TechbloxModdingAPI/GamecraftModdingAPI/Utility/AsyncUtils.cs

29 lines
No EOL
740 B
C#

using System.Threading.Tasks;
using Svelto.ECS;
namespace GamecraftModdingAPI.Utility
{
public static class AsyncUtils
{
private static AsyncUtilsEngine gameEngine = new AsyncUtilsEngine();
/// <summary>
/// Waits for entity submission asynchronously.
/// </summary>
public static async Task WaitForSubmission()
{
await gameEngine.WaitForSubmission();
}
public static void Setup(EnginesRoot enginesRoot)
{
gameEngine.Setup(enginesRoot.GenerateEntityFunctions(), enginesRoot.GenerateEntityFactory());
}
public static void Init()
{
GameEngineManager.AddGameEngine(gameEngine);
}
}
}