TechbloxModdingAPI/GamecraftModdingAPI/Events
2020-02-25 22:19:22 -05:00
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DeterministicStepComposeEngineGroupsPatch.cs Add Simulation and Build switch to events 2020-02-25 22:19:22 -05:00
EventEngineFactory.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
EventManager.cs Make engines get registered ASAP instead of on next engine root switch 2020-01-26 14:28:57 -05:00
EventType.cs Add Simulation and Build switch to events 2020-02-25 22:19:22 -05:00
GameActivatedComposePatch.cs Version 0.1.3.0 2020-02-23 17:02:11 -05:00
GameReloadedPatch.cs Fix GameSwitchedTo event with some statefulness 2020-02-18 13:59:02 -05:00
GameStateBuildEmitterEngine.cs Add Simulation and Build switch to events 2020-02-25 22:19:22 -05:00
GameStateSimulationEmitterEngine.cs Add Simulation and Build switch to events 2020-02-25 22:19:22 -05:00
GameSwitchedToPatch.cs Fix GameSwitchedTo event with some statefulness 2020-02-18 13:59:02 -05:00
IEventEmitterEngine.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
IEventHandlerEngine.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
MenuActivatedPatch.cs Implement some common block operations 2019-12-16 20:55:52 -05:00
MenuSwitchedToPatch.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
ModEventEntityDescriptor.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
ModEventEntityStruct.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
SimpleEventEmitterEngine.cs Add general purpose engine management & cleanup 2019-12-15 16:35:59 -08:00
SimpleEventHandlerEngine.cs Make engines get registered ASAP instead of on next engine root switch 2020-01-26 14:28:57 -05:00