..
App
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Blocks
Update to Gamecraft 2020.12.16.14.19 and custom block stuff
2020-12-17 02:34:36 +01:00
Commands
Update to Gamecraft 2020.06.11.18.50
2020-06-12 17:27:36 +02:00
Engines
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
Events
Remove ScalingEngine.Setup() and add object ID to dict
2020-10-02 14:52:37 +02:00
Input
Fix initial issues and add error on patch fail
2020-11-13 17:01:46 +01:00
Inventory
Fix harmony patch error due to fixed name
2020-11-13 17:02:27 +01:00
Persistence
Update to Gamecraft 2020.06.17.08.41 (preview)
2020-07-11 00:30:58 +02:00
Players
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Tasks
Improve documentation
2020-02-25 18:05:13 -05:00
Tests
Merge branch 'master' into customblocks
2020-12-11 17:16:05 +01:00
Utility
Update to Gamecraft 2020.12.16.14.19 and custom block stuff
2020-12-17 02:34:36 +01:00
Block.cs
Update to Gamecraft 2020.11.30.16.02
2020-12-11 17:11:24 +01:00
BlockGroup.cs
Fix picking block groups...
2020-11-14 22:43:45 +01:00
Blueprint.cs
Fix move/rotate during init, add blueprint properties
2020-11-14 18:29:48 +01:00
Cluster.cs
Chunk and cluster fixes and improvements & bump version
2020-10-02 16:40:06 +02:00
GamecraftModdingAPI.csproj
Update to Gamecraft 2020.12.16.14.19 and custom block stuff
2020-12-17 02:34:36 +01:00
GamecraftModdingAPIException.cs
Create custom error types and error catching
2020-05-15 17:42:04 -04:00
Main.cs
Add new blocks and some blueprint/block group support
2020-11-13 17:02:27 +01:00
Player.cs
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
SimBody.cs
Chunk and cluster fixes and improvements & bump version
2020-10-02 16:40:06 +02:00