A stable modding interface between Techblox and mods
Go to file
Norbi Peti f53d0b63e7 Fix issues uncovered by the tests
- Fixed the game enter API
- Fixed ToggleTimeMode() placing the player underground by using the full switch animation
- Fixed the menu enter/exit events only firing once due to the game keeping the menu loaded
- Moved everything from AppEngine to GameMenuEngine for consistency
- Reimplemented the Block.Static property, it should actually work again too
- Made the block property test only use blocks placed during the previous test, improved error handling and temporarily disabled testing the Material and the Flipped properties as they cause the game to crash
2021-11-06 04:10:00 +01:00
Automation Update to Techblox 2021.06.08.16.19 2021-06-09 20:11:31 +02:00
CodeGenerator Add Motor class 2021-08-12 00:44:23 +02:00
docs Fix expired discord invite 2020-06-04 08:31:09 -04:00
TechbloxModdingAPI Fix issues uncovered by the tests 2021-11-06 04:10:00 +01:00
.gitattributes Create dependency gen 2019-12-12 21:00:11 -08:00
.gitignore Improve doc layout & style 2020-01-29 17:02:51 -05:00
doxygen.conf Fix docs (hopefully) 2021-05-12 20:00:33 -04:00
doxygen.xml Improve doc layout & style 2020-01-29 17:02:51 -05:00
LICENSE Initial commit 2019-12-11 19:45:29 +00:00
README.md Update readme and version 2021-05-02 02:08:22 +02:00
TechbloxModdingAPI.sln Get wire looked at, block class generation 2021-07-29 00:08:57 +02:00

TechbloxModdingAPI

Unofficial Techblox modding API for interfacing Techblox from mods.

The TechbloxModdingAPI aims to simplify the mods in two ways:

  • Ease-of-Use The API provides convenient ways to do common tasks such as moving blocks and adding commands. All of the Harmony patching is done for you, so you can focus on writing your mod instead of reading swathes of undocumented code.
  • Stability The API aims to be reliable and consistent between versions. This means your code won't break when the TechbloxModdingAPI or Techblox updates.

For more info, please check out the official documentation.

For more support, join the ExMods Discord.

Installation

Please follow the official mod installation guide or use GCMM.

Development

To get started, create a symbolic link called ref in the root of the project, or one folder higher, linking to the Techblox install folder. This will allow your IDE to resolve references to Techblox files for building and IDE tools.

TechbloxModdingAPI version numbers follow the Semantic Versioning guidelines.

External Libraries

TechbloxModdingAPI includes Harmony to modify the behaviour of existing Techblox code.

Disclaimer

This API is an unofficial modification of Techblox software, and is not endorsed or supported by FreeJam or Techblox. The TechbloxModdingAPI developer(s) claim no rights on the Techblox code referenced within this project. All code contained in this project is licensed under the GNU Public License v3.