NorbiPeti
67f32b8810
- Made the PublishEntityChangesDelayed() method use the internals of Svelto.ECS to determine if it should wait -- I had this code for a while but it used too much reflection to my liking -- Now I made the reflection code nicer and a bit safer - Fixed float comparisons: last time I didn't actually used abs() for float3 but I found this even better method |
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Engines | ||
BlockColor.cs | ||
BlockComplexity.cs | ||
BlockExceptions.cs | ||
BlockIDs.cs | ||
BlockMaterial.cs | ||
BlockTests.cs | ||
DampedSpring.cs | ||
Engine.cs | ||
LogicGate.cs | ||
Motor.cs | ||
ObjectID.cs | ||
Piston.cs | ||
Seat.cs | ||
Servo.cs | ||
SignalingBlock.cs | ||
WheelRig.cs | ||
Wire.cs |