TechbloxModdingAPI/GamecraftModdingAPI/Events/IEventEmitterEngine.cs
2020-05-15 17:42:04 -04:00

24 lines
516 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Svelto.ECS;
using GamecraftModdingAPI.Engines;
namespace GamecraftModdingAPI.Events
{
/// <summary>
/// Engine interface to create a ModEventEntityStruct in entitiesDB when a specific event occurs.
/// </summary>
public interface IEventEmitterEngine : IFactoryEngine
{
/// <summary>
/// Emit the event. (Optional)
/// </summary>
void Emit();
}
}