NorbiPeti
64b42830a3
Fixed getting the selected blueprint Fixed block groups not being assigned to first block
78 lines
No EOL
2.8 KiB
C#
78 lines
No EOL
2.8 KiB
C#
using System;
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using System.Reflection;
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using GamecraftModdingAPI.Engines;
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using HarmonyLib;
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using RobocraftX.Blocks;
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using RobocraftX.Character;
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using RobocraftX.Common;
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using RobocraftX.Common.Players;
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using Svelto.DataStructures;
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using Svelto.ECS;
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namespace GamecraftModdingAPI.Blocks
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{
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public class BlockCloneEngine : IApiEngine
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{
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private static Type copyEngineType =
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AccessTools.TypeByName("Gamecraft.GUI.Tweaks.Engines.CopyTweaksOnPickEngine");
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private MethodBase copyFromBlock = AccessTools.Method(copyEngineType, "CopyTweaksFromBlock");
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private MethodBase copyToBlock = AccessTools.Method(copyEngineType, "ApplyTweaksToPlacedBlock");
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public void Ready()
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{
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}
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public EntitiesDB entitiesDB { get; set; }
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public void Dispose()
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{
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}
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public void CopyBlockStats(EGID sourceID, EGID targetID)
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{
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var allCharacters = (LocalFasterReadOnlyList<ExclusiveGroupStruct>) CharacterExclusiveGroups.AllCharacters;
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foreach (var ((pickedBlockColl, count), _) in entitiesDB.QueryEntities<PickedBlockExtraDataStruct>(allCharacters))
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{
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for (int i = 0; i < count; ++i)
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{
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ref PickedBlockExtraDataStruct pickedBlock = ref pickedBlockColl[i];
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var oldStruct = pickedBlock;
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pickedBlock.pickedBlockEntityID = sourceID;
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pickedBlock.placedBlockEntityID = targetID;
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pickedBlock.placedBlockTweaksCopied = false;
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pickedBlock.placedBlockTweaksMustCopy = true;
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if (entitiesDB.Exists<DBEntityStruct>(pickedBlock.pickedBlockEntityID)
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&& entitiesDB.Exists<DBEntityStruct>(pickedBlock.placedBlockEntityID))
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{
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copyFromBlock.Invoke(Patch.instance, new object[] {pickedBlock.ID, pickedBlock});
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copyToBlock.Invoke(Patch.instance, new object[] {pickedBlock.ID, pickedBlock});
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pickedBlock.placedBlockTweaksMustCopy = false;
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pickedBlock.placedBlockTweaksCopied = false;
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}
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pickedBlock = oldStruct; //Make sure to not interfere with the game
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}
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}
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}
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[HarmonyPatch]
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private static class Patch
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{
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public static object instance;
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public static void Postfix(object __instance)
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{
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instance = __instance;
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}
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public static MethodBase TargetMethod()
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{
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return AccessTools.GetDeclaredConstructors(copyEngineType)[0];
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}
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}
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public string Name { get; } = "GamecraftModdingAPIBlockCloneGameEngine";
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public bool isRemovable { get; } = false;
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}
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} |