TechbloxModdingAPI/GamecraftModdingAPI/Blocks/BlockEventsEngine.cs
Norbi Peti cc4ed3e174 Test fixes, block event Block property
Fixed Assert.Equal()
Changed tests to reflect changes
Added Block property to the block event args
Completely removed sync things
2020-07-19 01:13:39 +02:00

55 lines
1.5 KiB
C#

using System;
using RobocraftX.Common;
using Svelto.ECS;
using GamecraftModdingAPI.Engines;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Blocks
{
public class BlockEventsEngine : IReactionaryEngine<DBEntityStruct>
{
public event EventHandler<BlockPlacedRemovedEventArgs> Placed;
public event EventHandler<BlockPlacedRemovedEventArgs> Removed;
public void Ready()
{
}
public EntitiesDB entitiesDB { get; set; }
public void Dispose()
{
}
public string Name { get; } = "GamecraftModdingAPIBlockEventsEngine";
public bool isRemovable { get; } = false;
private bool shouldAddRemove;
public void Add(ref DBEntityStruct entityComponent, EGID egid)
{
if (!(shouldAddRemove = !shouldAddRemove))
return;
ExceptionUtil.InvokeEvent(Placed, this,
new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID});
}
public void Remove(ref DBEntityStruct entityComponent, EGID egid)
{
if (!(shouldAddRemove = !shouldAddRemove))
return;
ExceptionUtil.InvokeEvent(Removed, this,
new BlockPlacedRemovedEventArgs {ID = egid, Type = (BlockIDs) entityComponent.DBID});
}
}
public struct BlockPlacedRemovedEventArgs
{
public EGID ID;
public BlockIDs Type;
private Block block;
public Block Block => block ?? (block = new Block(ID));
}
}