TechbloxModdingAPI/GamecraftModdingAPI/Tests/TestTest.cs
2020-06-17 21:04:40 -04:00

53 lines
1,022 B
C#

using System;
using System.Reflection;
using HarmonyLib;
namespace GamecraftModdingAPI.Tests
{
#if TEST
/// <summary>
/// Test test test.
/// </summary>
[APITestClass]
public static class TestTest
{
public static event EventHandler<TestEventArgs> StartUp;
public static event EventHandler<TestEventArgs> Test;
public static event EventHandler<TestEventArgs> TearDown;
[APITestStartUp]
public static void Init()
{
StartUp += Assert.CallsBack<TestEventArgs>("TestStartUp");
Test += Assert.CallsBack<TestEventArgs>("TestCase");
TearDown += Assert.CallsBack<TestEventArgs>("TestTearDown");
StartUp(null, default(TestEventArgs));
}
[APITestCase(TestType.Menu)]
public static void RunTest()
{
Test(null, default(TestEventArgs));
}
[APITestTearDown]
public static void End()
{
TearDown(null, default(TestEventArgs));
}
}
public struct TestEventArgs
{
public override string ToString()
{
return "TestEventArgs{}";
}
}
#endif
}