62 lines
1.7 KiB
C#
62 lines
1.7 KiB
C#
using System;
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using Gamecraft.Blocks.GUI;
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using RobocraftX.Common;
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using Svelto.ECS;
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using Unity.Mathematics;
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using GamecraftModdingAPI;
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using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI.Blocks
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{
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public class TextBlock : SignalingBlock
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{
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public TextBlock(EGID id) : base(id)
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{
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}
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public TextBlock(uint id) : base(new EGID(id, CommonExclusiveGroups.BUILD_TEXT_BLOCK_GROUP))
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{
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}
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// custom text block properties
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/// <summary>
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/// The text block's current text.
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/// </summary>
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public string Text
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{
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get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textCurrent);
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set
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{
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if (value == null) value = "";
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BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
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{
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tbds.textCurrent.Set(val);
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tbds.textStored.Set(val);
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}, value);
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BlockEngine.SetBlockInfo(this,
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(ref TextBlockNetworkDataStruct st, string val) => st.newTextBlockStringContent.Set(val), value);
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}
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}
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/// <summary>
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/// The text block's current text block ID (used in ChangeTextBlockCommand).
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/// </summary>
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public string TextBlockId
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{
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get => BlockEngine.GetBlockInfo(this, (TextBlockDataStruct st) => st.textBlockID);
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set
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{
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if (value == null) value = "";
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BlockEngine.SetBlockInfo(this, (ref TextBlockDataStruct tbds, string val) =>
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tbds.textBlockID.Set(val), value);
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BlockEngine.SetBlockInfo(this,
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(ref TextBlockNetworkDataStruct st, string val) => st.newTextBlockID.Set(val), value);
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}
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}
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}
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}
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