88 lines
3.2 KiB
C#
88 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using uREPL;
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using RobocraftX.CommandLine.Custom;
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namespace GamecraftModdingAPI.Commands
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{
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/// <summary>
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/// Convenient methods for registering commands to Gamecraft.
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/// All methods register to the command line and console block by default.
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/// </summary>
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public static class CommandRegistrationHelper
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{
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public static void Register(string name, Action action, string desc, bool noConsole = false)
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{
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RuntimeCommands.Register(name, action, desc);
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if (noConsole) { return; }
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ConsoleCommands.Register(name, action, desc);
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}
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public static void Register(string name, Action<object> action, string desc, bool noConsole = false)
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{
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Register<object>(name, action, desc, noConsole);
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}
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public static void Register(string name, Action<object, object> action, string desc, bool noConsole = false)
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{
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Register<object, object>(name, action, desc, noConsole);
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}
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public static void Register(string name, Action<object, object, object> action, string desc, bool noConsole = false)
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{
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Register<object, object, object>(name, action, desc, noConsole);
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}
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public static void Register<Param0>(string name, Action<Param0> action, string desc, bool noConsole = false)
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{
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RuntimeCommands.Register<Param0>(name, action, desc);
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if (noConsole) { return; }
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ConsoleCommands.Register<Param0>(name, action, desc);
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}
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public static void Register<Param0, Param1>(string name, Action<Param0, Param1> action, string desc, bool noConsole = false)
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{
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RuntimeCommands.Register<Param0, Param1>(name, action, desc);
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if (noConsole) { return; }
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ConsoleCommands.Register<Param0, Param1>(name, action, desc);
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}
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public static void Register<Param0, Param1, Param2>(string name, Action<Param0, Param1, Param2> action, string desc, bool noConsole = false)
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{
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RuntimeCommands.Register<Param0, Param1, Param2>(name, action, desc);
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if (noConsole) { return; }
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ConsoleCommands.Register<Param0, Param1, Param2>(name, action, desc);
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}
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public static void Unregister(string name, bool noConsole = false)
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{
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RuntimeCommands.Unregister(name);
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if (noConsole) { return; }
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ConsoleCommands.Unregister(name);
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}
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public static void Call(string name)
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{
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RuntimeCommands.Call(name);
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}
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public static void Call<Param0>(string name, Param0 param0)
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{
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RuntimeCommands.Call<Param0>(name, param0);
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}
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public static void Call<Param0, Param1>(string name, Param0 param0, Param1 param1)
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{
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RuntimeCommands.Call<Param0, Param1>(name, param0, param1);
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}
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public static void Call<Param0, Param1, Param2>(string name, Param0 param0, Param1 param1, Param2 param2)
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{
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RuntimeCommands.Call<Param0, Param1, Param2>(name, param0, param1, param2);
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}
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}
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}
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