TechbloxModdingAPI/GamecraftModdingAPI/Blocks/BlueprintEngine.cs

220 lines
10 KiB
C#

using System;
using System.Reflection;
using Gamecraft.Blocks.BlockGroups;
using Gamecraft.GUI.Blueprints;
using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility;
using HarmonyLib;
using RobocraftX.Blocks;
using RobocraftX.Common;
using RobocraftX.CR.MachineEditing.BoxSelect;
using RobocraftX.CR.MachineEditing.BoxSelect.ClipboardOperations;
using Svelto.DataStructures;
using Svelto.ECS;
using Svelto.ECS.DataStructures;
using Svelto.ECS.EntityStructs;
using Svelto.ECS.Serialization;
using Unity.Collections;
using Unity.Mathematics;
using UnityEngine;
namespace GamecraftModdingAPI.Blocks
{
public class BlueprintEngine : IApiEngine
{
private readonly MethodInfo getBlocksFromGroup =
AccessTools.Method("RobocraftX.CR.MachineEditing.PlaceBlockUtility:GetBlocksSharingBlockgroup");
private readonly NativeDynamicArray selectedBlocksInGroup = new NativeDynamicArray();
private readonly NativeHashSet<ulong> removedConnections = new NativeHashSet<ulong>();
private static readonly Type PlaceBlueprintUtilityType =
AccessTools.TypeByName("RobocraftX.CR.MachineEditing.PlaceBlueprintUtility");
private static readonly FieldInfo LocalBlockMap =
AccessTools.DeclaredField(PlaceBlueprintUtilityType, "_localBlockMap");
private static readonly MethodInfo BuildBlock = AccessTools.Method(PlaceBlueprintUtilityType, "BuildBlock");
private static readonly MethodInfo BuildWires = AccessTools.Method(PlaceBlueprintUtilityType, "BuildWires");
private static NativeEntityRemove nativeRemove;
private static MachineGraphConnectionEntityFactory connectionFactory;
private static IEntityFunctions entityFunctions;
private static ClipboardSerializationDataResourceManager clipboardManager;
private static IEntitySerialization entitySerialization;
private static IEntityFactory entityFactory;
private static FasterList<EGID> globalBlockMap;
public void Ready()
{
}
public EntitiesDB entitiesDB { get; set; }
public void Dispose()
{
}
public Block[] GetBlocksFromGroup(EGID blockID)
{
var list = new FasterList<Block>();
object blockPos = null, blockRot = null;
getBlocksFromGroup.Invoke(null, new[] {blockID, selectedBlocksInGroup, entitiesDB, blockPos, blockRot});
for (uint i = 0; i < selectedBlocksInGroup.Count<EGID>(); i++)
list.Add(new Block(selectedBlocksInGroup.Get<EGID>(i)));
selectedBlocksInGroup.FastClear();
return list.ToArray();
}
public void RemoveBlockGroup(int id)
{
BlockGroupUtility.RemoveAllBlocksInBlockGroup(id, entitiesDB, removedConnections, nativeRemove,
connectionFactory, default).Complete();
}
public void SelectBlueprint(uint resourceID)
{
BlueprintUtil.SelectBlueprint(null, new BlueprintInventoryItemEntityStruct
{
blueprintResourceId = resourceID,
});
}
public uint CreateBlueprint()
{
uint index = clipboardManager.AllocateSerializationData();
return index;
}
public void ReplaceBlueprint(uint playerID, uint blueprintID, Block[] selected, float3 pos, quaternion rot)
{
var blockIDs = new EGID[selected.Length];
for (var i = 0; i < selected.Length; i++)
{
var block = selected[i];
blockIDs[i] = block.Id;
}
var serializationData = clipboardManager.GetSerializationData(blueprintID);
SelectionSerializationUtility.ClearClipboard(playerID, entitiesDB, entityFunctions, serializationData.blueprintData);
if (selected.Length == 0)
return;
//ref BlockGroupTransformEntityComponent groupTransform = ref EntityNativeDBExtensions.QueryEntity<BlockGroupTransformEntityComponent>(entitiesDb, (uint) local1.currentBlockGroup, BlockGroupExclusiveGroups.BlockGroupEntityGroup);
//ref ColliderAabb collider = ref EntityNativeDBExtensions.QueryEntity<ColliderAabb>(entitiesDB, (uint) groupID, BlockGroupExclusiveGroups.BlockGroupEntityGroup);
//float3 bottomOffset = PlaceBlockUtility.GetBottomOffset(collider);
//var rootPosition = math.mul(groupTransform.blockGroupGridRotation, bottomOffset) + groupTransform.blockGroupGridPosition;
//var rootRotation = groupTransform.blockGroupGridRotation;
if (math.all(pos == default))
pos = selected[0].Position;
if (math.all(rot.value == default))
rot = Quaternion.Euler(selected[0].Rotation);
clipboardManager.SetGhostSerialized(blueprintID, false);
SelectionSerializationUtility.CopySelectionToClipboard(playerID, entitiesDB,
