63 lines
1.3 KiB
C#
63 lines
1.3 KiB
C#
using System;
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using RobocraftX.GUI.MyGamesScreen;
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using RobocraftX.GUI;
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using Svelto.ECS;
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using GamecraftModdingAPI.Engines;
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using GamecraftModdingAPI.Utility;
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namespace GamecraftModdingAPI.App
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{
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public class AppEngine : IFactoryEngine
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{
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public event EventHandler<MenuEventArgs> EnterMenu;
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public event EventHandler<MenuEventArgs> ExitMenu;
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public IEntityFactory Factory { set; private get; }
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public string Name => "GamecraftModdingAPIAppEngine";
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public bool isRemovable => false;
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public EntitiesDB entitiesDB { set; private get; }
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public void Dispose()
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{
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IsInMenu = false;
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ExceptionUtil.InvokeEvent(ExitMenu, this, new MenuEventArgs { });
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}
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public void Ready()
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{
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IsInMenu = true;
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ExceptionUtil.InvokeEvent(EnterMenu, this, new MenuEventArgs { });
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}
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// app functionality
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public bool IsInMenu
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{
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get;
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private set;
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} = false;
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public Game[] GetMyGames()
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{
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EntityCollection<MyGameDataEntityStruct> mgsevs = entitiesDB.QueryEntities<MyGameDataEntityStruct>(MyGamesScreenExclusiveGroups.MyGames);
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Game[] games = new Game[mgsevs.count];
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for (int i = 0; i < mgsevs.count; i++)
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{
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Utility.Logging.MetaDebugLog($"Found game named {mgsevs[i].GameName}");
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games[i] = new Game(mgsevs[i].ID);
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}
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return games;
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}
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}
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public struct MenuEventArgs
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{
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}
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}
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