..
Blocks
Added 2 block events and removed BDNEException
2020-06-02 03:15:32 +02:00
Commands
Create custom error types and error catching
2020-05-15 17:42:04 -04:00
Engines
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
Events
Added AsyncUtils and Block.PlaceNewAsync()
2020-05-22 03:00:33 +02:00
Input
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
Inventory
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
Persistence
Delay serializer registration and disable version check even in Debug mode to fix #5
2020-05-21 19:40:46 -04:00
Players
Add player health and block-in-hand
2020-05-29 21:30:24 -04:00
Tasks
Improve documentation
2020-02-25 18:05:13 -05:00
Tests
Added 2 block events and removed BDNEException
2020-06-02 03:15:32 +02:00
Utility
Added 2 block events and removed BDNEException
2020-06-02 03:15:32 +02:00
Block.cs
Added 2 block events and removed BDNEException
2020-06-02 03:15:32 +02:00
GamecraftModdingAPI.csproj
Add player health and block-in-hand
2020-05-29 21:30:24 -04:00
GamecraftModdingAPIException.cs
Create custom error types and error catching
2020-05-15 17:42:04 -04:00
Main.cs
Added AsyncUtils and Block.PlaceNewAsync()
2020-05-22 03:00:33 +02:00
Player.cs
Add player health and block-in-hand
2020-05-29 21:30:24 -04:00
SimBody.cs
Add support for connected bodies
2020-05-24 21:55:49 +02:00