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using RobocraftX.CR.MainGame;
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using Svelto.ECS;
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using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI.Events
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{
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/// <summary>
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/// Patch of RobocraftX.FullGameCompositionRoot.ActivateGame()
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/// (scheduled for execution during RobocraftX.FullGameCompositionRoot.SwitchToGame())
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/// </summary>
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[Obsolete]
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[HarmonyPatch(typeof(FullGameCompositionRoot), "SwitchToGame")]
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class GameSwitchedToPatch
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{
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public static void Prefix()
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{
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GameActivatedComposePatch.IsGameSwitching = true;
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}
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}
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}
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