TechbloxModdingAPI/GamecraftModdingAPI/Blocks/ConsoleBlock.cs

90 lines
2.2 KiB
C#

using System;
using RobocraftX.Blocks;
using Svelto.ECS;
using Unity.Mathematics;
using GamecraftModdingAPI;
using GamecraftModdingAPI.Utility;
namespace GamecraftModdingAPI.Blocks
{
public class ConsoleBlock : Block
{
public static ConsoleBlock PlaceNew(float3 position,
float3 rotation = default, BlockColors color = BlockColors.Default, byte darkness = 0,
int uscale = 1, float3 scale = default, Player player = null)
{
if (PlacementEngine.IsInGame && GameState.IsBuildMode())
{
EGID id = PlacementEngine.PlaceBlock(BlockIDs.ConsoleBlock, color, darkness,
position, uscale, scale, player, rotation);
return new ConsoleBlock(id);
}
return null;
}
public ConsoleBlock(EGID id): base(id)
{
if (!BlockEngine.GetBlockInfoExists<ConsoleBlockEntityStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
}
public ConsoleBlock(uint id): base(id)
{
if (!BlockEngine.GetBlockInfoExists<ConsoleBlockEntityStruct>(this.Id))
{
throw new BlockTypeException($"Block is not a {this.GetType().Name} block");
}
}
// custom console block properties
public string Command
{
get
{
return BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).commandName;
}
set
{
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).commandName.Set(value);
}
}
public string Arg1
{
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg1;
set
{
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg1.Set(value);
}
}
public string Arg2
{
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg2;
set
{
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg2.Set(value);
}
}
public string Arg3
{
get => BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg3;
set
{
BlockEngine.GetBlockInfo<ConsoleBlockEntityStruct>(Id).arg3.Set(value);
}
}
}
}