TechbloxModdingAPI/GamecraftModdingAPI/Inventory/HotbarSlotSelectionHandlerEnginePatch.cs
2020-05-15 17:42:04 -04:00

33 lines
943 B
C#

using System;
using System.Reflection;
using RobocraftX.GUI;
using RobocraftX.GUI.Hotbar;
using Svelto.ECS;
using HarmonyLib;
using GamecraftModdingAPI.Blocks;
namespace GamecraftModdingAPI.Inventory
{
[HarmonyPatch]
public class HotbarSlotSelectionHandlerEnginePatch
{
private static int selectedBlockInt = 0;
public static BlockIDs EquippedPartID { get => (BlockIDs)selectedBlockInt; }
private static MethodInfo PatchedMethod { get; } = AccessTools.Method(AccessTools.TypeByName("RobocraftX.GUI.Hotbar.HotbarSlotSelectionHandlerEngine"), "HandleEquippedCubeChanged", parameters: new Type[] { typeof(uint), typeof(int), typeof(ExclusiveGroupStruct) });
public static void Prefix(uint playerID, int selectedDBPartID, ExclusiveGroupStruct groupID)
{
selectedBlockInt = selectedDBPartID;
}
public static MethodBase TargetMethod(Harmony harmonyInstance)
{
return PatchedMethod;
}
}
}