24 lines
622 B
C#
24 lines
622 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Svelto.ECS;
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using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI.Engines
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{
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/// <summary>
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/// Engine interface to create a ModEventEntityStruct in entitiesDB when Emit() is called.
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/// </summary>
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public interface IFactoryEngine : IApiEngine
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{
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/// <summary>
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/// The EntityFactory for the entitiesDB.
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/// Use this to create a ModEventEntityStruct when Emit() is called.
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/// </summary>
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IEntityFactory Factory { set; }
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}
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}
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