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App
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Blocks
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Commands
Update to Gamecraft 2020.06.11.18.50
2020-06-12 17:27:36 +02:00
Engines
Rework engine inheritance structure
2020-05-15 17:42:04 -04:00
Events
Remove ScalingEngine.Setup() and add object ID to dict
2020-10-02 14:52:37 +02:00
Input
Fix initial issues and add error on patch fail
2020-11-13 17:01:46 +01:00
Inventory
Fix harmony patch error due to fixed name
2020-11-13 17:02:27 +01:00
Persistence
Update to Gamecraft 2020.06.17.08.41 (preview)
2020-07-11 00:30:58 +02:00
Players
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Tasks
Improve documentation
2020-02-25 18:05:13 -05:00
Tests
Add ability to create & move block groups & other stuff
2020-11-13 17:02:28 +01:00
Utility
Add support for setting and placing blueprints
2020-11-13 17:02:27 +01:00
Block.cs
Add support for copying wires, some fixes and additions
2020-11-13 23:59:37 +01:00
BlockGroup.cs
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Blueprint.cs
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
Cluster.cs
Chunk and cluster fixes and improvements & bump version
2020-10-02 16:40:06 +02:00
GamecraftModdingAPI.csproj
Blueprint fixes, bump version, add block copy support
2020-11-13 21:40:32 +01:00
GamecraftModdingAPIException.cs
Create custom error types and error catching
2020-05-15 17:42:04 -04:00
Main.cs
Add new blocks and some blueprint/block group support
2020-11-13 17:02:27 +01:00
Player.cs
Displaying blueprint before placing, enums, ToString()s
2020-11-14 02:52:16 +01:00
SimBody.cs
Chunk and cluster fixes and improvements & bump version
2020-10-02 16:40:06 +02:00