26 lines
565 B
C#
26 lines
565 B
C#
using System;
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using System.Reflection;
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using RobocraftX.CR.MainGame;
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using RobocraftX.StateSync;
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using HarmonyLib;
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namespace GamecraftModdingAPI.App
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{
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[HarmonyPatch]
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class StateSyncRegPatch
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{
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public static void Postfix(StateSyncRegistrationHelper stateSyncReg)
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{
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// register sim/build events engines
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Game.InitDeterministic(stateSyncReg);
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}
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[HarmonyTargetMethod]
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public static MethodBase Target()
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{
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return AccessTools.Method(typeof(MainGameCompositionRoot), "DeterministicCompose").MakeGenericMethod(typeof(object));
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}
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}
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}
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