serializationData.blueprintData, entitySerialization, entityFactory, blockIDs,
(uint) blockIDs.Length, pos, rot);
}
public Block[] PlaceBlueprintBlocks(uint blueprintID, uint playerID, float3 pos, float3 rot)
{ //RobocraftX.CR.MachineEditing.PlaceBlueprintUtility.PlaceBlocksFromSerialisedData
var serializationData = clipboardManager.GetSerializationData(blueprintID);
var blueprintData = serializationData.blueprintData;
blueprintData.dataPos = 0U;
uint selectionSize;
PositionEntityStruct selectionPosition;
RotationEntityStruct selectionRotation;
uint version;
BoxSelectSerializationUtilities.ReadClipboardHeader(blueprintData, out selectionSize, out selectionPosition, out selectionRotation, out version);
((FasterList<EGID>) LocalBlockMap.GetValue(null)).Clear();
if (version <= 1U)
{
uint groupsCount;
BoxSelectSerializationUtilities.ReadBlockGroupData(blueprintData, out groupsCount);
for (int index = 0; (long) index < (long) groupsCount; ++index)
{
int nextFilterId = BlockGroupUtility.NextFilterId;
entitySerialization.DeserializeNewEntity(new EGID((uint) nextFilterId, BlockGroupExclusiveGroups.BlockGroupEntityGroup), blueprintData, 1);
}
}
int nextFilterId1 = BlockGroupUtility.NextFilterId;
entityFactory.BuildEntity<BlockGroupEntityDescriptor>(new EGID((uint) nextFilterId1, BlockGroupExclusiveGroups.BlockGroupEntityGroup)).Init(new BlockGroupTransformEntityComponent
{
blockGroupGridPosition = selectionPosition.position,
blockGroupGridRotation = selectionRotation.rotation
});
var frot = Quaternion.Euler(rot);
var grid = new GridRotationStruct {position = pos, rotation = frot};
var poss = new PositionEntityStruct {position = pos};
var rots = new RotationEntityStruct {rotation = frot};
for (int index = 0; (long) index < (long) selectionSize; ++index)
BuildBlock.Invoke(null,
new object[]
{
playerID, grid, poss, rots, selectionPosition, selectionRotation, blueprintData,
entitiesDB, entitySerialization, nextFilterId1
});
/*
uint playerId, in GridRotationStruct ghostParentGrid,
in PositionEntityStruct ghostParentPosition, in RotationEntityStruct ghostParentRotation,
in PositionEntityStruct selectionPosition, in RotationEntityStruct selectionRotation,
ISerializationData serializationData, EntitiesDB entitiesDb,
IEntitySerialization entitySerialization, int blockGroupId
*/
if (globalBlockMap == null)
globalBlockMap = FullGameFields._deserialisedBlockMap;
var placedBlocks = (FasterList<EGID>) LocalBlockMap.GetValue(null);
globalBlockMap.Clear();
globalBlockMap.AddRange(placedBlocks);
BuildWires.Invoke(null,
new object[] {playerID, blueprintData, entitySerialization, entitiesDB, entityFactory});
var blocks = new Block[placedBlocks.count];
for (int i = 0; i < blocks.Length; i++)
blocks[i] = new Block(placedBlocks[i]);
return blocks;
}
public void InitBlueprint(uint blueprintID)
{
clipboardManager.IncrementRefCount(blueprintID);
}
public void DisposeBlueprint(uint blueprintID)
{
clipboardManager.DecrementRefCount(blueprintID);
}
public string Name { get; } = "GamecraftModdingAPIBlueprintGameEngine";
public bool isRemovable { get; }
[HarmonyPatch]
private static class RemoveEnginePatch
{
public static void Prefix(IEntityFunctions entityFunctions,
MachineGraphConnectionEntityFactory machineGraphConnectionEntityFactory)
{
nativeRemove = entityFunctions.ToNativeRemove<BlockEntityDescriptor>("GCAPI" + nameof(BlueprintEngine));
connectionFactory = machineGraphConnectionEntityFactory;
BlueprintEngine.entityFunctions = entityFunctions;
}
public static MethodBase TargetMethod()
{
return AccessTools.Constructor(AccessTools.TypeByName("RobocraftX.CR.MachineEditing.RemoveBlockEngine"));
}
}
[HarmonyPatch]
private static class SelectEnginePatch
{
public static void Prefix(ClipboardSerializationDataResourceManager clipboardSerializationDataResourceManager,
IEntitySerialization entitySerialization,
IEntityFactory entityFactory)
{
clipboardManager = clipboardSerializationDataResourceManager;
BlueprintEngine.entitySerialization = entitySerialization;
BlueprintEngine.entityFactory = entityFactory;
}
public static MethodBase TargetMethod()
{
return AccessTools.Constructor(AccessTools.TypeByName("RobocraftX.CR.MachineEditing.SelectBlockEngine"));
}
}
}
}